Watch Pete2006 beat an Emporer game

Markus5 said:
This is just great! Love it.

How do you deal with the long supply lines?

I'm not sure that you mean by supply lines. If you mean the cost, then I dealt with that by trading for gold with other civs and building cottages, working my 4 gold sea tiles.

If you mean by slow moving troops to the front line, then I just had to deal with it. In the beginning of the game I had 1-4 cities solely building troops and sending them to war. I researched Engineering as fast as I could to speed things up.

Markus5 said:
How productive do your captured cites become?
What things do you build in the captured cities?
.

For a financial civ, all the new city needs is a courthouse and lighthouse to be profitable. You'll need to clear space so the city's borders can expand and work useful tiles. If the city has a lot of food/mines, I'll use it to build troops (See Thermopylae) otherwise, I'll focus it on economy.

Markus5 said:
I'm always hit hard by barbs. How would you deal with that?

Also, it seems like I never get copper or iron in my core. How would you deal with that?

Thanks again. You've done a great thing here.

Quechas own barbs. On emporer+, the barbs will usually attack with archers and quechas are +100% v archers. They are cheap to build. I stick a couple just outside my cities are the barbs usually attack them and die.

If I was playing a different civ, I would rush to archery. Some people will say rush axemen instead but I've found that I can't hook up copper and build axes before 2500 BC.

If you have no iron or copper then you MUST either:

1. Rush a bunch of chariots and take a city with copper or iron; or

2. If you have ivory (or even if you don't) you can rush to construction.

You can make a very formidable stack with catapults and archers. Waiting that long to attack makes the rest of the game much harder but if that's your only option...
 
Good job Pete.
Enjoyed your game and love all the screenies more than long commentary.

Yavon is extremely jealous of you is my first impression.

Too bad he doesnt take his own advice and make his own thread instead of trying to ruin yours.
 
frago said:
Good job Pete.
Enjoyed your game and love all the screenies more than long commentary.

Yavon is extremely jealous of you is my first impression.

Too bad he doesnt take his own advice and make his own thread instead of trying to ruin yours.

I'm not trying to ruin the thread. weirdo. I just think a different type of game would be more interesting for ppl.
 
Thanks for the answers. Its stuff I think I already knew, but its tough to put it all together. If you can get things rolling, it just snowballs.
 
I thoroughly enjoyed this and have definately taken a lot from it. Thank you for doing it, it's quite impressive!
 
OK, Here are the lost photos. I'm glad some of you guys find this helpful.

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DC and Atlanta fall with no casualties. I finished up Assembly line and upgrade my grenadiers to infantry and turn up my culture slider to seal in the domination win.

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LA falls as planned. Still no losses.

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GW begs for peace. Just one more city GW and I'll give you your peace.

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I take Houton and decide GW has had enough.

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I clean up Old Sarai

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Check to see where I stand.

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Sweet victory.

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Money shot.
 
Welcome to installment #2. Due to popular request, I will now attempt a victory with a civ I've never played before: Freddy!

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Standard/Continents/Marathon.

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No gold this start but I do have cows, hills and a river. After I settled I found ivory as well.

I start researching animal husbandry to work the cows and start building a worker.

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Popped about 4 huts and haven't met another civ yet. Alone on an island? Got archery free. This is huge.

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A shot of my surroundings. I've never played a phil civ - other than England who is also financial - so my first thought is to build next to a bunch of food resources and shoot for code of laws to run caste system.

My second thought... I'm going to need some help. Any suggestions?
 
I dare not quote ur post. but this should be lots more fun.

as for philosophical civs, I'm unconvinced(or simply dont believe) that the philosophical trait leveraged to the hilt really gives much advantage. for instance if u go up to the 1000 point mark for great ppl w/ a normal civ u will get 9 great ppl. a philo civ will get 12(from memory here). and the higher u go, the less impressive it is. best part about philo is the timing of the first 3 or so great ppl, and even the type. as u can theoretically get, say engineers a lot easier than any non-philo civ.

and I've never beatan emperor w/ freddy so this should be interesting for me.

bummer on the no gold, gold is huge on emperor. I never appreciated gold/silver/gems like I should have before emperor.
 
yavoon said:
I dare not quote ur post. but this should be lots more fun.

as for philosophical civs, I'm unconvinced(or simply dont believe) that the philosophical trait leveraged to the hilt really gives much advantage. for instance if u go up to the 1000 point mark for great ppl w/ a normal civ u will get 9 great ppl. a philo civ will get 12(from memory here). and the higher u go, the less impressive it is. best part about philo is the timing of the first 3 or so great ppl, and even the type. as u can theoretically get, say engineers a lot easier than any non-philo civ.

and I've never beatan emperor w/ freddy so this should be interesting for me.

bummer on the no gold, gold is huge on emperor. I never appreciated gold/silver/gems like I should have before emperor.


Personally I think Fred may be THE worst leader in the game. Creative is pretty nice in the very beginning. I see a couple gold mines so I'll be able to work those very fast and hook up whatever food source is nearby pretty quickly. But the trait is useless after that.

Philisophical is crap for the reason you pointed out. I'm not sure what type of GP to shoot for but I'm guessing scientists for early academies is the way to go.

Then his UU comes so freaking late it's not even funny. I can't remember the last time I played with tanks.

I don't expect to win this game, especially if I'm alone on an island. I'm hoping the share this landmass with Saladin or Isabella so I can get some religion because there's no way I'll get one on my own.
 
Pete2006 said:
Personally I think Fred may be THE worst leader in the game. Creative is pretty nice in the very beginning. I see a couple gold mines so I'll be able to work those very fast and hook up whatever food source is nearby pretty quickly. But the trait is useless after that.

Philisophical is crap for the reason you pointed out. I'm not sure what type of GP to shoot for but I'm guessing scientists for early academies is the way to go.

Then his UU comes so freaking late it's not even funny. I can't remember the last time I played with tanks.

I don't expect to win this game, especially if I'm alone on an island. I'm hoping the share this landmass with Saladin or Isabella so I can get some religion because there's no way I'll get one on my own.

well usually u want atleast one acad for ur bureaucracy.

and I think cyrus might be literally the worst, though perhaps his UU puts him ahead of freddy. who's to say. freddy is a unique guy though.

good luck, maybe a player who has played freddy at emperor will show up in this thread:).
 
So far the game is going well. I went in a direction that most people probably go for when they play Philosophical civs. I'd like to hear from people who actually play them.

I'll play a bit tomorrow. This seems like a good point to take a break.

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2nd and 3rd cities go up. With two food sources and no real production value, I think Hamburg is going to be my main specialist city - for now anyway. I'm going to stick a library in there ASAP to run 2 scientists.

Munich overlaps way too much with Berlin but that was the only way could work that gold mine in the center of the map.

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Fourth city goes up. I've got the stone hooked up. Can you guess which early wonder I'm gunning for?

I've met Catherine and Saladin so far. Saladin didn't manage a religion. That really sucks because I'd love to get one from him.

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Stone by itself isn't going to net me the Pyramids. I need Math to boost my chops. I'm going to prechop the forests near Berlin in anticipation. I could lose out on the Pyramids completely by waiting for Math but I think it is a gamble worth taking.

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Chopped! Now I need to lay down some cottages. I may not be financial but I still need cottages. They just won't be as strong.

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Ain't it a beauty? Guess which civic I'm going to take. Hereditary rule is the best government civic in the game but maybe not always...

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+happy faces and my specialists will provide extra science. Once I get Code of Laws and run caste system, I think I'll have a ton of specialists.

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Overhead shot of my civ. Still have room for more cities. I have no copper but I have horses. I'm currently researching iron. If I have no iron, I have ivory so I'll get catapults/elephants. We'll see what happens.
 
good job getting pyramids. I like the prechop. this might almost end up like all that representation warmongering thats being talked about in the forum.
 
yavoon said:
good job getting pyramids. I like the prechop. this might almost end up like all that representation warmongering thats being talked about in the forum.

Can you link me to that thread?
 
all the ones started by futurehermit. cottage vs specialist, specialist econ, pyramids, whatever they're called. there's like 4.
 
u totally inspired me, I started a frederick emperor game. standard setup. I didnt do anything nice like build the pyramids or oracle. and infact I totally dropped the ball on getting civil service, and took a barb city I shoulda razed, but whatever.

I was on the continent w/ cyrus, isabella, and montezuma. I killed cyrus w/ axes and now its just isabella, monty and me. something like 500 AD and I'm w/in 30 points of overtaking monty for the lead or something. interestingly disappointing is I killed cyrus and tookover.....stonehenge. god. couldn't he have built something good?

I had a sweet start too, had gold and copper in my first two cities, made me feel a lot better about frederick. haven't done much of jack w/ my philo trait yet sides getting my capital academy up(I also moved my capital).
 
Cripes, impressive game. Domination in the 1500's. Never managed that and I am still playing prince :p. I guess I am a bit too much of a builder and not a warmonger. I am going to follow your build a little more to see where it leads me.

About the Frederick game this should be interesting to watch as Sisiutil also started a game with him and concentrates on the specialist economy. Check the ALC 7 for that.

What is your starting order and where are the barbs? I hardly get 2 or 3 cities up and then get flooded by the barbs on prince.
 
nice start with freddy and congrats for the domination win :goodjob:

about the freddy game, your pyramid is going to give a GE that you could use well for the Great Library (in another city, the bureaucracy doesn't give any bonus to specialists!). To leverage the GE generation you could go for hanging gardens or for a forge and an engineer specialist.
You don't need caste system right now (how many specialists do you think you could feed?). Code of laws is still a good tech, but litterature is better. Construction is even better (and earlier) = cats+elephants = no more catherine (you don't want her alive when she gets cossacks, do you?).

You could whip the library in Cologne and set up 2 scientists immediately
 
yavoon said:
u totally inspired me, I started a frederick emperor game. standard setup. I didnt do anything nice like build the pyramids or oracle. and infact I totally dropped the ball on getting civil service, and took a barb city I shoulda razed, but whatever.

I was on the continent w/ cyrus, isabella, and montezuma. I killed cyrus w/ axes and now its just isabella, monty and me. something like 500 AD and I'm w/in 30 points of overtaking monty for the lead or something. interestingly disappointing is I killed cyrus and tookover.....stonehenge. god. couldn't he have built something good?

I had a sweet start too, had gold and copper in my first two cities, made me feel a lot better about frederick. haven't done much of jack w/ my philo trait yet sides getting my capital academy up(I also moved my capital).

It seems difficult to leverage the Phil trait as you really need lots of food and finding a spot with 5 fish is so rare.
 
Killroyan said:
Cripes, impressive game. Domination in the 1500's. Never managed that and I am still playing prince :p. I guess I am a bit too much of a builder and not a warmonger. I am going to follow your build a little more to see where it leads me.

About the Frederick game this should be interesting to watch as Sisiutil also started a game with him and concentrates on the specialist economy. Check the ALC 7 for that.

What is your starting order and where are the barbs? I hardly get 2 or 3 cities up and then get flooded by the barbs on prince.


I saw that thread but he is running a prince game so the tactics he uses are going to be different and he's going to have a much larger margin for error.

It's hard to see in the screenshots but I have an archer on a hill and a scout on a hill past my northern borders. They've slowed barb growth and I think I had 3-4 barbs attack my archer. Catherine settled my southern border and I haven't seen a barb down there yet.
 
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