'DNES' / 'Celtic Warmongers'

Disenfrancised said:
Of course - all the other nations are avoiding sillyness :D
Very well then:

The Festival of Many Clowns is a great day of celebration that showed off the uniquely Venetian love of everything silly. Clowns filled the city squares in masks decorated with everything from ostrich feathers to vibrant multi-colored shells. The Festival of Many Clowns was the favorite day of every little Venetian boy and girl. The canals were even dyed different colors just for the silliness of it all! Throughout the day the children would dance, sing, and play games while the clowns of the city, and, in fact, the world, would entertain them. Not only was it every child's dream to attend the Festival of Many Clowns, but it was the dream of every clown the world over to be able to entertain at the Festival of Many Clowns. One of the favorite foods on these days was a treat that, in America, was called funnel cake. The women of the town would take the dough and drip in long tendrils that twisted and turned overlapping many times into boiling oil and then retrieve them when they were crispy golden brown and delicious. Served with the powdered sugar that the Venetians had grown used to after it was introduced by the Mayans who grew the strange crop. At the end of the day, one of the crowds would be crowned the King of the Clowns and on the following day, the Festival of the Clown King, he would reign as 'king for a day'. The Festival of the Clown King was much the same, except that the favored treats were tempura vegetables and shrimp, a Japanese delicacy that the Venetians had grown used to. All in all, the two days, the Festival of Many Clowns, and the Festival of the Clown King, were uniquely Venetian for all of their silliness and the multicultural traditions they embodied.
 
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GLOBAL DEFENSE INITIATIVE HEADQUARTERS, CHICHEN ITZA, CHICHEN ITZA ZONE, MAYAN REPUBLIC
09:44 LOCAL TIME, MAY 26, 4182 AF

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GDI_HQ.jpg

By Tzin'ic Cachin
The Chichen Itza Picayune


The scaffolds and cranes are gone, and from behind its former iron cage, the full grandeur of the Global Defense Initiative Headquarters is finally visible to the citizenry of Chichen Itza. Although public opinion on the building has yet to be fully gauged, initial impressions seem positive, the building combining classical Mayan step-pyramid elements with modern styling, and various elements symbolic of the other nations whose emissaries shall be housed within. The building comprises yet another truly unforgettable landmark among the many which already dot the city. Standing at an astonishing 102 stories and, with broadcast antenna included, a staggering 1,472ft in height, the building is also sure to become a world-renowned landmark and symbolic of one of the world's truly great cities.

Final preparations for the grand opening of the building, now only one week away, are going on at a near frenetic pace as artisans, engineers, and construction workers toil day and night to make sure every last pipe fitting is secure, every wood panel polished, all 6,500 windows are polished, and that all 2,200,000 ft² of the building's floor space are generally fit for occupancy by the multi-national GDI organization. As fast as work is progressing, Ch'reev, La'n, and Ar'nan have stated that there will be no problems meeting the opening deadline of midnight, June 1st. As both the architectural firm, the city of Chichen Itza, and indeed the world as a whole countdown the final days to the official opening of this landmark, one thing remains assured: it shall be an event to be remembered.
 
OOC: Do not fail us, Daft. We find your lack of consistency disturbing... :scan:
 
I have the Kitten hanging over hot oil. I will kill it. Don't tempt me. I mean it. Update!
 
Update 3
4182 AF-4183 AF


This year is filled with sabotage, rebellion and revolution. It seems a wave of unrest and violence is spreading across the globe.

Meanwhile the conflict in and around the former territory of Mexico now has gathered pace, and now involves no less than 7 major factions (Free Mexico, Aztec Empire, France, USA, Spain, Nemausus and Germany).


Non-Random Events:
France and the USA expedition force consolidate their hold on the provinces of Besancon and Tenochtitlan. The 3 NOD armies almost trap the crumbling ‘Mexican Defence Army’ once again, and force the army into a desperate retreat into Huacan province, which it just about manages to achieve without collapsing. Mistakes in the Aztec command and various other mishaps once again prevent the Aztec militia from making the most of the difficult terrain.

Battle at Besancon/Tenochtitlan

NOD - Very Strong firepower advantage, Strong Manoeuvre Advantage
land units: 4 lost, 3 damaged

France – 1st army and 2nd army:
1 Standard Cavalry lost,
1 Riflemen (conscripts) lost
2 other units damaged

USA – Expedition Force:
1 Standard Infantry lost,
1 other unit damaged

Aztec Empire – Strong Terrain Advantage
land units: 12 lost, 4 damaged

Mexican Defence Army:
1 Riflemen lost,
2 Riflemen (conscripts) lost,
5 Tlecahuatl Militia UU lost,
3 Tlecahuatl Militia UU (conscripts) lost,
1 Old Cannon captured by USA.
4 other land units damaged

Spain also makes an entry into the conflict, sending in Scorpion Striker army as ‘peacekeepers’, assisted by the army of Nemausus. By now, Spain and Nemausus have considerably improved their relations. Nemausus seems unwilling to become part of Celtonia, instead the government takes this opportunity to join Spain on military adventure into Mexico.

SpaCar.jpg

(Former Celtic armoured car, belonging to the Nemasus army)

The two armies rush to the aid of the ‘Free Mexico’ uprising, and join up with the rebel forces in the north against the Aztec ‘Maxtla’ Army. The Maxtla army is in good shape, and also contains the elite ‘jaguar warriors’ division.

Free Mexican uprising is taking losses to the Aztecs and is on the verge of collapse. The allied Spanish and Nemausus forces arrive just in time. Spanish forces take the lead, advancing on Aztec positions with concentrated artillery.

Spatank.jpg

(Spanish armoured forces advance)

The fighting is tough, but the Aztecs are once again outnumbered by better-equipped forces. And the rebel Mexicans share knowledge about the terrain to their allies, leaving the Aztecs with little in the way of advantages. The unique Spanish Cavalry play an important role, and make good use of their small horses in the mountains and the less dense parts of the jungle. Biplanes from Nemausus provide air cover. Although not really suited to ground support, the Spanish airships also help out where they can, inspiring the troops on the ground.

The ‘Jaguar Warriors’ make a brave stand, tying down large numbers of the enemy troops, and encouraging the rest of the Aztec forces. The last of Mexico’s tanks were also fighting here. But as German troops enter the scene in the south, the Maxtla army is surrounded and fights to the death…. Scattered Aztec units manage to break out and make it south into Huacan.

Battle in Mexico Province
Anti-Aztec allies - Strong Firepower Advantage, Manoeuvre Advantage
land units : 11 lost, 12 damaged

Nemausus Army
1 Riflemen lost
1 Standard Infantry lost
1 Armoured Car lost
4 other units damaged

Scorpion Striker Army (Spain)
1 Riflemen lost
1 Standard Infantry lost
1 Spanish Cavalry lost
1 Armoured Car lost
6 other units damaged

Free Mexican Army
1 Riflemen lost
1 Tlecuahuitl Militia lost
1 Militia lost
1 Old Cannon lost
2 other units damaged

Aztec Empire – Small Terrain Advantage
land units : 12 lost, 4 damaged

‘Jaguar Infantry’ elite unit lost
1 Riflemen lost
1 Riflemen (Conscript) lost
5 Tlecuahuitl Militia (UU) lost
2 Tlecuahuitl Militia (UU, Conscripts) lost
1 Improved Cannons lost
1 Basic Tank lost
4 other units damaged
Maxtla army disintegrates, and is no more.

mexib.jpg


Finally, Germany also enters the fighting, driving straight into the Huacan province, backed up by the majority of the German air force. The Aztec Empire had hoped to make a strong defence here, but with only scattered elements of the Maxtla army and the decimated remains ‘Mexican Defence Army’ available, there is little they can do. Neo-Aztec fanaticism increases to a level never seen before, as they struggle to defend the land of their sacred ancient temples. But morale, important as it is, can only count for so much. And so even with the difficulties of the terrain on their side, the Aztecs cannot stop the strong German 3rd Army making significant progress. German troops burn and blast their way through the jungle, as dive bombers, fighters and airships roam at will overhead.

Germspot.jpg

(A German recon plane flies over the jungle)

The capitol of the ‘Aztec Empire’ has now been besieged at Teotehuacan, and several other temple-strongholds are holding out. The German forces have taken care not to destroy the sacred temples with artillery, although the Aztecs have not shied away from making battlefields out of such places. The Germans have taken minor losses, and their army now vastly outmatches and outnumbers the remnants of the Aztec military. Some of Huacan is still in Aztec hands, but the last strongholds of the Aztec Empire seem to have little chance of repelling the German army.

Battle in Tehuacan
Germany - Overwhelming Firepower Advantage, Strong Manoeuvre Advantage

3rd Army:
1 Riflemen lost
1 Storm Infantry(UU) lost
3 other units damaged

Aztec Empire – Strong Terrain Advantage, Strong Morale Advantage

Mexican Defence Army:
1 Riflemen (Conscripts) lost
3 Tlecuahuitl Militia (UU) lost
2 Tlecuahuitl Militia (UU, conscripts) lost
3 other units damaged

Aztec Volunteers have joined the last defence, though they are unlikely to make any real difference:
+4 Tlecuahuitl Militia (UU)
+1 Riflemen

Scandinavia has continued to take in NOD casualties. French, German and American officers have filed reports back to HQ, expressing concern that their troops are giving military information to the attractive and charming Scandinavian nurses (who seem surprisingly interested in military information :) )

New Governments:

newgovflags.jpg


Republic of Mexico Declared!
With the Aztec forces defeated in the province of Mexico, the ‘Free Mexico’ uprising now declares itself the ‘Republic of Mexico’, and is setting up a republic government with the backing of Spain and Nemausus. The fate of the other former Mexican/Aztec lands now occupied by the NOD forces is not known.

Alaska Declares ‘Democratic Socialist Government’Alaska’s new government combines many Democratic/Republican and Communist principles. It is the first of its kind in the world, only time can tell whether this form of government will prosper, and perhaps spread to other nations.

Incan Republic Defeats a Rebellion!
Pro-fascist, anti-reform elements of the Inca army attempted a rebellion, starting in the western provinces of Andes and Manu. But the Inca government was pre-warned of the rebellion, and managed to capture most of the rebel leaders before it began. Scattered units still went ahead with the plan, and took over several important fortified positions. They are currently besieged by the loyal Incan 2nd army, and their long term prospects don’t look good. The Incan Empire’s fragile unity is holding together for now.

weapon.jpg

(Incan army artillery bombards rebel positions)

Incas take losses from defection and fighting: -2 riflemen, -1 militia

The Incan republic also announced the capture of General Van Stabel, formerly of the Arequipa army and resistance. The Incas have implicated him in the rebellion attempt. Although why the general would turn against the only nation that had showed Arequipa any kindness remains a mystery. Some have suggested the general was simply seeking refuge from the Mayans. Nonetheless, the Inca are using all this as propaganda to gain more popular support and stability. General Van Stabel’s fate remains unknown, for now he is a prisoner of the Incas.

Explosions in Paris
Paris is rocked by a series of explosions in and around government buildings. Damage is low, as the explosives used were not very powerful, and were not placed very carefully. Many buildings are still empty from the street fighting over a year ago anyway.

An ugly mix of pro-fascists, organised criminals, and pro-Aztec saboteurs now inhabits Paris’s underworld. French government forces are continuing to battle with these elements, with the general backing of the people. They are making many arrests, and it seems it wont be long before the saboteurs are hunted down.

It seems unlikely that the Aztecs have managed to get agents into France, but there are Aztec sympathisers especially amongst people of mixed French and Mexican background.

France: -2 PP due to bomb attacks

Fascist coup in Acadia
Acadia, the small nation east of the USA, has been thrown into chaos. An alliance of pro-fascist army generals and ambitious politicians have conspired to overthrow the democratic government. There is armed unrest in both the main provinces.

Pro-German people are rioting in Heidelberg, an ancient German colony. They are asking for German intervention to make Heidelberg into a German protectorate.

Meanwhile, pro-Celtic people are rioting in the province of Acadia itself, which has large Celtic settlement.

Acadia may be about to fall apart... But the new fascist government is trying to take control, and is asking for support from other fascist nations (the Iroquois and the Mayans).

Fascist Unrest Spreads!
Due to the situation in Acadia, unrest has begun elsewhere in the peninsular. Pro-Fascist riots have begun in Chicago. Fascist supporters are continuing to arrive from all over the USA, and local law enforcement is struggling to cope. It is feared a major overthrow of local government may soon happen there.

Fascistrev.jpg


The mainland territory of Stavanger has also been hit by a pro-fascist uprising, and the republic government is beginning to looking unstable there. Stavanger fascists have been quietly growing in strength for some time, with an ideology partly based on Scandinavian mythology, and this now gaining support from the people. There are signs that these Norse/fascist philosophies are beginning to take root in Scandinavia itself.

Piracy on Hold?
Despite extensive searches by many of the worlds naval forces, no sign of the pirate ships could be found this year. After one period of attacks on Japanese shipping, and one against Hittite shipping in previous years, there have been no more attacks have been reported on merchant ships.

It is suspected the pirates must have a base of operations somewhere near both the Japanese and the Hittites, but no real evidence has been found to link the piracy to any nation.

Unrest in Hittite Empire
The apparent failure of the Hittite government to deal with the recent piracy, combined with long term criticism of the democratic system as failing to sufficiently modernise the nation, has led to a large amount of anger and unrest in certain parts of the nation. A pro-tartar movement is gaining strength, claiming that life would be better under a new nation, united with Tartarus. The histories of the Hittite and Tartar nations are intertwined. The King of Tartarus is still technically king of the whole Hittite nation, while Tartarus is still technically Hittite territory.

Hittite industry and economy are being affected by this unrest. In the provinces of Tyrana and Uguarit, it is feared the unrest may soon increase to full-scale rebellion.

Disorder in Crete
The island has seen another year of violent disorder and pro-Byzantine, pro-Romanoi protests. The presence of Venetian military forces has so far prevented the rioters from taking over government buildings or police stations.

The Venetian government has promised a referendum will take place, but says the current violence and logistical difficulties make it impossible at present. Meanwhile, the Venetians have been emphasising the benefits of their diverse and democratic society. The actual proportion of Byzantine supporters on the island is unknown, but it does not seem too encouraging for the Venetians.

Cultural Conflict Continues

Venice has fought back against the Byzantines ‘Romanoi; policy. The government has taken steps to emphasize Venetian culture, both at home and abroad. It seems a cultural divide is forming between the once close-nit nations of Byzantium, Venice and Rome.

Byzantine ‘fanatic’ in Rome bombing
A prominent Senate leader was apparently targeted by a pro-Byzantine expatriate after making several anti-‘Romanoi’ speeches. A bomb went off inside a building where the senator was due to make a speech. Fortunately, the speech was delayed and there was no loss of life.

The apparent perpetrator, a man born in Latium who later moved to live in Byzantium, was found guilty of attempted first degree murder. Charges of treason could not be applied as the man was no longer a roman citizen. However, the penalty was nonetheless death by firing squad.

There has already been a backlash against the Byzantines in Roman public opinion over this incident. Meanwhile, foreign observers have questioned some of the evidence at the trial.

Byzantine Trade Booming
As the new Imperial Capitalist regime scraps many trade tariffs, many new local trade companies are forming, and more foreign companies are establishing themselves in Byzantium. The economy of that nation has risen by two levels this year, and looks set to continue to rise at a fast rate.

Due to the scrapping of many tariffs, the Byzantine government is not getting much extra (PP) income from the expanded economy. But it is competing with foreign nations for trade and making it harder for them to expand their own economies.

Celtonian Production Boom

Cind.jpg


Celtonia now has the largest production rate in the world, overtaking the Iroquois. It seems the former giant of the Celtic industry has truly awoken from its time in slumber during the Druidist regime and its environmentalist laws. Celtonia has achieved a large rise in production in just a few years. But as capitalist production has now reaches its peak, it will be harder for the Celts to expand beyond this.

Celtonia has been investing a fair amount of its vast resources into repairing and improving the territories it has recently captured. The Government has also invested in the creation of a 'National Unity Day' to 'celebrate our Celtic and multinational heritage integrated into Celtonian society'. Pollution controls have received generous funding, and ancient temples and sacred sites have been repaired and rebuilt. With these measures the Celtic government has won over most of its critics, as it seems pro-capitalist politics really can be reconciled with the traditional values of Celtonia.

Druids seek Enclave on Coritan Island
Sensing that popular support is not going to swing back in their favour, the Druid hard-liners in Celtonia have given up trying to battle the new pro-capitalist regime. Instead, the Druids are asking that the island of Coritan (near the Dutch, Tartars and Hittites) be released as a protectorate/puppet state, where the old druid laws and practices can be carried on without interference .

The island is already home to a large Druidist community, and older Celtic traditions have survived there where they have been almost wiped out in the mainland nation... But it is not known how the nearby nations would react to this, as there is a chance that druid influence could spread further a field.

Economic Instablity across the western ocean!
The emerging Byzantine economy and the sudden flood of Celtic goods, combined with the recent piracy and civil unrest, is creating instability and economic problems across the western ocean. Byzantium and Celtonia has so far gained from this, but others (especially on the cost of the American continent) have struggled to maintain their economy at the current levels.

The small nation of Acadia has already suffered an economic collapse, which contributed to the fascist revolution there.

Scientific Competition
Scandinavian science is being recognised as the best in the world, overtaking even the ‘great powers’. It has opened its doors to foreign students and researchers, and received large government funding. Scandinavia also benefits from the democratic Allthing, and an open and diverse society.

Mayan scientific progress has also been developing rapidly and now equals the ‘great powers’. A large air display near the Mayan capitol was attended by tens of thousands of people (and many foreign observers), and featured many advanced aircraft. German science also remains a competitor with the ‘great powers’.

Spain also held an air display with its biplanes and airships. While not as grand as the Mayans, it shows the rapid advancement of other powers. The technology divide continues to shrink, as the importance of modern technology and air power becomes clear.

Dutch capitol moved
The Dutch have moved their capitol back to the province of Holland itself, after a long period in Geldre. This is partly due to the easing of tensions with the Mayans (who have announced the withdrawal of troops from the border) and also to the large fortification projects the Dutch have been investing in. Both have helped to increase the feeling of security in the central Dutch provinces.

Meanwhile, Copan expresses concern at this, and claims the Mayan withdrawal from other frontiers is a sign of an impending attack on their nation!

Alliance Update

SOI31.jpg


No major diplomatic events have happened this year… But the NOD tightens its grip on the former territory of Mexico and the strategic central lands of that continent.
 
Random Events:
First Nobel Prize…
A Mayan medical research team has won the first ‘Nobel Prize’ hosted by Scandinavia, for work in treatments for rare blood disorders. This has boosted the prestige of the Mayan scientific community, and brought more Mayan scientific projects to the attention of foreign researchers.

Mayans +2 academic tech

Japanese Electronics
During the height of the pirate attacks on Japanese shipping, the Japanese government put tremendous pressure on its engineers and scientists to develop modern radar technology as quickly as possible. This was achieved, and although the pirate attacks did not continue, Japan now has its own radar defence system. Several new electronics research centres have also sprung to life, helping Japanese science in other areas.

jelect.jpg


Japan +3 Academic tech.

Drought in Germany!
The German provinces of Oderland and Bavaria are experiencing the worst drought ever to be recorded. Germany’s other provinces are producing just enough to prevent any starvation, but food prices have already begun to impact the standard of living. The drought may well last another year, and so foreign food supplies may be needed…

Germany: temporary –2 food.

Random Stories/Junk:
Battle of the Cemetery…
In the province of Tenochtitlan, near the border with Nemausus, there is a vast, neglected war cemetery from the second Great War, built on top of an old battlefield. Tens of thousands of Celtic and French soldiers are buried there. Tragically, this war cemetery became the site of another battle, this time between the French and militia from the ‘Aztec Empire’ faction. The forest of old tombstones and monuments seem to provide good cover for the Aztecs, fleeing from a failed raid on a French military camp.

The French were forced to use artillery on the cemetery. Desecrating their own graves and those of the Celts, in order to save the lives of their living soldiers. The Aztecs took heavy losses before fleeing, leaving many fresh corpses strewn around the cemetery.

Zulu Isles Airship Tour
The German air-tour company got its airship back from the Celtic military, after being used as an aerial observation platform over the Zulu isles.

After the apparent success of the mission, German entrepreneurs are now planning a ‘Zulu Tour’, flying over the Celtic zone, the exotic southern island, featuring wonderful views and glimpses of strange wildlife. Of course there is the danger of occasionally being fired at by rogue Zulu militia on the ground, but for the adventurous tourist this can only add to the excitement.

Maps:
Uber:
http://www.civfanatics.net/uploads10/DNES3u.jpg

Spoiler Smaller: :

DNES3s.jpg



NPC Diplomacy:
To Mayans and Iroquois
From Acadia

We are not seeking to cause disruption to other nations. As fellow fascist nations, we ask for your support to create a stable government, and hope we can cooperate.

To ASP
From Hittites

Our continued cooperation with the ASP is threatened by the Tartars. We suspect they have links to both the disorder in our nation, and to the recent piracy. We ask for an independent ASP investigation in the activities of the Tartar government.

To Mayans
From Hittites

Our advisors couldn’t help but notice in the recent Mayan air parade that new heavy bombers seem to be replacing the older Macaw bombers. By all accounts the Macaw remains an excellent design in itself. We would be willing to purchase several squadrons of these aircraft, paying a reasonable profit to the Mayan republic.

To Celtonia
From Hittites

We are interested in purchasing arms that are currently beyond our means to produce. Particularly standard tanks and mobile artillery. We would be willing to pay a reasonable price for them, to include a profit for the Celtonian nation.

To World
From Copan

We once again ask for international support against Mayan aggression and expansionism.

To NOD forces
From Mexican Republic


We wish to politely inform you that we are ready to take command of the former Aztec territories of Tenochtitlan and Huacan at your convenience. Further, we wish to politely remind you that we should generally be considered the legitimate successor government to the Aztec/former Mexican tyranny, and we trust that public opinion will soon confirm this.

To Celtonia
From China

Celtonia would have to come up with a far better offer for the north Zulu island. At the moment, it just seems like you are trying to prevent us from our rightfully expanding our sphere of influence.

To Celtonia
From Nemausus

We have nothing but great admiration for Celtonia, and appreciate the offer for our annexation into the Celtonian state. However, we feel the time is not yet right for such a move. Our destiny as an independent state has not yet run its course.

To World
From Aztec Empire

We could have shown the world so much, but you misunderstood us and conspired against us. We will never surrender. And after we fall, we will be avenged….

Notes:
Its now 4183 AF


New Rules:
I assumed people would only have one major special project at a time… This wasn’t an actual rule, im going to need to make it so now. It would get too complicated to list dozens of special projects people have built.

So only one ‘special’/custom project at a time please :) And each nation can only have a maximum of three special projects built. If more need to be built, old ones must be demolished (cant regain any PP’s from this, as it would be open to abuse).

Tech trading – Im going to enforce a maximum total of 10 levels (of any different techs) shared to others each turn. That means, if a nation is making numerous tech exchanges, it will have to split that 10 up between different nations. Im not sure I kept to this rule in previous turns but it will be enforced now.

Next Orders Deadline:
Midnight on Tuesday 29th (GMT), to give me enough time to have the next update ready by Friday 2nd.

Future plans for Orders:
I’ve been thinking about having a 5-year jump, every fifth turn (fourth is next), where orders are the same as usual except they will apply over five years. The technology increase will slow down to be the same s just one year. PP spending would be something like 2.5 turns instead of a full 5 turns.

This would only happen if there are no major wars going on, and hopefully it would help make things a bit more realistic in terms of time-scale… Id like to know what people think of this idea.

Imancin/Alaska’s Democratic Socialist government add to first page under the other stuff/‘governments’ spoiler (5th post). Its there along with Byzantium’s Imperial Capitalist government. Other nations can change to these governments etc.

A proper time-line of world history will be added to first page as requested, based on the old civ3 game this started from. It wont have any affect on the future course of things, it will just there for the fun of it.

It occurred to me that governments have maybe been too weak so far, the differences between them have been a bit too subtle. Im going to pay more attention to this.

Several new UU’s have been developed which aren’t public yet. But they will be, if they are involved in enough battles etc. Feel free to suggest new UU’s, but there will be a small-ish research cost in PP. The more UU’s you create in a shorter time, the more expensive they will be.

Let me if anyone wants new flags / map colours etc, or wants any specific zoomed- in maps.
 
*provisional* Stats:

A-L

Spoiler Acadia :

Acadia: Independent State
Ethnic groups/influences: American 35%, German 35%, Celtic 30%

Treasury: 20PP
PP income: 35/turn
Government: Fascist (-uncertainty, -unrest)
Territory: 2
Population: 2 (+abundant food)
Standard of Living: 8 (+abundant food)
Industry: 4 (+ocean trade)
Economy: 1
Science Rate: 5 (+SoL)

Techs (Social 27, Academic 23, Land 37, Sea 21, Air 14)
Inventions (steam, auto, air)
Infrastructure (none)
Resources (+1 Food, =0 Ore)

Military - Land: (19/2/5), Sea: (4/2/0), Air: (2/1/0)
Armies: 1


Spoiler Akwesane :

Akwesane: Puppet state of Iroquois
Ethnic groups/influences: Iroquois 70%, Scandinavian 20%, Chinese 10%

Treasury: 50PP
PP income: 25/turn
Government: Republic
Territory: 1
Population: 2
Standard of Living: 6 (+national pride)
Industry: 2 (!Ore limit!)
Economy: 2 (+Oil)
Science Rate: 3 (+SoL)

Techs (Social 33, Academic 33, Land 32, Sea 28, Air 12)
Inventions (steam, auto, air)
Infrastructure (none)
Resources (+1 Food, =0 Ore, +1 Oil)
Military - Land: (13/2/1), Sea: (3/0/0), Air: (2/1/0)
Armies: 1


Spoiler Alaska :

Alaska: Puppet State of USA
Ethnic groups/influences: 67% American, 20% Celtic, 13 % Spanish

Treasury: 37PP
PP income: 40/turn
Government: Democratic Socialist (+public support, -uncertainty)
Territory: 2
Population: 2
Standard of Living: 8
Industry: 3
Economy: 3 (+Oil)
Science Rate: 5 (+SoL)

Techs (Social 27, Academic 23, Land 36, Sea 23, Air 12)
Inventions (steam, auto)
Infrastructure (Monument)
Resources (=0 Food, +1 Ore, +1 Oil)
Military - Land: (17/3/1), Sea: (4/3/0), Air: (0/0/1)
Armies: 1


Spoiler Arequipa :

Arequipa: Resistance Forces

Ethnic groups/influences: Dutch 35%, Inca 20%, Celtic 15%, Mayan 15%, Byzantine 10%, Portuguese 5%

Military - Land: (1/0/0), Sea: none, Air: none


Spoiler Aztec Empire :

Aztec Empire: Resistance Forces
Ethnic groups/influences: Aztec 88%, Iroquois 5%, Celtic 3%, German 3%, French 1%,

Military - Land: (7/1/0), Sea: none, Air: none


Spoiler Byzantium :

Byzantium / Autokrator Basileus J.D. Rhexenphalar : Great Power
Ethnic groups/influences: Romanoi 78%, Venetian 5% Latin 4%, Celtic 3%, Incan 3%, Hittite 3%, German 2%, Scandinavian 2%.

Treasury: 195PP
PP income: 195/turn
Government: Imperial Capitalism (+popular support)
Territory: 9 (+connected territory)
Population: 13 (+abundant food, -SoL)
Standard of Living: 12 (+luxuries, +abundant food, +national pride, +economy, -population)
Industry: 11 (+abundant resources, +power stations)
Economy: 16 (+Ocean trade, +Capitalism, +Oil, +power stations)
Science Rate: 10 (+SoL)

Techs (Social 44, Academic 39, Land 44, Sea 45, Air 36)
Inventions (Steam, Auto, Air, Elec, Roc)
Infrastructure (Monument, Shipyard(2), Power Stations(1), Radar(1), Naval Academy)
Special (Transcontinental highway, 50/500)
Resources (+3 Food, +2 Ore, +1 Oil, +2 Luxury)
Military - Land: (35/6/20), Sea: (10/10/6), Air: (5/3/4)
Armies: 3


Spoiler Canada :

Canada : Important nation
Ethnic groups/influences: American 55%, Iroquois 45%

Treasury: 72PP
PP income: 18/turn
Government: Democracy (+honourable reputation)
Territory: 1
Population: 2
Standard of Living: 7 (+Democracy, +social tech)
Industry: 1
Economy: 2
Science Rate: 6 (+Democracy, +SoL)

Techs (Social 54, Academic 35, Land 20, Sea 20, Air 1)
Inventions (steam, auto)
Infrastructure (none)
Resources (+1 Food, =0 Ore)
Military - Land: (8/1/1), Sea: none, Air: none
Armies: 1


Spoiler Celtonia :

Celtonia: Cimner Elouh / Great Power
Ethnic groups/influences: Celtic 70%, Incan 15%, Scandinavian 10%, Byzantine 5%.

Treasury: 257PP
PP income: 230/turn
Government: Capitalism (+popular support)
Territory: 14 (-separated territories)
Population: 16 (+abundant food, -SoL)
Standard of Living: 14 (+abundant food, +national pride, +spiritual, +economy, +social tech, -population)
Industry: 17 (+abundant resources, +power stations)
Economy: 14 (+Ocean trade, +power stations)
Science Rate: 10 (+SoL)

Techs (Social 48, Academic 38, Land 45, Sea 49, Air 33)
Inventions (Steam, Auto, Air, Elec, Roc)
Infrastructure: (Monument, Shipyard(2), Power Stations(3), Radar(3), Naval Academy, Land Academy, Air Academy [60/100], Intel agency)
Special: Fast Mass Transit [118/300]
Resources: (+4 Food, +4 Ore, +2 Luxuries [1 from china], +1 Oil, +1 Rare Minerals)
Military - Land: (38/20/27), Sea: (22/14/11), Air: (8/4/8)
Armies: 4


Spoiler China :

China / Emperor Hun-zu : Important nation
Ethnic groups/influences: Chinese 93%, Mayan 4%, Scandinavian 1%, Zulu 2%.

Treasury: 95PP
PP income: 95/turn
Government: Monarchy/Imperium (-tarnished reputation)
Territory: 4
Population: 9
Standard of Living: 5 (+luxuries)
Industry: 7 (+rare minerals)
Economy: 7 (+EODC)
Science Rate: 4

Techs (Social 33, Academic 29, Land 23, Sea 30, Air 3)
Inventions (steam, auto)
Infrastructure (monument)
Resources (+1 Food, +2 Ore, =0 Luxuries, +1 Rare Minerals)
Military - Land: (31/8/3), Sea: (6/3/0), Air: none
Armies: 2


Spoiler Copan :

Copan:
Rank: Important nation
Ethnic groups/influences: Mayan 65%, Dutch 20%, Celtic 15%,

Treasury: 50PP
PP income: 50/turn
Government: Communist (+public support, -conscription)
Territory: 2
Population: 5 (-conscription)
Standard of Living: 6 (-food prices, +national pride, -conscription)
Industry: 4
Economy: 3
Science Rate: 4

Techs (Social 27, Academic 30, Land 32, Sea 22, Air 22)
Inventions (steam, auto, air)
Infrastructure (none)
Resources (=0 Food, +1 Ore, +1 Oil (Dutch))
Military - Land: (29/5/10), Sea: none, Air: (5/2/1)
Armies: 1


Spoiler Egypt :

Egypt:
Rank: Independent State
Ethnic groups/influences: Egyptian 80%, Hittite 10%, Byzantine 5%, Mayan 5%

Treasury: 50PP
PP income: 45/turn
Government: Monarchy/Imperium (+stability, +popular support)
Territory: 1
Population: 3
Standard of Living: 7 (+Luxuries, +national pride)
Industry: 4
Economy: 3
Science Rate: 6

Techs (Social 41, Academic 21, Land 33, Sea 20, Air 10)
Inventions (steam, auto, air)
Infrastructure (monument)
Resources (=0 Food, +1 Ore, +1 Luxuries)
Military - Land: (26/4/9), Sea: none, Air: (2/1/1)
Armies: 1


Spoiler France :

France/ Armand Bonaparte: Important nation
Ethnic groups/influences: French 97%, Scandinavian 3%

Treasury: 113PP
PP income: 90/turn
Government: ‘Committee of National Defense’ (+revolutionary spirit)
Territory: 6
Population: 6 (+end of old regime)
Standard of Living: 7 (+revolutionary spirit, national pride)
Industry: 7 (+abundant resources)
Economy: 5 (+Ocean trade, +Oil)
Science Rate: 6 (+end of old regime)

Techs (Social 40, Academic 37, Land 32, Sea 32, Air 12)
Inventions (Steam, Auto, Air)
Infrastructure (Monument, 2 Shipyard , Intel Agency, Land Academy)
Resources (+1 Food, +4 Ore, +1 Oil, +1 Luxury)
Military - Land: (31/6/9), Sea: (5/4/1), Air: (3/3/0)
Armies: 2


Spoiler Germany :

Germany: Important nation
Ethnic groups/influences: German 80%, American 8%, Aztec 5%, Celtic 4%, Byzantine 3%.

Treasury: 145PP
PP income: 145/turn
Government: Capitalism (+stability)
Territory: 6+
Population: 9
Standard of Living: 10 (+national pride, - food prices)
Industry: 8 (+abundant resources, +rare minerals)
Economy: 8 (+oil, +Ocean trade)
Science Rate: 9 (+SoL)

Techs (Social 43, Academic 42, Land 42, Sea 43, Air 30)
Inventions (steam, auto, air, elec, roc)
Infrastructure (monument, 1 Shipyard, Land Academy)
Resources (=0 Food, +1 Ore, +1 Oil, +1 Rare Minerals)
Military - Land: (33/12/16), Sea: (8/5/3), Air: (4/4/4)



Spoiler Gotland :

Gotland: Puppet State of Scandinavia
Ethnic groups/influences: Scandinavian 85%, Chinese 10%, French 5%

Treasury: 45PP
PP income: 40/turn
Government: Democracy (+good reputation, +popular support)
Territory: 2
Population: 3 (+abundant food)
Standard of Living: 7 (+Democracy, +National Pride)
Industry: 3
Economy: 4 (+Ocean trade)
Science Rate: 6 (+Democracy)

Techs (Social 34, Academic 34, Land 31, Sea 36, Air 22)
Inventions (steam, auto, air)
Infrastructure (1 Shipyard)
Resources (+1 Ore, + 1 Food)
Military - Land: (17/3/3), Sea: (3/2/0), Air: (2/2/0)
Armies: 1


Spoiler Hittites :

Hittites: Important nation
Ethnic groups/influences: Hittite 70%, Tartar 15%, Byzantine 5%, Egyptian 5%, Dutch 5%.

Treasury: 117PP
PP income: 115/turn
Government: Republic (-instability, -unrest)
Territory: 5
Population: 8
Standard of Living: 10 (+luxuries, -food prices, -unrest)
Industry: 8 (!Ore limit!)
Economy: 6 (+Oil, +Ocean trade)
Science Rate: 10 (+SoL)

Techs (Social 43, Academic 34, Land 33, Sea 32, Air 10)
Inventions (steam, auto, air)
Infrastructure (monument, 1 shipyard)
Resources (+1 Food [1 from Scandinavia], =0 Ore, +2 Oil, +1 Luxury)
Military - Land: (40/6/8), Sea: (9/8/0), Air: (3/2/0)
Armies: 2


Spoiler Holland/Dutch :

Holland: Important nation
Ethnic groups/influences: Dutch 90%, Celtic 4%, Mayan 4%, Hittite 2%.

Treasury: 80PP
PP income: 80/turn
Government: Communism (+Stability, +good reputation)
Territory: 7
Population: 8 (+abundant food)
Standard of Living: 9 (+abundant food, +Social Tech)
Industry: 5 (+Communism)
Economy: 5 (-Communism, +good reputation, +Ocean trade)
Science Rate: 7

Techs (Social 54, Academic 47, Land 31, Sea 36, Air 21)
Inventions (Steam, Auto, Aircraft)
Infrastructure (Monument, 1 Shipyard)
Resources (+2 Food, +2 Ore, +0 Oil [-1 tartars and Copan])
Military - Land: (25/6/7), Sea: (7/6/1), Air: (2/0/1)
Armies: 2


Spoiler Inca stats :

Inca: Important nation
Ethnic groups/influences: Incan 67%, Portuguese 15%, Celtic 8%, Mayan 5%, Byzantine 5%.

Treasury: 80PP
PP income: 80/turn
Government: Republic (+public support, -uncertainty)
Territory: 8 (+connected territory)
Population: 9 (+abundant food)
Standard of Living: 7 (+luxuries, +abundant food, -population)
Industry: 5
Economy: 6 (+Ocean trade, +Oil)
Science Rate: 4 (-previous persecution of celts)

Techs (Social 41, Academic 27, Land 27, Sea 22, Air 11)
Inventions (Steam, auto, elec)
Infrastructure (Monument, 1 Shipyard)
Resources (+3 Food, +2 Ore, +1 Luxury, +1 Oil)
Military - Land: (41/8/8), Sea: (5/5/0), Air: none
Armies: 1



Spoiler Iroquois :

Iroquois: Great Power
Ethnic groups/influences: Iroquois 90%, Spanish 5%, German 3%, American 2%

Treasury: 225PP
PP income: 210/turn
Government: Fascism (+stability, +public support, +militarism)
Territory: 8 (+connected territory)
Population: 16
Standard of Living: 9 (+economy, +national pride, -population)
Industry: 18 (+power stations)
Economy: 10 (+Ocean trade, +Oil, +power stations)
Science Rate: 8

Techs (Social 43, Academic 45, Land 43, Sea 43, Air 33)
Inventions (Steam, Auto, Air, Elec)
Infrastructure (Monument, 2 Shipyards, Intel Agency, Land Academy, Radar Station)
Resources (+2 Food, +1 Ore, +1 Luxury, +2 Oil )
Military - Land: (70/16/30), Sea: (12/12/9), Air: (8/6/5)
Armies: 4


Spoiler Japan stats :

Japan: Important nation
Ethnic groups/influences: Japanese 90%, Korean 5%, French 5%

Treasury: 132PP
PP income: 110/turn
Government: Monarchy/Imperium (+popular support, +stability)
Territory: 4 (-separated territories)
Population: 7
Standard of Living: 10 (+national pride, +government policies)
Industry: 9 (+abundant resources)
Economy: 6 (+ocean trade)
Science Rate: 9 (+SoL)

Techs (Social 43, Academic 40, Land 32, Sea 42, Air 29)
Inventions (steam, auto, air, elec)
Infrastructure (monument, 2 Shipyard, Naval Academy, 1 Radar Station)
Resources (+1 Food, +2 Ore, Oil+1 (from Mayans))
Military - Land: (30/6/10), Sea: (10/6/6), Air: (3/4/2)
Armies: 2


Spoiler Korea :

Korea / Jin-Ho Il : Important nation
Ethnic groups/influences: Korean 87%, Scandinavian 5%, Japanese 8%

Treasury: 75PP
PP income: 75/turn
Government: Republic (+stability, +public support)
Territory: 1
Population: 5
Standard of Living: 9 (+national pride)
Industry: 5 (+Rare minerals)
Economy: 5
Science Rate: 8 (+SoL)

Techs (Social 48, Academic 41, Land 33, Sea 35, Air 18)
Inventions (steam, auto, air, elec)
Infrastructure (monument, Intelligence Agency, Naval Academy, Power Station [50/120])
Resources (=0 Food, +1 Ore, +1 rare minerals)
Military (Land: (29/4/6), Sea: (4/4/1), Air: (3/0/0)
Armies: 1
 
M-Z

Spoiler Mayan stats :

Mayans: Important nation
Ethnic groups/influences: Mayan 87%, Incan 8%, Dutch 5%.

Production Points: 139PP
PP income: 120/turn
Government: Fascism (+stability, +loyalty, +public support)
Territory: 7 (+connected territory)
Population: 10
Standard of Living: 8 (+national pride, -population, +luxuries, -war mobilisation)
Industry: 9 (+abundant resources)
Economy: 7 (+Oil, +Ocean trade)
Science Rate: 9

Techs (Social 43, Academic 43, Land 41, Sea 43, Air 37)
Inventions (Steam, Auto, Air)
Infrastructure (Monument, 1 Shipyard, Intel Agency)
Special: Trans-continental Highway 100/500
Resources (+1 Food, +2 Ore (-1 Molde), =0 Oil (-1 japan), +1 luxuries (+1 Molde), +1 Rare minerals)
Military - Land: (32/11/20), Sea: (10/8/2), Air: (5/5/5)
Armies: 3


Spoiler Mexican Republic :

Mexican Republic: Independent State
Ethnic groups/influences: Aztec 54%, Iroquois 20%, Celtic 10%, German 5%, Spanish 10%, French 1%,
Treasury: 10PP
PP income: 10/turn
Government: Repbulic (-instability, +popular support)
Territory: 1 (difficult terrain)
Population: 2
Standard of Living: 2 (+luxuries, - devastation)
Industry: 1 (+abundant resources, +rare minerals)
Economy: 1
Science Rate: 2

Techs (Social 20, Academic 20, Land 20, Sea 10, Air 0)
Inventions (steam)
Infrastructure (none)
Resources (+1 Food, +1 Ore, +1 Oil, +1 Rare Minerals, +1 Luxuries)
Military - Land: (4/1/0), Sea: none, Air: none
Armies: 1



Spoiler Molde :

Molde: Independent State
Ethnic groups/influences: Scandinavian 55%, Spanish 15%, Zulu 10%, Chinese 10%, Celtic 5%, Mayan 5%

Treasury: 40PP
PP income: 25/turn
Government: Despotism (-corruption)
Territory: 1
Population: 2
Standard of Living: 4 (+Luxuries)
Industry: 2
Economy: 2 (-corruption)
Science Rate: 3

Techs (Social 23, Academic 13, Land 21, Sea 18, Air 0)
Inventions (steam)
Infrastructure (none)
Resources (+1 Food, =0 Ore (+1 Mayans), +0 Luxuries (-1 Mayans))
Military - Land: (20/3/0), Sea: (3/1/0), Air: none
Armies: 1


Spoiler Nemausus :

Nemausus:
Rank: Independent State
Ethnic groups/influences: Celtic 70%, Spanish 25%, Iroquois 10%, Aztec 5%

Treasury: 80PP
PP income: 40/turn
Government: Republic
Territory: 1
Population: 2
Standard of Living: 7
Industry: 3 (!Ore Limit!)
Economy: 3 (+Oil)
Science Rate: 4 (+SoL)

Techs (Social 32, Academic 32, Land 32, Sea 32, Air 18)
Inventions (steam, auto, air)
Infrastructure (shipyard[40/80])
Resources (+1 Food, =0 Ore)
Military - Land: (14/2/3), Sea: (3/0/0), Air: (2/1/0)
Armies: 1


Spoiler Norseland :

Norseland: Resistance Force
Ethnic groups/influences: Scandinavian 70%, Celtic 30%

Military - Land: (1/0/0), Sea: none, Air: none


Spoiler Rome/Latium :

Rome / Marcus Lucinius Caesar : Important nation
Ethnic groups/influences: Latin 60%, Romanoi 30% Venetian 10%

Treasury: 135PP
PP income: 85/turn
Government: Republic (+stability)
Territory: 1
Population: 5
Standard of Living: 8 (+national pride, -food prices)
Industry: 5 (!Ore limit!)
Economy: 7 (+Oil, +Ocean trade)
Science Rate: 8 (+SoL)

Techs (Social 33, Academic 38, Land 45, Sea 36, Air 21)
Inventions (steam, auto, air)
Infrastructure (1 shipyard, Land Academy)
Resources (=0 Food, =0 Ore, +1 Oil)
Military - Land: (27/7/12), Sea: (8/6/6), Air: (2/2/0)
Armies: 2


Spoiler Scandinavia :

Scandinavia: Rank: Important nation
Ethnic groups/influences: Scandinavian 69%, Celtic 9%, Aztec 7%, French 6%, American 4%, German 3%, Chinese 2%

Treasury: 111PP
PP income: 105/turn
Government: Democracy (+popular support, +great reputation)
Territory: 5
Population: 8
Standard of Living: 9 (+Democracy, +national pride, +Diversity, +Luxuries)
Industry: 7 (+rare minerals)
Economy: 7 (+Oil, +Ocean trade)
Science Rate: 11 (+Democracy, +Diversity, +Nobel Prize, +Foreign Students)

Techs (Social 43, Academic 36, Land 33, Sea 44, Air 36)
Inventions (steam, auto, air)
Infrastructure (1+ Shipyard[53/80])
Resources (+1 Food [-1 to Hittites], +2 Ore, +1 Oil, +2 Luxury[from Spain and Venice], +1 Rare Minerals [from Stavanger])
Military - Land: (25/5/10), Sea: (6/6/0), Air: (3/2/2)
Armies: 2


Spoiler Spain :

Spain: Important nation
Ethnic groups/influences: Spanish 90%, Celtic 5%, Iroquois 5%.

Treasury: 92PP
PP income: 90/turn
Government: Monarchy/Imperium (+popular support)
Territory: 6
Population: 6
Standard of Living: 5 (+luxuries, +national pride)
Industry: 7 (+abundant resources)
Economy: 7 (+Ocean trade)
Science Rate: 6

Techs (Social 44, Academic 27, Land 32, Sea 33, Air 19)
Inventions (steam, auto, air)
Infrastructure (1 Shipyard)
Resources (+1 Food, +1 Ore [1 going to Nemausus], +1 Luxuries [1 going to Scandinavia])
Military - Land: (24/5/10), Sea: (6/4/1), Air: (1/1/2)
Armies: 2


Spoiler Stavanger :

Stavanger: Independent State
Ethnic groups/influences: Scandinavian 60%, American 35%, Celtic 5%

Treasury: 70PP
PP income: 35/turn
Government: Republic (-unrest, -instability)
Territory: 2
Population: 1 (!manpower limit!)
Standard of Living: 6
Industry: 3 (+rare minerals, !manpower limit!)
Economy: 2
Science Rate: 5

Techs (Social 34, Academic 30, Land 22, Sea 22, Air 0)
Inventions (steam)
Infrastructure (none)
Resources (+1 Food, +1 Ore, =0 Rare minerals[1 to Scandinavia])
Military - Land: (12/3/0), Sea: (4/1/0), Air: none)
Armies: 1


Spoiler Tartars :

Tartars / Iltäbär Almas : Important nation
Ethnic groups/influences: Tartar 75%, Hittite 15%, Dutch 5%, Korean 5%

Treasury: 88PP
PP income: 85/turn
Government: Monarchy/Imperialism
Territory: 1
Population: 4
Standard of Living: 7 (+national pride)
Industry: 5
Economy: 7 (+Ocean trade)
Science Rate: 7

Techs (Social 33, Academic 23, Land 33, Sea 38, Air 30)
Inventions (steam, auto, air)
Infrastructure (1 shipyard, Naval academy)
Resources (=0 Food, +2 Ore, +1 Oil (From Holland), +1 Rare Minerals)
Military - Land: (20/4/6), Sea: (11/4/2), Air: (4/3/4)
Armies: 2


Spoiler USA stats :

USA: Great Power
Ethnic groups/influences: American 70%, German 10%, Scandinavian 10%, Celtic 5%, Iroquois 5%

Treasury: 190PP
PP income: 190/turn
Government: Capitalism (+public support)
Territory: 9
Population: 16 (+abundant food)
Standard of Living: 12 (+abundant food, +national pride, +economy, +social tech, -population)
Industry: 12 (+ abundant resources)
Economy: 11 (+Ocean trade, +Capitalism, +Oil)
Science Rate: 8 (+SoL)

Techs (Social 53, Academic 50, Land 40, Sea 42, Air 32)
Inventions (Steam, Auto, Air,Elec)
Infrastructure (Monument, 2 Shipyards, Intel Agency, Air Academy)
Special: Disneyland[30/100]
Resources (+4 Food, +3 Ore (+1 Alaska), +1 Oil (+1 Alaska))
Military - Land: (45/10/20), Sea: (10/10/6), Air: (6/5/4)
Armies: 3


Spoiler Venice stats :

Venice: Important nation
Ethnic groups/influences: Venetian 45% Romanoi 20%, Latin 10%, Celtic 5%, Hittite 5%, German 5%, Scandinavian 5%, Iroquois 5%,

Treasury: 100PP
PP income: 90/turn
Government: Democracy ( +very good reputation, -disorder)
Territory: 3 (-separated territories)
Population: 5
Standard of Living: 12 (+luxuries, +national pride, +economy, +Diversity, -disorder)
Industry: 4
Economy: 10 (+Ocean trade)
Science Rate: 9 (+SoL, +Diversity)

Techs (Social 35, Academic 35, Land 32, Sea 47, Air 27)
Inventions (steam, auto, air)
Infrastructure (1 Shipyard, Naval Academy, Air academy)
Resources (+1 Food, +1 Ore, +1 Luxuries, +1 Oil [from Hittites])
Military - Land: (24/5/4), Sea: (8/10/4), Air: (3/3/1)
Armies: 2


Spoiler Zulu :

Zulu: Resistance Forces
Ethnic groups/influences: Zulu 85%, Scandinavian 5%, Celtic 5%, Spanish 5%

Military - Land: (4/0/0), Sea: none, Air: none
 
Puts the Kitten down. O darn, I wanted to kill it. But an update is better than a dead kitten anyday.
 
It's been twenty minutes, where is it already?
 
OOC: It's coming, settle down already. Geeze.
 
OOC: Fairly confident that Treasury is what you can spend and Income is just a benchmark of what you typically make...
 
AHAHAHA Victory!!!!

To NOD
From Spain

As good friends to the Republic of Mexico we back their claims to these territories and also ask politely that NOD return them to its rightful heirs. The threat of the Aztec Empire is nearly over, now is the time for peace. The people of Mexico should not suffer from its corrupt governments actions, and should be allowed to join their free brethern.
 
OOC: In the updateyou say the Celts have surpassed my industrial might, however according to the stats you posted they have 17 and i have 18. It would seem I still have the upperhand.

EDIT: nm, I see you meant production as pp, not industry.
 
^thats true, i really meant production as is income/PP points. Where Celts economy and capitalism is tipping the balance. My idea is economy is not as 'solid' as industry though....

I really need to sleep.... Think ive sent everything i need to. Ill be back sunday evening with replies etc.

edit: fixed some wierd stuff with celts in update
 
To World
From Iroqouis:

We hereby recognize the new Acadian government as the legitamate government of Acadia.

To Acadia
From Iroqouis:

We wish to send an army to your nation to act as peacekeepers and help calm the people and solidify government control. We will not do so without your explicit and public support.
 
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