mrt144 said:
so part of this is based off past experience with other civs versions and the desire to use the most resources from every square to give yourself more of an advantage.
So this is what you meant right

. I still don't see how it helps the player when the Ai can do the same with their tiles. You forgot to explain this part or rather tryed to explain what you really meant.
Why did you found your city there?
Mybe it has to do with what he said about 'huge maps' not being very huge? or there already '60% unformatable tiles' and whatevers left is dotted with more.
Or MYBE a player looks to these lands because thats all thats left after he build his 5 cities
No sorry, your right. I just cant "grapple" with Civ4 cuz I played Civ3 before where as you havn't played any other format, so your a better judge of whats a "small thing" or not right?
I agree with King but really Im more interested in your motive for disagreeing? Are you so tightly wound with these Civ4 fan idiosyncrasys you actaully feel threatened when another points out flaw in its design?
You actaully cheer yourself when we don't repley. I guess with that link you've genuinly figured you ended all future debate on a wide subject with your usual two lines of pedigree fanbois
Com'on man I know what you meant to say here. Its your favorite saying Remember? Areas in need of improvent but that are addressed by those who like CIv3 should be dismissed based on presumtion "
the player can't/won't change his ways from the last game in the series so Civ4 is not flawed, he just can't adapt or "GRAPPLE" right" Sound familar?
Well it Seems to me that after laying down your 5 cities on real functioning real estate, the game progresses to who can avoid settling near the most dead zones!
Instead What you plan to settle next could be influenced by your current tech choices or by the global scientific standing youve acheived over others.
If your leading up to mountain mining your better able to make use of a city situated near a range of mountains. If you already have irrigation advancments then settle the desert tiles. Mybe the desert tiles offers less for your current situation,(plenty variables to consider) but the tech that teaches you better mountain tile managmnent (ex: mining > to explosives mining> to strip mining ) may come later in the tech tree so you have to decide what you want, small benifits sooner or large benifts later.
Sure a better idea of implementation could be proposed then what I just submitted hell, that took me the time you need to make 3 cheap quips on the very idea that inspired it (useless terrian modification) Imagine how others could improve you games play in just a days pay. Why waste time denying theres a problem when you can give suggestions or real reasons that contest other then" Its no big deal so stop complaining! I love civ4 " Thats a big question you need to ask, why you keep talking out your ass?
Your arguement includes , "
its a strategic roadblock done on purpose;
its small thing;
let it go;
your just a whiner;
I don't understand you people;
you don't understand what I mean by the word;"
Have you every done anything but whine and complain over you favorite game ? Let us know?