Mec AntiKythera
King
- Joined
- Sep 24, 2010
- Messages
- 980
What? He's not? Is that from the save?
Mansa is not talking because I agreed to stop trading with him. I believe it was in round 5, but whenever it was it was a hella long time ago and it's getting annoying now.
Mansa is Stalin's vassal. So I will be declaring war on both of them at the same time. I think I'll hit Mansa first and wipe him out so that Stalin is more likely to capitulate. How does that sound?
Mansa is not talking because I agreed to stop trading with him. I believe it was in round 5, but whenever it was it was a hella long time ago and it's getting annoying now.
Mansa is Stalin's vassal. So I will be declaring war on both of them at the same time. I think I'll hit Mansa first and wipe him out so that Stalin is more likely to capitulate. How does that sound?
Subscribed.
Why build the UN? It looks like Korea will easily take control of it, possibly with the ability to win a diplomatic victory. From the screenshot it looks like he has 77% of the vote, although that will fall as you quickly capture Shaka's decimated cities.
The vassal/tech-sharing mechanics make the Internet look like a good bet.
1.) Turn down your research slider and crank up the culture. Take the time to build some happiness buildings in your cities, including Hollywood, as you've teched MM (which, imo, was a mistake).
2.) This game is winnable. Personally, I'd give up any hopes of getting the internet, as Wang already has plastics. First of all, forget that city you just captured. Load your units back onto the transports, ferry them over to Wang's already legendary city and raze it without head to losses. While you're doing this, you need to research what are arguably the two best techs for launching an intercontinental invasion-- rocketry and fision. Two nukes will easy obliterate a stack of 60+ units more effectively than 30 panzers and 10 bombers will. So in case you missed it, let me restate it; what you should do, like right now, is to tech rocketry and fission, like right now, and build the MP, like right now. Once you've done this, proceed to build as many tactical nukes as you can (about 20 or so will suffice). Load them onto some submarines, and proceed to go on a nuke and raze spree on Wang's coastal cities. Not only will this cripple him, but it will probably cause a few of his vassals to renounce his protection.
3.) On second thought, you might not win this game. You shouldn't have built the U.N. Wang will almost assuredly control it, and seeing as how he's vassalized everyone else, he'll more than likely win a Diplomatic victory if it comes up for a vote.
If Wang is dedicated to Culture, does that mean he won't pursue Space? That could be a good thing. If you do enough damage to Wang to prevent a Cultural victory and cause him to lose his vassals then you are in a pretty strong position. Without looking at the save (can't) it seems he's your only real threat. Am I right about that? If Wang then has to start on a new VC you have bought a lot of time.
I still can't get over that 1909AD Military Advisor screen that shows you with 8 carriers and 2 fighters!If you're going to use flight (and I usually do), you should build blimps at physics, then upgrade them to fighters at Flight while building carriers. If you'd had fighter support on the first attack on Shaka it would have gone a lot better.