Lonely Hearts Club, BtS Edition, Chapter XLII: Boudica

Immortal Normal - 350BC ish. Checkpoint 1 :)

Spoiler :


What can I say. The best laid plans of mice and men. ;) I haven't taken any screenshots etc but a short summary. I settled in place started off with fishing. Then thought it would be nice to run lots of specialists so decided to go for the Oracle. Positive notes I managed to build the Oracle and took CoL. Then decided to try and hook the stone up and go for the Mids with the GLh first. Well I missed both of them by quite a big margin and its now 350BCish. I've got 3 cities and haven't got a clue where to go from here. On a positive note I managed 2 huts (the other has a warrior guarding it, no unit to kill it either. :)) for a nice map of the Western Ocean first then a nice bit of experience for my scout.

So what to do next? I can take the choice of bulbing myself to Astro or Lib. With the food available should be possible for both. Do I go for overseas war or rex/cottage the island and turtle myself to another space victory. Checkpoint 2 will come when I have decided but it might take some time till I make my mind up. :lol:

p.s settled cities are by the crab/corn/deer and pig/stone. At least I can build the UB cheaply. :)
 
First time I am creating a post like this (with spoilers etc) or am uploading images. I consider it all a test run.


Spoiler :


I believe it is the first time I am voluntairily playing as Celts. I wouldnt play them unless my random leader generator would give them to me. Hate the traits of Boudica, and the UB. But I dont mind today.

Had a short night, bit too much to drink and I want an easy game to kill the afternoon and some AI a bit. Also I am not at my own PC, this one is rather slow, so a standard sized map will be great. isolated start will make for quiet starting game. perfect. I am a monarch player usually, but ill take this on noble to avoid any micro stuff. Ill probably just automate workers quikly and not be bothered by which city works what tile too much. expectation: space race vic.
Lets do this.

speed marathon. excuse typo's and poor english. I learned it from the TV. Blame the american sitcoms.

Start looks decent enough. 2 seafood, piggy, couple of hills. I put warrior on autoexplore. No barbs and im isolated, go have fun. I tech fishing while building a warrior. once warrior is done i build a workboat while working hammer tile, grow to size 2, build another workboat, then start on workers. once first worker is done so is bronze working, and i chop the second worker while switching to slavery. with 2 workers i chop a third, start stonehenge, build some mines and chop the forests.
Stonehenge is mine and i have a :) cap of 7. yay!

In the meantime my warrior has mapped the island. I wanted to settle my second city near the deer (I like deer, and this one isnt even on tundra!) but then I spotted the stone...hmmm... what the heck, lets wonderspamm. I settle my 2nd city near stone and my 3rd near the deer. Stone means pyra means im gonna wanna run specialists. I tech writing before i do pottery. here's what it looks like 2000 years into the game.

civ4screenshot0004.jpg


I start working on pyramids in the stone city. Im already running 2 scientists in the capital at this point. now what? im alone, so no need for militairy. lots of pesky jungle around but that can wait. Dont have marble, but i do have plenty of time. Ill tech priesthood and build oracle in the capital. the great prophet points should stack nicely.
I pop a great prophet while doing this and settle him in the capital.

Once pyra's are done it looks like this:
civ4screenshot0008.jpg


I switch to rep right away, slave the library in my second city after the revolt and run 4 scientists total. I pop CoL with oracle and found taoism in Tolosa. sweet, that should make a great wallstreet city someday. Its also where i am starting the moa statues now. City will be very nice, even without any farms and with some desert tiles.

This is tolosa. The deer just blew itself up, but ill have that fixed right away.
civ4screenshot0012.jpg

Speaking of exploding deer, the random events are not kind to me this game. I have constant slave revolts, my quarry blew up three times, my deer exploded twice, all in the BC's. This will continue all game , as we'll see later on.

800 BC I finally pop a scientist and create an academy in the capital.
civ4screenshot0015.jpg

Im starting to get health problems in my cities. granaries are basically useless in countering this as I have no rice, corn or weed, err.. wheat.
So ill tech compas rather soon, to get some health from all the seafood. Vienne becomes a settler pump in the meantime.
civ4screenshot0016.jpg

320 BC: I finish collosus in capital. this will boost my economy a bit, since i will have mosty coastal cities.
Im starting to crash my economy (well, at least my slider) with my constant expanding. but my scientists know they will get whipped if they stop working, so my output isnt too bad. 83 at 250 BC is fine.not great, but i dont really mind.

civ4screenshot0018.jpg


the 1 AD situation. The "s" means i planned a city there. (city is "stad" in dutch and all) slider at 30% is not bad at all. considering i have like 5 cottages or something, and i build them way too late. oh well.
civ4screenshot0021.jpg


I pop another great scientist. i dont have alphabet yet, and i dont really want it either. im perfectly happy just building wonders and stuff, i dont want to start producing science. but this also means i will not pop philosophy. so be it. i build an academy in Tolosa. I spamm some more cities and build 2 more libraries. my slider is at 0% sometimes but im teching allright. I build hanging gardens which fixes my health problems alltogether.
monotheism --> org religion for faster build of buildings. then i notice theocracy is not taken. I found Judaism in my southern city.
I start on apost palace and start teching paper for uni of sankore. i want some kickass religious buildings! Taoism FTW!
apparently this plan pissed off the taoism gods somehow. they are so humble!. A storm hits my capital and destroys my 2 favorite buildings there. The hits keep on coming. I slave back the forge (build for 1 turn then whip) and take some green fog until apost is done. I start sankore in my taoism holy city. im not running that much science anymore after the slavery and after putting scientists to work in the mines.... but that builds character for them geeky guys. and I need the hammers. Switching to bureaucracy helped a bit.

civ4screenshot0023.jpg


600AD phil is not taken. I take it and found budhism.
715 AD I pop a great engineer! welcome mr Ford! wow, those odds were like 17%. I quikly beeline literacy and
civ4screenshot0028d.jpg

this is about as late as you can build it i guess. If i go for the great library I usually get it in the BC's. But ill take it now anyway. I build national epic without marble immediatly. That will pop some nice great people. running 5 specialists in capital now, along with a settled priest and an academy thats pretty decent.

I really start my wonder spamm and build all that requires stone. Boudica the cultured one! so far the only trait Boudica has, that I used in any way, was building stonehenge for happy cap (cha). relaxing game though.

995 Ad i start optics, but abandon it as i pop a border in the south and
civ4screenshot0031.jpg


Hi Gill.

civ4screenshot0032v.jpg


What a cute island! Its almost too nice to conquer... almost. Im getting bored buidling stuff, and I am playing boudica after all. He is backwards in tech and i guess so is HC with 3 cities. I decide i want cannons and rifles. I want that island. it is pretty.

1000 AD
I pop another GE. sweet. save him for a rainy day. Start teching lib to take astronomy. lets see what gilga has to offer in trade and what the rest of the world looks like. I also start building barracks in all my cities.
Stuff starts going faster.

1150 AD
Turns out Gilga has plenty of goodies and all he wants from me is ivory. yeah right. All the more reason to "convince" him to get off MY island.

1210 AD
I build 2 galleons and started sailing in opposite directions. I meet in order:
ghandi, Alex, Ramesses, hannibal. Also building Notre dame.

1225 AD
World is round. DoH! I was expecting to fall off the edge and have some cool adventures in the netherworld.

1235AD
I found islam (last religion to be taken. cool i have 4 now). I start on spinal in my holy city. ah, islam was also founded in my taoism holy city. sweet. i guess with so few cities to choose from you get 2 "double religion" holy city more easily. should make wall street all the better, if the game gets that far. In the meantime Alex DOW's on Ghandi. Always the whipping boy. poor ghandi. FINALLY pop a great prophet too. after settling the first i never got a second for my shrine. yay! few years later i pop another! yayay! 2 shrines for stoney in 1 city. offcource with so few cities the income isnt THAT great, but ill take it.

civ4screenshot0040.jpg

tech situation. not bad for a non micro game, hit end turn fast kinda game.
civ4screenshot0041.jpg

I burn my GE on sistine chapel. I dont really know why. Dont think ill go culture, but what the heck.
Im getting slave revolts every few turns. annoying....
Hmm i notice one city, size 12 doesnt have a unit in it. God im sloppy today. Im just clicking :lol: I quikly slave one.

1404 AD tech economics.
started on banks and univerisities all around few turns back already. Also pop another great priest. rather had some scientists now. build budhism shrine with it. Use the great artist that has been sitting there from music for a GA and switch civics to free market. now running:

Rep, bureau, slavery, free market, org. heavy on the specialists.

1430 AD
HC vassals to gilga. who didnt see that coming?
I decided to tech gunpowder and put soem muskets in all coastal cities in case the AI gets any ideas. Some are could or should be teching astro by now, hannibal maybe.

civ4screenshot0054.jpg


3 muskets in every city helped my power graph a bit. once i hit rifling it should look better.

civ4screenshot0055.jpg


1462 AD
oxford in capital

1474 pop another GArtist.... hmm.. thats what happends when you dont specialize but just build stuff everywhere. I dont mind, ill save him for a rainy day. This game i dont have any plans yet for a victory, im basically just playing. only plan really is that Gill has to go. I start building trebs (cheap upgrades to cannon)

1546
Build loads of rifles and cannons. Put one third of them on ships and im rdy for gilga. Im fine with having to sail back and forth 3 times to ferry all units. the first on the beach will take the heat, the rest can mop up.

civ4screenshot0060.jpg


I land on the hill and gilga throws in his finest! 20 cats, then chariots, horsemen, macemen... i loose 0 units but do take heavy damage. the remaining units arrive 2 and 4 turns later and start kicking ass while my first arrivals heal a bit.

1606 AD gilga = gone.
Last incan city falls in 1626 AD. it was in a great tactical spot though. only acces was through river.

civ4screenshot0066.jpg


civ4screenshot0069.jpg


and there is the current situation. I am not sure what ill do now. I have a great army, but hannibal has ghandi as vassal and got steal from him. That will make my current army sufficient, but it will be bloody. I might either go for infantry or hit enter untill I launch something into space.

So far my micro was almost non existent, but i hope some struggling noble players pick up on the simple setup for a specialist heavy economy, that is easy to run when in isolation. when using a bit more micro, and actually paying attention (i forgot to build a workboat, forgot to rebuild my deer once, and i build collosus without copper when i noticed there is copper on the island... yeah im not 100% today at all) all can be done much much faster. that wasnt my goal here, in fact i didnt really have a goal here hehe. Im having fun with it though.

Endgame will follow tonight or tomorrow i think.








































 
I abandoned my earlier attempt, and played one out at normal speed under Unix (Ubuntu) specifically.

I tried a full on cottage approach for a change, Probably go back and try a specialist economy maybe..dunno...not the best Island, well starting position/northern 1/3

Spoiler :


Any way onto to game, basically it unfolded, settled all island no problems with Barb galley's as I fog busted all shore VERY EARLY, land as well, so only saw 1 barb I think if that.

Basically, I went for space, Gilgamesh Vassaled Huyana, Duh..and Hannibal Vassaled all his continent, so no Alexander holding out, (went very early) and it was Gandhi as the late hold out. I actually built an invasion fleet to take out his cultural cities, ALL 3 INLAND, but Hannibal took out Delhi, for me, and capitulated Gandhi in the process.

Some how I ended up his worst enemy. I then switch invasion focus to Gilgamesh, who was leading space race at that time, and I thought I had Hannibal covered.

Suddenly, Hannibal declares on me, I now have General 'idiot' and 2 Stem headed vassals attacking me, I sink Hannibal's initial invasion fleet, with my own invasion fleet, who happily were close to where he chose to invade me. The 2nd force which actually landed, was taken out by my now land based invasion force. After all this Hannibal won't make peace, I have carriers all around my land mass, no flight, and Hannibal 'SUDDENLY' has 2 Engine parts built, even though I beat him to Fission, and leading Gilgamesh in space race.

I abandon game/resign at that point, as he's got ENTIRE CONTINENT, at his disposal, LEAD in space ship building/war tech and I'm losing health/happy hand over fist.

My cities are Cesspools of Filth at 10 pop, virtually no production, and I can't fight off 3 invading A.I.'s.

Ramasses was ELIMINATED By Hannibal, I can't invade both, take Capitals AFTER launch, and still build my own ship.

Oh yes, time was about 1945, so I"m woeful at cottage economy/tech trading. I fell behind, caught up, fell behind again. Hannibal built the Internet on me, I took a deviation to superconductors, which was a mistake.

I also had a defense pact with Gilgamesh when attacked, but he did virtually nothing, just damage a couple of destroyers that I sunk.
 
I am finally getting around to posting this after numerous RL delays.

Noble/Epic, Checkpoint 1 (2000 BC):

Spoiler :
Civ4ScreenShot0017.jpg


Well, this is a rather food poor island, apart from seafood resources. 2 (well, ok, 3) rivers, no floodplains. Since Boudica's starting traits aren't particularly great for starting in isolation, I decided to leverage starting Mysticism and go for an early religion, and founded Buddhism. I didn't convert, but I wanted to have the happiness available if I needed it, and shrine income would help research. To get the Great Prophet I managed to build Stonehenge.

Tech order was: Meditation > Fishing > Mining (popped, I think) > AH > BW > The Wheel > Priesthood.


I was just fooling around, playing until the other civs made contact, and I ended up playing to what I think is interesting position, so I thought I would post it here for any feedback.

Noble/Epic, Checkpoint 2 (1680 AD):

Spoiler :
After the 1st checkpoint, SH soon provided me with a GP for the Buddhist shrine. I teched some infrastructure/research techs (Masonry, Pottery, Writing, IW, Sailing) and started settling the island.

To deal with happiness issues, provide possible techs for trading, and possibly snag the GL to boost research, I teched along the top of the tech tree (to Music). I then pursued and won the Liberalism race (in 1440 AD), and took Nationalism as the free tech. Finally, given the late date, I teched to Optics, launched caravels, met the neighbors, and won the circumnavigation race.

The world is split into two groups, the Hindus (Gilgamesh and his vassal Huayna Capac) and the Confucians (Gandhi, Hannibal, Ramesses, and Alex), who haven't made contact with each other. I traded Education to Gandhi for Engineering, Calendar, HBR, and Archery. Since Gandhi is Alex's worst enemy, Alex is now Annoyed with me, but otherwise diplomacy is OK:

Civ4ScreenShot0018.jpg


I am doing OK in the tech race:

Civ4ScreenShot0019.jpg


But I had better do something about my military:

Civ4ScreenShot0021.jpg


So where do I go from here? It's hard to tell without further reconnaissance of my opponents land. Domination/Conquest would require significant military build-up. And my sense is that while I am doing OK tech-wise, I would need better land for production if I go for Space Race, which also means war. Diplomacy seems possible, but I've yet to pull off a Diplomatic victory. Cultural seems unlikely at this point. Whatever I do, a military build up seems like the necessary first step.
 
Tried this one out monarch/normal/bug. Lost space race by one turn :mad:

Spoiler :


settled in place. Went fishing-> sailing before anything else and got GLH.
Built lots of cottages. Ultimately founded confused and built 10 cities.
Made buddies with gilgamesh and even though hanni was annoyed never had a war.
I think DP with giggles helped out.
In the end lost out internet to hanni by a turn and I think this was the difference in the end. :sad:
I couldn't trade with my friends for radio. They traded just about anything else so once i did a superconductor detour and then beelined AL and plastics had to self research radio-> computers and this cost me.

I am too lazy to send spies over to hanni's continent to sabotage parts. Should probably have done this to get the win. Just hate the micro required for espionage.

 
@Ipex
How do you play on ubuntu?
I really want to ditch mister softee but it seems civing would be a big loss by moving to ubuntu platform.
 
thanks r_rolo will look into it. I am not very upto speed on tech issues but once when I looked into this some time back there were lots of complaints about WINE with civ III so I stopped thinking about it.
 
thanks again r_rolo. I'll definately try it out will probably wait for the big ubuntu release this month before trying though.
 
@Trystero: I'm certainly not the best advisor around here, but...
Spoiler :
With such low military, when one of the AIs gets Astronomy you start to be in danger of being invaded. In fact, even in the games with Willem and Peter, where I diverted from what I really wanted to do to build up a reasonably strong military, eventually I got invaded. Not that they were strong enough to defeat me (at Noble), but they were worrisome enough that I had to be serious about war.

I doubt the island is good enough to win spaceship or culture without conquering an AI or two. In my case there seems to be plenty of conflict on the Ghandi/Hannibal/Alex continent so if I tackle the right foe I'll have friends.
 
Never try isolated start in deity level. The major reason is that I don't like the feeling of being so backward for a long time and this usually results in a very late win or in the worst case -- a loss if there is someone gets to an unbeatable position.

Give this a try on deity/normal, will see how much I can pull out.
To 2nd checkpoint

Spoiler :

I reached the 1st checkpoint very late since I don't care about more than 4 city sites in the early stage, so I parked my scout on a good site to prevent barb city from spawning instead of sending it to explore more and die.

GLH and Mids are the two important wonders for isolated start. So with a coastal start, naturally I went for GLH, I would even move my capital to coast if there is a not bad site nearby for a non coastal start. Char advances to top tier trait in isolated map.

Capital:
Monument(part)->WB->WB->worker(pop 3)->war->archer->WB->Settler->whip LH and Monument->GLH... (get a health event and lost 1 citizen, which delayed the GLH for a few turns, otherwise can finish before 1500BC, which is much safer)

2nd city -- Crab/Clam/Deer -- very good for GP production
3rd city -- 3 tiles east of capital -- takes capital's pig and helps capital to grow the cottages
4th city -- Clam/Iron
Basically I would settle the first 4 cities nearby as quick as possible to take the full benefit of GLH and keep the maintenance low for quick research to some important techs early on before settling more cities.

Tech:
Fishing->Mining->BW->Sailing->Archery->Mansonary->Agr->AH->Wheel->Pottery->Writing (I stop here for a long time before I got libs up on the first 2 cities and 1st GP)->IW->Med->Priest->Monarch->MC->Math->Currency->CoL->CS->Compass->Machinary->Optics->Paper->Edu

GLH built
GLH.jpg


CS in 860AD compare to ~1AD for non isolated start. Does my teching speed beat Noble AI? ;)
CS.jpg


1st contact in 1170AD from Gilga and his vessal Huayna when the Southwestern corner city popped. So we are not completely isolated. Actually my caravels are ready to scout then. Yeah, I have Compass,Optics, and paper on them. :lol:
1stContact.jpg


2nd contact from Han next turn when my caravel meet his. I am the barbarian in front of him, he can research Biology and SP now.:(
2ndContact.jpg


Forge event :crazyeye:
ForgeEvent.jpg


All contacts in 1280AD. I meet the last AI --Alex, he is weak. :D
AllContact.jpg


Hannibal and Gandhi are strong in this game. However, Hannibal hates Gandhi, so the current situation is not bad.
 

Attachments

Checkpoint 1: Noble, Epic, 170 BC
170 BC - 1170 AD. Checkpoint 2: found the AIs.
Spoiler :
And circumnavigated the globe; I made it a priority to get Optics fairly early. It has been a long time since Checkpoint 1 'cause I was trying to progress on the last GOTM and was ill for a while; not sure whether to suspend this one for the NC Wang Kon game or not.

With Boudica I really have to try to conquer somebody. :ar15: I don't have a final victory condition in mind but don't think I can cope with yet another game with a long period of warfare. I don't have enough espionage built up to get a good picture of who is weakest, but with Ghandi (Buddhist) pleased and Ramesses (Jewish) cautious, their enemies Hannibal and Alex (both Hindu) look like possible targets.
Spoiler relations :
LHC42Boutech1170AD.jpg
Ramesses might have been happier with me if I'd accepted his invite to war against Alex; I reflexively refused before I realized it wouldn't hurt me at all before Alex gets Astronomy. I'm not interested at the moment in backing up to an older save. I'm at a net +1 because of "fair trade" making up for "heathen"; can I reasonably expect the +2 for Fair Trade to go up if I gift him a few techs? Eventually I'll lose "wisely-chosen civics" when I switch to war civics.

I think I'm well-ahead tech wise; it doesn't look like anyone is particularly near to Astronomy yet:
Spoiler tech trade screen :
LHC42Bourel1170AD.jpg
Also I'm way ahead on culture compared to the only two AIs I can see, possibly because of my tech position, which I may have got from lots of initial trading with Ghandi and Ramesses (which also led to their reasonably favourable view of me despite religious differences).
Spoiler culture :
LHC42Boucult1170AD.jpg
War planning: working on Civil Service for eventual Macemen, though I won't build any until Vassalage is available from Feudalism, my next tech. I need to be able to farm non-river tiles soon, which is why CS before F. Next is Construction for cats and Astronomy for galleys.
 
Deity/Normal 3rd Checkpoint

Spoiler :

Thanks to the three not too advanced AIs in the game, After I Finish Edu and trade for Astro from Gilga, I quickly catch up them by broking around. Sadly I dare not to trade with Gandhi since he is the worst enemy of three AIs including the powerful and dangerous Hannibal. Otherwise I could catch up everyone except Hannibal in short time. The good side of this is that Gandhi is out of my competent list and he will be my 1st prey after I gather my forces.

Tech:
Edu->SM->Physics->Electricity->Radio->Mass Media->Biology->Medicine

Tech situation in 1440AD after I finish SM, I start to lead the tech on Gilga and will surpass Alex soon since Alex is small and weak
1440Tech.jpg


1440AD Empire -- I agressively whip Univs and Obs in my major cities to get the Oxford up as quick as possible, BPT will reach 1000 in short time.
1440Empire.jpg


1600AD, finish Radio and finally I have one tech on the beast -- Hannibal, whose GNP is about 4 times of mine. Moreover, both Hannibal and Ramesses have not started it yet. In the same turn, I burn the fresh GP to start my 1st golden age, convert to Confu, and make massive civ changes.

1600AD Tech
1600Tech.jpg


1600AD Empire
1600Empire.jpg


1600AD Capital
1600Capital.jpg


In 1670AD, I successfully grabbed all the three Radio associated wonders. Moreover, the UN and Hollywood will also be in my pocket in a few turns since Hannibal has not started Radio and Ramesses has not started Mass Media yet. Hannibal and his vessal Ramesses DOW Gandhi this turn and Ramesses ask me to join in.
1670War.jpg


1670AD Tech
1670Tech.jpg


1670AD Empire
1670Empire.jpg


The current situation is not bad but tense. Since Gandhi decided to go for a culture win turns ago with an increment of ~500 per turn, so I have ~30 turns to gather my forces and invade him. Notice that Huayna will finish AL in 6 turns and I guess Alex and Gilga will very possibly go for Combustion line now, So I can trade AL, Railroad, and Combustion in time and self research Ind and/or Flight by myself in 15-20 turns. So 15 turns would be enough for me to gather the modern invasion forces.

I dare not to say I am in a very good winning position atm, but there is good chance. My future plan is clear, take down Gandhi, grow my cities, and try to secure a UN win before Hannibal can launch.
 

Attachments

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