This would be the map creation ruleset:
1 Map Creation Phase
---1.1 First Stage
Stage 1 involves creating the shape of the land. Each turn, each player can determine the location of the land and water in one tile, which I will then draw onto the map. To join in this stage, simply post – letting me know that you’re joining – and then post an order.
Islands will be permitted, but we are aiming for a part of a single landmass, and I have veto powers (I am the GM, after all).
After five turns, I will finish off the coasts to my liking.
---1.2 Second Stage
The second stage of map creation borrows heavily from ‘EltNES: This World is Yours’, and will involve the creation of the natural features on the map. Players will receive between 10 and 20 points per turn, and the phase will last 10 updates.
Please place features where they would be natural, not just randomly strewn across the map.
---1.3 Third Stage
The third stage is the placement of the cities, and will return to the format of Stage 1. The stage will last two turns, and each turn a player will determine the location of a city along with its name. Try and stick with Greek-sounding names, as that is the feel I would like the NES to achieve during the NES proper.