The reason I started putting numbers by names is that it is easier to track down who played his 10-set of a given roster turn.
'Official' Inquisiting Roster:
- Pope Beorn III
- Pope Goes-The-Weasel III
- Pope Chunky II <- Up
- Pope Plisken II <- Next
- Pope Viking-The-Mad II
Like that, we see who has played 2 turns (the upcoming 'Pope III') and who has yet to play a 2nd turn ('Pope II'). I took my turn early because I knew I'd have very little of a week-end
I started this game thinking I could start working something up for the roster - I tried making a different way of rolling it around in B01, which worked rather bad, but I'm not discouraged.
IMHO There's got to be a way to keep it rolling that is not unlike the old fashionned way, but is more user-friendly for people with temporarily tough schedules and such. Seeing as I've got Viking and Chunky here who haven't played dozens of SG's, I didn't want to go on and confuse (further) hell out of them. I'm good enough at being totally unclear like that, no need to further it up.
For the record (and if you guys are crazy enough to try) I was thinking about writing duration of Papacy instead of turn, at first. That way, we first and foremost try to follow the roster order. Nothing like the old way - but when trouble comes for a player, he can take 5 or 15, in foresight or in catch-up.
That way, we keep track of how many turns a player has played (now the roster would be 20-20-10-10-10 right here right now) and we keep the game even for that respect. It also would allow for a Pope to retrieve 5 turns off his recorded years for an anarchy turn, for instance.
Comments and suggestions very welcome, this is a blueprint of something I definitely will try implementing (like in B04, one day...) because the turn system is good but not too user-friendly, and leads to gaps and momentum loss in a SG - a thing that could be improved.