Round 2: 2740BC - 1570BC
Well, I think we're quite beyond schedule by my reckoning. It's already page 7and we are still pretty much stuck at the beginning of the game. I decided to waste no more time and proceed with the game. Played many turns to speed things up a little.
Our ancestors first learned to cultivate crops. The fertile plains along the banks of the Gold River must have been convenient for this purpose. Inundated yearly by the river, whereupon rich alluvial soil were gradually heaped onto the ground, the flood plains grew enough food for their sustenance.
Then they came. The Mongolian wanderers. The people of Timbuktu knew many lands around their city: the lush jungles of the south, the hills and forests of the west and the sea to the north; but they have never seen people so different. The Mongolians had skin that was different from even the remotest tribal people of the jungle. They spoke no language known to anyone, but soon it was understood that they served a great chief called Khan. They were a warlike people, but far from their home, the wanderers desired peace. They soon departed from the city, but continued to wander the nearby lands.
Our records tell us that our ancestors were among the first to work bronze. Their stomachs full, they were able to learn new arts. The stone tip gave way to the bronze tip, fuelled by the trickle of copper that came from the west. The records tell us of plans for extensive mining, plans that were, alas, not realised for a long time more.
Thanks to the various advice that I just got, I was able to chart a path into the near future. I decided to finish researching Pottery and farming the second flood plain. However, I changed the build to warrior to allow Timbuktu grow to size 3.
Look what the northeast has to offer.
Nice. The hill would be good spot for a city in the future.
Once the warrior is built, Timbuktu was size 3 and settler production continued. The worker had finished farming by then and I moved him to the gold hill SW to mine it. Once that was done, he went to chop the forest west of capital for the settler.
Research-wise, Pottery was followed by Hunting, which would be followed by AH. And I met another neighbour.
Looks like his scout has had to travel a little distance too. Two aggressive neighbours. Interesting... Then I found where Kublai is.
The drums are beginning to roll, preparing to hail an impending war. Looks like going BW instead of Archery first might just pay off.
Fast forward a little,
Following Mutineer's advice, I didn't whip rush the settler. When it was almost complete (intended for the fish city at site D), I realised that we wouldn't have anything to build at the new city. A workboat would be useless as border expansion was needed to gain acess to the fish. I need a culture building built in that city first. 1 turn left to AH, and with Pottery also researched, Writing would be good to research next. A library would be the 2nd city's first build, helped by some chopping. A financial coastal town could use a library in the future anyway.
I put another warrior on top of the settler in Timbuktu's build queue. Barbs are starting to appear and we need at least 1 warrior per city for defense, besides the two that are doing some exploring quite far from our territory. This would help to delay the settler until the 2nd city could have a library as its first build. No horses near enough to us, by the way.
I timed it such that as the warrior was built Timbuktu grows to size 4. Then it's back to the settler. In the meantime, looks like Kublai is up to something already:
Later on I found out that it's a dumb spot to settle on. Both stone and horses were out of the fat cross. But (as it becomes apparent later on) the city probably means Kublai probably knows IW already. Can that be? You can't settle on jungle until you know IW, right?
Anyway, the settler was completed about the time Writing was researched (super fast with two gold mines), and Djenne was established.
Yes, I researched Archery after Writing. Somebody might want to kill me for this, but I did it just in case we need some Skirmishers quickly. I admit this is also partly because I feel emphatic towards those who wish to see the UU put into use. After this we are moving on to the bigger techs like Alphabet and IW, so if not Archery now it will only be gotten through tech trading. It will be nice to have some Skirmishers follow the axe stack to defend newly captured cities later on, and I might not get the opportunity to trade for Archery before the war happens.
Anyway, this is a view of Timbuktu a few turns later:
After the settler, the capital went on to build a worker, which was needed to chop the library in Djenne and improve the land around it while the other one hooks up the copper. The latter worker had finished building the sheep pasture (Mutineer's wish

) and would move towards the copper on the next turn.
After Archery, I researched Alphabet, which would be good for checking the AI's tech progress. This is an aspect of my playing style, as I like to trade for Maths and a few other techs like Polytheism that the AI loves to race for, instead of researching them myself. Maybe we can trade for IW as well. One Alphabet tech allows you to grab all the AI techs that you don't have. Alphabet also puts us one step closer to Literature and the Great Library, which has been suggested as a viable option.
Once the second worker is completed, I sent it to build a short road to Djenne. Once this is done it would proceed to chop the forests around Djenne for the library.
This is the map of the known world at this point:
Any thoughts on the progress?
It's late now and I'm tired. I'm sorry if I said anything incomprehensible or didn't explain something properly. Please reduce the venom for the moment

I'll probably not play tomorrow and spend the time planning for the next round and maybe doing some damage control.