AA04: Victoria’s Aggressive Adventures

Good job razing 2 cities of Brenny! :clap: Especially since it denies Celts their source of iron again :lol:

Duh on not having alphabet for tech extort :crazyeye: .... I assume the reason we are researching Monarchy is to trade it for alphabet with Pericles. Else, there is no reason to be researching monarchy, we have enough happiness. Should be going for CS next. And yeah, we could in fact trade compass for alphabet with QSH ... he is gonna die soon anyway.

Too bad abt the barb galley (pity GW only has effect in the same landmass, which is useless now except for GSpy points). Now that we have compass, we should have some caravels to patrol (the workboat in Cantebury should wait ... it is just gonna to be pillaged again). Suggest Nottingham to get a caravelgalley/trireme out. [EDIT: mistake, thought compass enables caravel, should be Optics :hammer2:]

We are in infrastructure build ... consider revolting to OR, and spam some hindu missionary.

Remembering Beijing is the designated GP-Farm, no cottages please, farm only (two workers are building cottages there :trouble:). After lighhouse, the next build should be library to enable scientist and also in anticipation of Nat Epic. Our forces in Beijing should also be moving south to attack Brenny via Greece. Pericles is still in WHEOOH mode ... wander how longs he is going to take to start attacking :rolleyes:. Let's show him how it should be done.

Roster
>> Mystyfly == UP!
-- pholkhero == RIP
-- negyvenketto == On Deck
-- GreyFox
-- beserks01 == Grabbed us Wondercity Beijing!
-- pigswill == trying to fly, no time for Civ
 
I won't be playing until friday so please swap me.

Nice progress btw :goodjob:

GreyFox said:
Too bad abt the barb galley (pity GW only has effect in the same landmass, which is useless now except for GSpy points).
Are you sure GW only works on same landmass? I'm sure it only works on land tiles, no protection from the sea (which is realistic).
 
Yeah, pretty sure the barbs-repelling effect of GW works only on the same landmass ... Else it might be overpowering for terran maps (also more realistic) ... not sure abt the GG-Point effect though.

Roster
-- Mystyfly == UP on Friday
-- pholkhero == RIP
>> negyvenketto == UP
-- GreyFox
-- beserks01 == Grabbed us Wondercity Beijing!
-- pigswill == trying to fly, no time for Civ
 
Remembering Beijing is the designated GP-Farm, no cottages please, farm only (two workers are building cottages there :trouble:).
Hmmm .... I thought that was a shared tile and the "other" city could work it. If it isn't, my bad :p
 
Got it for tonight.
Qin will give us Alpha, Meditation, Monarchy for CoL, Compass & 30 gold, I would take it.
CS next is fine.
 
There isn't much to report.
PAA04-10.jpg

PAA04-11.jpg


Turn 238/930AD: Pericles finally declared on Brennus.
After CS I selected Machinery. (Pericles also knows CS and researches Feudalism, Qin knows Machinery.)
What should be the next step? :backstab: Pericles with Maces? ;)

Don't be surprised, I left some workers unmoved.

Spoiler :
Logging by BUG Mod 2.30 [Build 742] (BtS 3.13)
------------------------------------------------
Turn 228/750 (820 AD) [24-Jun-2008 18:23:31]
Tech learned: Alphabet
Tech learned: Monarchy
Research begun: Civil Service (14 Turns)
AA04(England) and Brennus(Celtia) have signed a peace treaty
Tech learned: Meditation

After End Turn:

Other Player Actions:
Civics Change: AA04(England) from 'Paganism' to 'Organized Religion'
Civics Change: Qin Shi Huang(China) from 'Slavery' to 'Caste System'

Turn 229/750 (835 AD) [24-Jun-2008 18:33:07]

After End Turn:
A Hamlet was built near York
Nottingham grows to size 9
Nottingham finishes: Courthouse
Beijing's borders expand
Beijing finishes: Lighthouse

Other Player Actions:

Turn 230/750 (850 AD) [24-Jun-2008 18:34:58]
Nottingham begins: Trireme (6 turns)
Beijing begins: Library (23 turns)

After End Turn:
Canterbury's borders expand
Verlamion finishes: Library
A Hamlet was built near Camulodunum
Camulodunum grows to size 8

Other Player Actions:

Turn 231/750 (860 AD) [24-Jun-2008 18:38:56]
A Plantation was built near Camulodunum
Hastings begins: Granary (30 turns)

After End Turn:
London finishes: Market
Nottingham finishes: Trireme

Other Player Actions:
Attitude Change: Qin Shi Huang(China) towards Pericles(Greece), from 'Friendly' to 'Pleased'
Civics Change: Pericles(Greece) from 'Barbarism' to 'Bureaucracy'

Turn 232/750 (870 AD) [24-Jun-2008 18:41:38]
London begins: Lighthouse (5 turns)
Nottingham begins: Galley (6 turns)
A Winery was built near York
A Winery was built near Hastings
A Cottage was built near Nottingham

After End Turn:
Beijing grows to size 5

Other Player Actions:

Turn 233/750 (880 AD) [24-Jun-2008 18:45:00]
A Cottage was built near York
A Cottage was built near Camulodunum

After End Turn:
London grows to size 11
York grows to size 8
Canterbury finishes: Work Boat
Guangzhou's borders expand

Other Player Actions:

Turn 234/750 (890 AD) [24-Jun-2008 18:48:27]

After End Turn:
Whip anger has decreased in Shanghai
Shanghai's borders expand
Beijing grows to size 6

Other Player Actions:
Attitude Change: Qin Shi Huang(China) towards Pericles(Greece), from 'Pleased' to 'Friendly'

Turn 235/750 (900 AD) [24-Jun-2008 18:50:24]
A Farm was built near Shanghai
A Fishing Boats was built near Canterbury

After End Turn:

Other Player Actions:

Turn 236/750 (910 AD) [24-Jun-2008 18:52:37]

After End Turn:
London finishes: Lighthouse
Nottingham finishes: Galley
Verlamion grows to size 8

Other Player Actions:

Turn 237/750 (920 AD) [24-Jun-2008 18:53:53]
London begins: Harbor (6 turns)
Nottingham begins: Harbor (8 turns)

After End Turn:
Nottingham grows to size 10
A Hamlet was built near Guangzhou
Canterbury grows to size 4
Verlamion finishes: Barracks
Camulodunum grows to size 9
Shanghai grows to size 7
A Hamlet was built near Guangzhou

Other Player Actions:
Pericles(Greece) declares war on Brennus(Celtia)
Attitude Change: Qin Shi Huang(China) towards Pericles(Greece), from 'Friendly' to 'Pleased'
Attitude Change: Pericles(Greece) towards Brennus(Celtia), from 'Cautious' to 'Annoyed'
Attitude Change: Brennus(Celtia) towards Pericles(Greece), from 'Annoyed' to 'Furious'

Turn 238/750 (930 AD) [24-Jun-2008 18:56:53]
Verlamion begins: Lighthouse (12 turns)

After End Turn:
Whip anger has decreased in York
Tech learned: Civil Service
Beijing grows to size 7
Beijing finishes: Library

Other Player Actions:

Turn 239/750 (940 AD) [24-Jun-2008 18:58:38]
Research begun: Machinery (9 Turns)
Beijing begins: Harbor (7 turns)
 

Attachments

negyvenketto said:
After CS I selected Machinery. (Pericles also knows CS and researches Feudalism, Qin knows Machinery.)
What should be the next step? Pericles with Maces?
Dunno, could we possibly get machinery from QSH, either by "standard" trade or in a peace treaty? Peace treaty seems unlikely but we might try. I don't like researching techs the AI already knows.

:backstab: Pericles NOW seems like the best thing but depends on how long it'll take pericles to research feud. If he doesn't have lbows and his SOD in foreign soil he as good as invited us to liberate some of his cities ;)

Roster (by greyfox)
-- Mystyfly == UP on Friday
-- pholkhero == RIP
-- negyvenketto == just played
-- GreyFox
-- beserks01 == Grabbed us Wondercity Beijing!
-- pigswill == trying to fly, no time for Civ

I say greyfox should play some turns before my set comes, if he finds time. I'm still pretty busy.
 
Machinery is only 7 turns ... no point trading it. The good thing abt researching somethig AI knows is it cuts research cost. There is a plus to every minus. QSH has redded it out anyway.

Some specific rants on gameplay ... please bear with it ;)

- The reason I discouraged getting mediation from QSH is the WFYABTA limit. But it makes no difference whether we get it from Brennus or QSH. In fact, I think the peace with Bennus is not needed.

- Our Army are still rotting in Beijing. They could be redistributed ... especially since QSH has now gone and settled a city down south, giving him access to iron! :gripe: Why did we signed Open Borders with him??!!

- While it is good to be in OR, it makes no difference if most of our cities are non-hindu.

I got it. Here is what I am going to do:

- Revolt to HR + Bureaucracy
- Close border with QSH
- Kill QSH
- Position our troops for war with Greece (by the way, the log and the top 5 cities screen reveals that Pericles had thoughtfully built the Chicken wonder for us)

On the last point, Pericles is going to get Feudalism soon, and is currently stronger than us by the computer's way of counting military strength. So I would be cautious. Probably I would turn research off temporarily after machinery to get money for mass maces upgrades.

We are also getting a GP in this turnset. I would settled him in Beijing if he is Merchant or Spy. If artists, he is gonna to trigger a golden age (so revolt to CS+HR will wait to see what we get).
 
You are right, I was unaware that galley could carry a settler :(
I thought one of the reasons why we get alpha was extort a tech from Brennus. He is more backwards than us, Meditation was the only choice. It's a cheap tech now (around 1000AD) shouldn't cause WFYABTA by itself.
 
Sounds like a plan GreyFox :goodjob:

negyvenketto said:
I thought one of the reasons why we get alpha was extort a tech from Brennus. He is more backwards than us, Meditation was the only choice. It's a cheap tech now (around 1000AD) shouldn't cause WFYABTA by itself.
EVERY tech, regardless of cost, counts towards WFYABTA !!
 
Right, WFYABTA is a counter of number of techs traded, not the number of beakers. So it is more optimal to trade for high beaker techs.

Anyway, I fire all the citizens working on mines in Beijing and employ some specialists to hasten the baby-making process of great people. Also go 100% on machinery, and canceled the open borders.

AA04-AD0950-cancel-border.jpg

Then, the computer must give me a laugh with the outrageous suggestion of us returning Beijing with 1 turn to a GP born :rolleyes:

AA04-AD0960-return-beijing.jpg

I responded with a declaration of war.

And is rewarded with a Merchant.

AA04-AD0970-Merchant.jpg

Well, so much for golden age. The merchant was settled where he is borned, and we revolted to HR and Bureaucracy (2 turns of anarchy :eek:).

AA04-AD0970-civics.jpg

Well, anarchy is a time of disorder, encouraging violence. Result is the capture of Xian.

AA04-AD0980-Xian.jpg

Order is restored with machinery coming in ...

AA04-AD1000-machinery.jpg

Research is turned to 0% ... Say hello to maces ...

... and the election of a confused pope.

AA04-AD1020-apo-palace.jpg

End turn, we are looking at the single longbowman in the new Chinese capitol ... who somehow boast the promotion of cover :crazyeye: ... stupid AI.

AA04-AD1040-situation.jpg

Next player can choose to attack with forces there (have to wait one turn though, since two of them have just landed), or wait for the arrival of the brand new shiny mace who is 2 turns behind.

Some demographics (it is from 1020AD, not 1040AD, since I initially stopped then, but realized I only played 8 turns, and thus played 2 more).

AA04-AD1020-demographs.jpg

We should have enough gold to upgrade all swords to maces. So consider turning research back. Suggest go for engineering and start back-stabbing on Pericles once we have trebs. However, there is also the warrior that we have who has leadership promo (what irony, the only leader unit we have is also the weakest). So may need more gold if we want to upgrade him.

A little re-ordering of the roster:

Roster
-- GreyFox == just played
>> Mystyfly == UP
-- beserks01 == on deck
-- negyvenketto
-- pigswill == trying to fly, no time for Civ
-- pholkhero == RIP
 

Attachments

Played 15 turns

IHT
Adjust esp ratio -> 4:1 in favour of Pericles (we can use some city revolts)
Demand Brennus' 120g
Whip court @ Hastings, Granary @ Shanghai

(1) IBT
Our Galley gets sunk by the chinese

(1)
Raze Chengdu, losing a phant
Pericles is about to settle in our backyard
Civ4ScreenShot0020-1.jpg


(3)
Slave revolt.
Civ4ScreenShot0026.jpg


(4)
Start Moai in Verlamion

(5) IBT
Pericles wants Compass...
Civ4ScreenShot0028.jpg


... which he doesn't get as we're about to declare on him and don't need a peace treaty.

Also, Pericles captures Vienne and Brennus capitulates.

(6)
raze barb city (S on that island QSH's last city was)
Civ4ScreenShot0029.jpg


(9)
Machinery in > Paper
Civ4ScreenShot0030.jpg


(12) IBT
Pericles cancels this deal
Civ4ScreenShot0031.jpg


(13)
GS born in Beijing (awaiting orders)
Civ4ScreenShot0032-1.jpg


(15)
Meet 'n Greet Joao (confucian)
Civ4ScreenShot0033.jpg


---

I spread Hinduism to Verlamion and York.

I whipped often, we now have 2 medium stacks lacking siege mostly and 3 spies for revolts. BTW I found Sparta, home of the 'mids.

I didn't upgrade our medic spears to pikes and I think they should stay spears so they don't get funny ideas and defend their stack :rolleyes:

Do we want to chase liberalism? I think we can still get it, Joao looks strong and has only philo. If we research paper, trade for philo and bulb edu we should be fine. I don't want to use our GS for philo but that's up to the team, I'd have it build an academy in London (where we should build some more cottages as we're in buero)

Lastly, try to get a Great Prophet, I whipped a temple there and we should run a priest now as a shrine really would help.

View attachment AA04 AD-1190.CivBeyondSwordSave
 
Great turns. :clap: Couldn't have played any better.

Re the war, I am just a bit worried abt our defenses and navy. Most cities has only one archer defender, including Xian where a Greek phant looms nearby. Pericles has also a far greater navy than either of our previous adversaries, we certainly can't go by with only one galley and one trireme. At the very least, we need two more trireme in Beijing to protect the clams. (The fishes in London need no protection, since enemies vessels can't touch them).

I say we need at minimum get one more defender in Xian, Cantebury, Notingham, and Verhamion, plus one trireme in Beijing before declaration.

Re: Liberalism chase: we should have a chance if we bulb and trade smartly, like what Mysty suggested. I'm only worried abt the impending war dragging us down a bit.

--

Some SG administration:
- This SG is now officially the only SG I'm in that is still unpatched. What do players think abt patching it now?
- We are currently running an effective 4 player roster. While I find the speed comfortable, I am not sure if you guys finds it a bit too demanding or not. If you so, let it be known and we could probably try to entice/seduce/abduct someone to join.

Roster
-- GreyFox
-- Mystyfly == just played
>> beserks01 == UP
-- negyvenketto
-- pigswill == trying to fly, no time for Civ
-- pholkhero == RIP
 
Greyfox said:
Re the war, I am just a bit worried abt our defenses and navy. Most cities has only one archer defender, including Xian where a Greek phant looms nearby. Pericles has also a far greater navy than either of our previous adversaries, we certainly can't go by with only one galley and one trireme. At the very least, we need two more trireme in Beijing to protect the clams. (The fishes in London need no protection, since enemies vessels can't touch them).
I also found that we need more ships for protection. Thing is, our coastal cities are (apart from london) pretty hammerpoor so we need to whip them out. This gold/fish city could build some ships and the ex-china cities surely wouldn't mind being whipped hard... But I found it a waste to have london build ships as they get extra xp and with naval battles being so luckdependent (even more so as the land battles...) I prefer to be my land units high-xp.
I disagree, however, regarding city defences. With our stacks we can strike every border city pericles has and he'll be busy fighting our stack and only counterattack weakly. These units can be easily killed by our reinforcement.
And make sure you use those spies and inflict revolts. Why not use the EPs we have??
BTW, Beijing has been protected by 2 axes (i upgraded iirc) and moai-city whipped an archer (for overflow into moai) that is on the way to beijing (on goto i'm afraid :hide:). When he arrives, you can put those maces into one of our big stacks.

Some SG administration:
- This SG is now officially the only SG I'm in that is still unpatched. What do players think abt patching it now?
- We are currently running an effective 4 player roster. While I find the speed comfortable, I am not sure if you guys finds it a bit too demanding or not. If you so, let it be known and we could probably try to entice/seduce/abduct someone to join.
As you say, most games are now 3.17 so let's be no exception.
I think we really could use more players (up to 2 at least).
 
Re the war, I am just a bit worried abt our defenses and navy. ...

I say we need at minimum get one more defender in Xian, Cantebury, Notingham, and Verhamion, plus one trireme in Beijing before declaration.
I agree, if the counter only attack our stacks and not cities those troops can join to the invasion, if needed. But we should be prepared for the worst scenario.

Re: Liberalism chase: we should have a chance if we bulb and trade smartly, like what Mysty suggested. I'm only worried abt the impending war dragging us down a bit.
I feel going for Feud. would be better (vassalizing Pericles) followed by Guilds (knights, groceries).

Some SG administration:
- This SG is now officially the only SG I'm in that is still unpatched. What do players think abt patching it now?
- We are currently running an effective 4 player roster. While I find the speed comfortable, I am not sure if you guys finds it a bit too demanding or not. If you so, let it be known and we could probably try to entice/seduce/abduct someone to join.
-I just patched.
-It's my only running SG (1 more stalled), so the speed is fine for me, but won't mind having more players either.
 
negyvenketto said:
I feel going for Feud. would be better (vassalizing Pericles) followed by Guilds (knights, groceries).
I'd rather finish pericles completely as he's creative and his cities will have "motherland" :mad: forever. Also I don't see us finishing him in one go so we can take feudalism for peace. I'd rather get that free tech.
 
Okay, I have already posted in the registration thread. Any lurkers who want to join, please voice out!

I disagree with your assessment re defenders, Mysty. Xian is clearly vulnerable (our stack is not protecting it). Plus Pericles can easily land some troops in out backdoor. Horse archers could also easily bypass our attacking stacks. I am not suggesting all cities needing strong defenders, but only those near the borders. I prefer that they have ample defenders, which can be moved up as we capture cities.

Let's all patch to 3.17 then.

--
 
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