save
Pre-Turn
IT Vikings land 2 units in our south
1. 460AD
the RnG isn't really kind to us as 2 knights retreat versus their sword and MDI
another sword then loses to them
our galley discovers fur pretty close to our land
IT Egypt now lands 2 units next to Iznik
2. 470AD
we need to take out 3 cities at the same time, identify them and set up for the attacks
3. 480AD
join 2 workers into Iznik and defeat some units
turn 2 citizens into scientists at iznik as I do not want to increase lux
4. 490AD
set up for the 3 city gamble next turn
5. 500AD
Egypt again landed 2 warrior next to Iznik
the gambit:
take Hareid defeating 2 defenders, capture Avignon taking out 2 defenders and take Dijon with 2 denfenders as well
form our second army that needs to be shipped over to the other continent
abandon all 3 cities
take out a Viking settler pair
game crashes
also we have a new foe, France, declare on them
IT lznik is the hotspot, 4 Egyptian and 2 Viking units land there
Egypt finishes Bach
quite a few French units are near the incense
6.510AD
fill army with 2 knights and help defeat all 6 units
7. 520AD
this is getting tougher, French have a lot of units close to our borders, 13 to be exact and Sumer landed 4 units
next to Iznik
recall our army from French border to help out
take out 3 French and 3 Sumer units, not enough though
IT Sumerian horse suicides and we get astro, engineering next in 10 at deficit
8. 530AD
take out 4 French units
we need now 3 caravels for units to ship over to Egypt
9. 540AD
Raze Lyons and while mopping up another archer we get a MGL
lose a knight trying to take out a Egypt settler pair, mind you it was a warrior
we now have 2 caravels, and are building another one
we should send the army and some knights to accompany
10. 550AD
finally manage to connect fur
defeat a few French and 1 landed MDI from Vikings
reduce lux to 10%, we can now run research at 40% at no deficit
this is where we should aim for with the caravels, the mountain next to, I guess Pi-Ramesses