ALC Game 33: Korea / Wang Kon

that's from the BUG mod.
I think the 'normal' way is to talk to the leader and in the section where you can demand his cities, they are all listed (except the capital?).
 
Aha! Thank you to all those who helped clear up that issue.

Sorry, Benginal, for derailing your thread.
 
Great! In that case, I'd like to know if others use this as a benchmark for when to build their own cities?
 
Great! In that case, I'd like to know if others use this as a benchmark for when to build their own cities?

no :-)

on lower levels I surely want to be much quicker (on noble for example at the time ai's have 2 cities I want to have at least 3)

on higher levels I know I won't compete with cities that early especially if I didn't finish pottery/writing yet (but that depends on gold/gems too ofc).

Number of AI cities is good for you to know how AI's compete with each other and you will get good idea of biggest competitors.

And I guess the best players can based on AI expansion guess which AI's go for wonders and which not (or military ofc).
But then... a lot of AI's act the same way each game, so you kind of expect WK collapsing :-D and Zara+Justy+Joao having 10+ cities at 1AD.
 
yo how do i set the game to play only ancient-age music? The renaissance, medeival, etc music really tilts me. If I could get baba yetu (title theme) thatd be good too.

sorry for being massively OT :)
 
I agree, I love the ancient age music too xD
But unfortunately I dont know how to set the game with this music only =/ maybe someone else will be able to help you.

Ah, I agree with you vranasm. Your comment about Joao getting lots of cities made me laugh, that's exactly what happened in one of my games (the first one with Joao in it). I rushed someone, then built 2-3 more cities, then I was at 8 or 9 cities... And saw Joao had more than me oO I was amazed.

By the way, am I wrong or Warlord & BTW made the AI... more intelligent? I mean, in Vanilla I had never seen any AI trying to win by culture, and recently I saw in a BTW game Willem going for culture. He had something like 78000, 43000 and 37000 culture cities when I finally won the game.
Oh sorry, another question =/ in this game I was Zara if I remember correctly, and even if I've never liked it I tried to play with a SE economy. It was quite nice but my start was too slow, my rush ended late and then I got a library too late... So I was wondering if my space win was good, or not (dont misunderstand me, I now it's far of being optimal, but just the basic, just wanna know if I totally failed or if that was correct). So, is a space win at 1902 (EDIT: 1914, sorry. This new thing, about the launch which lasts 12 turns more, annoyed me :O), with 17000 points at score seems good for a space victory?
(Im sorry, one more quick question) As I was in a SE I wanted to get lots of GP, so with 1 scientist I made a Golden Age. Then, with Liberalism I took Nationalism and built the Taj Mahal, during my first Golden Age (I also had built a wonder, dont remember the name, with 50% longer GA. Edit, the Mausoleum of Maussollos). With that, and with Pacifism, I got lots of % of GP birth, so I got 2 more scientists... Then with Economics, a free Marchant... My question is, is it a good strategy to make a veryyyyy long GA, by using Taj mahal, the wonder I talked about, using also 2 and then 3 GP...?
At first I didnt launch a GA for that reason, I wanted to do lots of civics change, then I saw my science was growing a lot so I made GA+GA+GA.. Should I have done differently?
 
well I certainly wouldn't use great people to get golden ages for the sole purpose of getting more great people, unless you go super-ultra-allout specialist for the whole golden age. If you had a lot of hammer + commerce tiles like maoi statues water, watermills, and windmills, then I'd say it's a pretty decent plan since you'll be getting such a giant hammer+commerce bonus.

BTW, specialist economy is completely baller, especially when you get the pyramids ^^ You should experiment with it more.
For fun:
Spoiler :
My favorite SE strat is beelining the top of the tech tree into drama -> philosophy (could build Schwegadon Paya instead of teching Phil if you have gold and good production) and building relevant wonders + going into pacifism. Between Pacifism, the NE, the Great Library, and possibly the Parthenon, you're gonna get enough great people to bulb + tech your way into nationalism + gunpowder real fast. You already have drama, so lay down the globe theater in a high food city, use the culture slider to keep your other cities happy, and draft Muskets (Oromo Warriors in your case!) like there's no tomorrow. It's fun! Tech stagnates pretty hard when you start drafting but luckily you're about to conquer a couple civs and can use all their mature cottages to tech up to rifling and continue the attack. Ethiopia is perfect for this strat, having a good musket UU and being organized to help your economy when you start conquering cities. Creative's not bad either, since it makes the early game a little easier and saves some hammers on libraries and theaters.
 
Seems I ended up winning by domination by accident again.

Spoiler :
domhc.jpg
 
yo how do i set the game to play only ancient-age music? The renaissance, medeival, etc music really tilts me. If I could get baba yetu (title theme) thatd be good too.

sorry for being massively OT :)

To get the game to play ancient age music+baba yetu only, put it in a seperate folder, go to options, audio, and browse for whatever you named the folder.
 
Thanks for the tips Keilah =)
I think I'll try your SE strat. I can't really play for the moment, so maybe next week, I'll play with the Ethiopians again and try to do what you advised me ;)
 
To get the game to play ancient age music+baba yetu only, put it in a seperate folder, go to options, audio, and browse for whatever you named the folder.

Thank you! I thought I'd read there was a way somehow.


@OP: I crave action!! When's the next turnset coming?
 
Round 3: 1800 BC to 675 BC (turns 55-88)

Spoiler :
I kept the slider turned off while I waited for my libraries to finish. I still wasn't sure what I wanted to research next, but luckily didn't have to decide for quite a while. After the libraries finished I started on some units to protect my upcoming expansion.

Civ4ScreenShot0001.JPG


I had Seoul, food poor as it was, run some scientists. The early great scientist is important, and while I'm not quite sure what to do with it yet, I'm sure I'll think of something.

Civ4ScreenShot0002.JPG


Pyongyang could get an academy and run two scientists. In the meantime I had it build an archer. I decided that it was late enough to research Aesthetics. Late enough to be able to trade it for Alphabet that is. A few turns later Judaism was spread to my lands by Julius who seems to have gone into missionary spam mode. I still haven't revolted but I think it's about time to.

Civ4ScreenShot0005.JPG


I've been trying to do a better job exploring this game and I'd revealed a lot of pretty mediocre land. Nevertheless, there are still some pretty good cities there and I have the gold to fuel some pretty aggressive settling.

Civ4ScreenShot0006.JPG


Visible above is Cyrus expanding right into my face. I might use some spread culture missions later to flip that city. I'm not too worried about the horses since there's another source of them to the north that I can get to easily enough. Julius continues to send missionaries my way which is really quite nice.

Civ4ScreenShot0007.JPG


A few turns later Julius got alphabet.

Civ4ScreenShot0008.JPG


But I don't want to give away any gold. So I put one turn into alphabet myself.

Civ4ScreenShot0009.JPG


That's better.

Civ4ScreenShot0010.JPG


Holy moly! What are these AIs doing? Well I guess I can do some trading of my old technologies for their old technologies.

Civ4ScreenShot0011.JPG


Civ4ScreenShot0012.JPG


And some more conventional immortal level trades.

Civ4ScreenShot0013.JPG


Civ4ScreenShot0014.JPG


With some of the required early game technologies in hand and settlers on the way, I went ahead and passed up Literature for now and researched Currency instead.

Civ4ScreenShot0015.JPG


Currency would also probably be tradeable.

Civ4ScreenShot0016.JPG


Julius continues to spread Judaism all over the place. I'm so confident he's going to keep spreading it, I don't even build monuments in my new cities.

Civ4ScreenShot0017.JPG


I build granaries instead.

Civ4ScreenShot0018.JPG


That city was placed farther from my core than I was originally planning. But when I saw how behind Bismarck was and how slowly he was expanding (he's been building the Pyramids instead), I went ahead to see how much I could crimp his expansion.

I wasn't really planning on taking this barbarian city down to my southeast, but I had planted an archer next to it because every now and again the AIs attack with too few troops and leave just one barbarian unit.

Civ4ScreenShot0019.JPG


Unfortunately this wasn't one of those times. The Roman is very powerful at the moment, but he only has five cities and I'm pretty confident he'll start to fall behind.

I finished the turnset soon after and the situations looks like this.

Civ4ScreenShot0021.JPG


Civ4ScreenShot0022.JPG


Civ4ScreenShot0020.JPG


Civ4ScreenShot0023.JPG


Civ4ScreenShot0024.JPG


Civ4ScreenShot0025.JPG


So I have to revolt into Judaism right? And what should I do with my Great Scientist next turn? And what should I research next? And when should I attack?
 
I'm going to say some ideas I got, they may be wrong:

I'll start with a question, what eco are you planning to get, CE or SE? Wang being financial I'd naturally go for a CE but you didnt start any cottage yet (you got Pottery only some turns ago, maybe thats why).
If you wanna go for SE CoL is the way to go, moreover if it enables courthouses (I love them). Well you dont really need then yet but you're building some settlers so maybe having CoL soon would be a nice thing.
And CoL for Math would be a nice deal, if JC decides to give Math away.

I'm really not a fan of bulbing techs' strategy, but with your actual techs, your GS will bulb Math, right? If he does, it would give you a nice jump to Construction -> Catapults (Hwachas).
Then it's axes+hwachas, what you were planning to do.

As I said at the end of your previous round, I'd attack Cyrus, especially if you convert to Judaism. Moreover he's damn close to you.
But on the other hand, Bismark is close too, and I see he only has copper (i may be wrong) while Cyrus has horses for his immortals, and iron. Also, Bismark has 2 wonders in his capital, including the Pyramids. SE or not, Pyramids are huge.
Berlin is only at size 4, Bismark is very slow on techs, worst on scores... I'd probably go for him.

Btw, why JC still dont wanna trade Priesthood away?? It's been a while he refuses it, now he wants to trade Monotheism but NOT Priesthood?
Is it because he wanna stay the only one to have Monarchy? If so, why is it important? Cause it's Feudalism's prerequist?
 
Very nice! It's interesting to see how you settled in all the exact same spots as me, except you also got that FP site next to Bismark that I didn't dare swipe.

I think the decision to use the GS for an academy in the gold + FP city is clear. It seems to have grown enough, now start spamming cottages there and build the palace in preparation for a financial academy + beauro + oxford capital.

I'd probably tech lit and build the G.Lib, you have marble and that'll get you another GS or two while allowing you to work financial cottages instead of scientists. Get civil service next, working towards machinery and then either guilds, engineering, or education depending on if you want to attack with knights, maces+trebs, or something later like cuirassiers.

Is there any way to get that clams tile back from persia? It's offensive that his 2nd border pop > your 1st.

You could attack Persia with a very weak power rating assuming you can dogpile him, but it might be better to bait Julius into war with him, then backstab Rome like a champ. You could also take out Bismark pretty easily with maces (& hwacha or trebs?) thanks to his wonderspam and slow teching. I don't think you really need the pyramids though. Should be easy enough to bribe Mongolia into war with Bismark to make it even easier if you choose to go that route.

If you decide to hit Bismark or Julius first, you MIGHT want to delay switching into Judaism to reduce the unhappiness penalty for warring with brothers of the faith, but it's likely not significant.
 
I personally don't mind PRO, but it often comes with something that makes it redundant. I hate that. For example, the NAs have PRO archers, totem poles--and dog soldiers. That's probably the worst offender, but the Koreans get a little of that, too, with a UU that can more or less take the archer's place if it had to. That said, it's really not that bad an overlap.
I think that the Koreans are a middling civ to play as and are rather balanced (one good tech, one superb trait but no real synergy, the UU is good but the UB is horrible, that sort of thing).

How is the UB horrible? 10% more science is like running free religion. It's one of the better UBs imo. I mean most UBs aren't that good, giving an extra health or happiness which you often don't need and from a building you might not build (like persia's appothecary or india's masoleum). I really like korea's because I build universities in 80% of my cities anyway and it's a noticeable benefit.
 
yeah, Korea's UB is no big deal but it's a minor freebie on a building you'll be making anyways, so why complain?
It's a lot better than a Dun =]
 
Back
Top Bottom