Hashishim
Prince
gedemon you managed to make the new DLL?
will YNAEMP work with the PickNMix Mods? or will the DLL files conflict?
thanks dudeone more question and sorry for troubling, any idea when it will be possible to the amount of civs to be increased and not just be restricted to the YNAEMP Maps?
In theory to 62 (64 less one City State less the Barbie player)can the major civ amount go higher?
I never messed around with the DLL, where would I be able to adjust it? and how?
Barbie player
What if I don't even get past turn 10 and the game crashes? Even with just 22 civilisations (and no city states), it crashes like a drunk narcoleptic driver. Different maps, minimum screen resolution, nothing seems to help it.If you get weird starting locations (no resources, no obvious City States, no goody huts, no ice floes, etc) or "instant death", please attach your lua.log file - especially the first few hundred lines that start "[timestamp] Map Script:"
If you get past turn 10 without errors, any subsequent errors are probably memory/heat related and not a direct problem with the game setup changes within these files.
Anyone know what file MAX_MAJOR_CIVS is defined in?
CvGameCoreSource\CvGameCoreDLLUtil\include\CvDLLUtilsDefines.h
is this in the steamapps\common\Civ5 directory?
Did I ignore something obvious?