tahnkout said:yes you are right with the early warfare but I did not mean that. The point is: at first, the civilizations only start with one warrior or one scout. And they use them for scouting (generally). But if the warriors are far enough from their cities, their cities left undefended. So I conquer their cities in the early game with only one (and the same) warrior unit which is given me at the start of the game (do I make myself clear?). Just ignore those borders. Cross - walk right to their cities and conquer without any difficulty.![]()
bitplayer said:Is there a way to turn tech trading off on this mod? I play no tech trading so I had a bit of a surprise when I saw I could trade techs. 'Course im a gamer so I traded. Then found the new world. Then traded. Then goof'd around as I was so far ahead.
Gawd I hate tech trading. It makes the game go too fast.
edit thanks in advance if Im just being dumb here.
tahnkout said:Archer's on monarch??? Well I play with noble difficulty but I do not see any archers in the early game without having the tech "Archery". You perhaps change your options to "Ancient" + "Marathon" + "No Tech Trading" + "No City Razing" in the custon game menu... Does this work?



