DNES2: War and Civilization

And I'll win, cause I have horses!! :D
 
Its been 15 days, the last update took 15 days...
 
This just means its a bigger and better update I hope :mischief:
 
:bump: Daft, can you confirm that you're alive?
 
Didn't want to post, cos i havent finished the update yet...

But yeah, im still alive, for now :)
 
Yeaaaaaahhhhhh!!! Updates still on! :D Any idea how much longer daft? :confused:
 
If it takes forever I will wait for you
For a thousand summers I will wait for you
 
ahh sorry this turned into a hiatus kinda thing...

Basically i can't put as much into this as i used to, but i dont want to kill it. A new style update will be up by the end of this week. It will probably suck lots, but it will be updated finally :(
 
*makes zombie noises*

Im kinda back to a nice way of updating (form my viewpoint), but things have been skipped and there isn’t much explanation. If anyone does want to continue this NES, its likely to get even smaller and less detailed in future.

Important notice: all army sizes have been roughly divided by 3 (I did this after deciding the outcome of battles). This is less number crunching for me, and it also makes individual losses/gains more meaningful. Its still hours of work to do all the war losses when so many nations are at war. So the military stuff could be abstracted even further.

…


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395-415 AD

These are violent and bloody times as the whole world is at war – four huge wars span the globe, each of which involve many different countries. Technology is driven forward by the need for better weapons and ships. Yet in a few places, there are still hopeful signs of a more enlightened age to come.

-World Events-​

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The war in the middle-east

The mass killing continued as it had done for decades.

After the halting of Bazilevs Karlyk’s ambitious campaign into the Oru mountains, the Orions had a clear advantage in numbers. Orion was also blessed with a great general known as Tahman, who was from an ethnic Oru family, but one fierce loyal to the Orion Empire.

On the other side, the Antalese Legionaries were growing in strength and experience, which bolstered the outnumbered Antalese armies. Their weapons and tactics became more refined.

The Knights of Mycenae continued to send help, though most of their forces became involved against the Librians and Theosists along the eastern borders of the Empire.

Under the leadership of Tahman, the Orion armies abandoned their previous defensive strategy, and went on several great campaigns into the core of the Antalese Empire. Great swathes of land were recaptured. Almost all of Bazilevs Karlyk’s recent gains against the Orions, achieved at such a high cost in Antalese lives, were now undone. The war in the Ak-Ibir desert also began to swing back in Orion’s favour. The great cities of Altyn-Sarai and Atil where both put under siege…

At this point, Karlyk died of ‘illness’ in Altyn-Sarai, most likely poisoned - either by his enemies at court, or by Orion agents. Tahman had thousands of small barges built, in order to cross the Altyn-Kule lakes and surround Altyn-Sarai on all sides.

While the capitol remained isolated, another succession crisis began – the younger Prince Aleksevs gained strong support from the Kristinyd traditionalists in Antalyak, while elder Prince Alexandyr pressed his claim in Agre. Eventually both sides agreed to a compromise –Aleksevs gained considerable freedom to rule his own vassal state based around the old Antalese heartlands, while Alexandyr became Bazilevs of the increasingly ill-named ‘Antalese’ Empire. Both brothers then focused on the Orions once again.

Meanwhile, the Knights of Mycenae dealt with a Librian incursion into the north, around the city of Gorondyr. They took the opportunity to end the freedoms of ‘Inner Libria’, and reorganised the area as one of their own tributary territories – all in the name of the Antalese Empire, of course.

The Sarukians declared a peace with the Antalese. But in the chaos, its not clear if the Antalese actually agreed to this or not. Certainly, nobody told the Knights of Mycenae. After finishing up in the north, the Knights headed south to attacked the city of ‘Hamadan’. The local Sarukian and Savarain forces were caught off guard. Already short on men and supplies, they were unable to hold the city.

It was the last straw for the city of Hamadan/Herakleia, which had now changed hands too many times for even the historians to keep track, and was already run down to almost nothing. The city was completely ruined and abandoned.

The Knights aided the Antalese in a pre-emptive invasion of mainland Byzar, after rumours that Byzar was going to join forces with Saruk. The city of Aydin was taken easily enough, but much of the Byzar leadership escaped to the island of Amil. The island of Sar fell into anarchy.

The Knights used these victories to gain more influence over the divided leadership of the Antalese Empire. The cultural revival in Tusca played into their hands, as Mycenean/Argosian cultural influences were strengthened across the east of the Empire. All this only helped to create a bigger rift with Antalyak in the west.

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At the same time, the Antalese navy was fighting against the Sarukian, Savarian and Byzar navies, while losing ports to the advancing Orion armies. The Orions also began building their own ships. The Antalese could not protect the Ak-Dynghez coast.

Then in 414 AD, general Tahman was killed at the height of his success, while leading a bold (but unsuccessful) assault on a collapsed section of Altyn-Sarai’s outer walls. The next day, Bazilevs Aleksevs II turned up outside the capitol with an army of Antalese Legionaries. The following battle was noteworthy for the bewildering array of weapons in use on both sides – swords, spears, pikes, bows, maces, flails, halberds, crossbows, repeating crossbows, ballistas, trebuchets, bombards, arquebuses, grenades, rockets and incendiary bombs…

Heartbroken as they were by the loss of Tahman, the Orion soldiers couldn’t stand up to the Antalese. The Orions were routed, many thousands being surrounded and captured on the north side of the city. A few days later, Prince Alexandyr and his forces also captured the small city of Talulak in the west.

Although its progress was halted for now, Orion’s borders were still greatly expanded…

Orion also had its own internal problems. At the same time as Tahman’s successes, a weak Emperor ascended to the throne – one who allowed rivalries and ambitions to grow among the aristocracy, while squandering more resources on his lavish lifestyle and those of his sycophants. Little effort was made to keep the Empire united behind the war with the Antalese. Work on the ‘great foundries’ was almost abandoned.

The skills of the local provincial governors held things together for a while. But the eventual result was the rise of the ‘Torai Empire’, formed by rogue Orion generals and aristocrats. The Torai dynasty made alliances with the Gyu rebels, helping them establish their own vassal kingdom (Gyutan), in return for tough Gyu warriors serving in the Torai army.

Big cracks were showing in both the Orion and Antalese empires. The endless war, and the lack of decisive leadership had damaged the unity of both sides.

*Gyutan appears
*Torai Empire appears – Orion Empire: -1 Heavy Infantry, -1 Light Infantry, -1 Light Cavalry
*Antal appears – Antalese Empire: -2 Heavy Infantry, -1 Heavy Cavalry, -1 Light Cavalry
War losses:
>Orion Empire: -3 Heavy Infantry, -2 Light Infantry, -1 Heavy Cavalry, -2 Light Cavalry
>Antalese Empire: -2 Heavy Infantry, -1 Heavy Cavalry, -2 Light Cavalry, -1 Galley, -1 Caravel
>Knights of Mycenae: -1 Heavy Infantry, -1 Light Infantry, -1 Heavy Cavalry, -1 Light Cavalry
>Antal: -1 Heavy Infantry, -1 Heavy Cavalry, -1 Light Cavalry
>Byzar: -2 Heavy Infantry
>Savaria: -1 Light Infantry, -1 Light Cavalry
>Saruk: -1 Light Infantry, -1 Light Cavalry, -1 Khima
>Talibria: -1 Light Infantry, -1 Light Cavalry


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The Pangari-Taej war

The armies of the Taej Empire attacked the southern Pangari-held areas one by one. The Pangari armies kept on the move, raiding and pillaging most of the time. The Pangari only stopped to fight for areas where they had most support and sympathy from the population – mainly in the old Ongan territories and the southern coasts.

Mysterious explosions and acts of sabotage disrupted the Pangari supply lines…

The gunpowder weapons of both sides were steadily becoming more and more lethal, although musket-type weapons were not yet widely used. The focus of both sides was in rocket and cannon-type artillery. The Taej heavy rockets were particularly deadly.

The Pangari kept superiority at sea. Steam-powered ‘sea castles’ guarded the docks, and travelled up river as far as the city of Bingol. The Taej’s Junks took to raiding the Pangari sea-lanes in south, and had some success.

On land, improved ‘Pangan Engines’ were designed, some fitted with cannons or battering rams for attacking enemy city walls. But most of the time, the pace of the war was too fast for these weapons to come into their own.

Most importantly, a steady stream of experienced Pangari and New Pangan soldiers arrived from the ‘american’ continent to help fight the war in asia. The Taej still had a large manpower advantage, but most of their soldiers were conscripts with little training.

Unfortunately, those Pangari soldiers left behind in the new world where not the most loyal. The most westerly part of Pangari’s colonial lands in the new world came under the rule of an ambitious general who hated the new republic. He spread anti-republican propaganda, made alliances with the native Tolmecahu peoples, and declared the ‘Empire of Kopeng’. This was a shock for the Pangari, as nobody was expecting a full-scale rebellion. But the rush of trade through the central straights continued unharmed, at least for now.

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Back in asia, Emperor Ding still kept a tight grip on his vassal states. Ugasan sent a strong force to aid the Taej, but the ‘Torai Empire’ (see above) took advantage of this, and attacked the area around Sarbaralyk. The Torai also stirred up the Gyu factions to attack south into Taej lands, and tried to spark rebellion in Toju.

The Torai only just managed to capture Sarbarylk, as Ugasan’s small home garrison fought surprisingly well. A strong Taej expedition put down rebellion in Toju and sent the Gyu back across the border. Of course, all this took troops away from the fight with the Pangari…

The Taej people were becoming more enraged by the Pangari. It was said that the leaders of the Pangari Republic had insulted Emperor Ding’s elderly mother. In Taej culture, there was hardly a greater insult than this. Both the people and the military begged for a massive invasion of the Pangari homelands. So Emperor Ding was forced to divert more forces away from the battlegrounds in the south…

The Pangari had been expecting this, and had laid various traps along the north-east border (including primitive kinds of minefield). But the main obstacles for the Taej were the strong city walls of Panga and Girsa, which had been rebuilt to better withstand cannon fire, and were manned by large garrisons of fanatical troops.

These sieges were getting nowhere fast, and the Pangari were continuing to attack into the south of Taej Empire. The Taej were forced to call off the sieges, though they got some revenge by raiding and pillaging as much as they could, which damaged the morale of the Pangari people.

The Tosunga people of the far south became isolated from the Taej Empire. They collaborated with the Pangari to some extent, though they haven’t joined forces with them.

The Taej took harsh measures against the Ongan peoples still under their rule. Any sign of sympathy for Pangari was severely punished. The Ongans joined the list of other minorities being stripped of their special freedoms.

By this stage, Quipeng was completely torn between the supporters of the Taej (mainly in the east) and the supporters of the Pangari (mainly along the west coast). The coastal city of Arava, Quipeng’s capitol, fell into Pangari hands. The remains of Quipeng still loyal to the Taej were then fully annexed into the empire. Emperor Ding promised this was a temporary measure…

By 415 AD, both sides had made gains and losses. Pangari’s level of manpower was becoming dangerously low, but things were looking far from decided. The scale of the fighting, and the tradition of innovation on both sides, was pushing weapons technology forward faster here than anywhere else in the world.

*Quipeng is no more - Taej Empire: +1 Heavy Infantry, +1 Heavy Cavalry
*Arava is captured - Pangari Republic: +2 Galleys
*Empire of Kopeng appears – Pangari Republic: -1 Heavy Infantry, -1 Light Infantry, -1 Caravel
War losses:
>Taej Empire: -4 Heavy Infantry, -3 Light Infantry, -2 Heavy Cavalry, -2 Light Cavalry, -1 Caravel
>Pangari Republic: -4 Heavy Infantry, -2 Light Infantry, -2 Light Cavalry, -1 Caravel
>Ugasan: -2 Heavy Infantry, -1 Heavy Cavalry, -1 Light Cavalry
>Yutan: -1 Heavy Infantry, -1 Galley
>Gyutan: -1 Light Cavalry
>Torai Empire: -1 Heavy Infantry, -1 Light Cavalry


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The western war

Ormash made a deal with the emerging Shimazu kingdom, and pulled its troops out of former-Koyonese territory. Videssian and Shimazu troops moved in to occupy the land, but still faced resistance from local warlords.

The Videssian generals aided the Shimazu, and received much gratitude for it. But the Videssian generals held on to some of the land they captured, which created a little tension. The Shimazu leadership still laid claim to all the former Oda and Koyonese territory.

Chaotic sea battles took place off the coast of Chamka. Ormash’s efforts to bring supplies and support to the Chamka rebels were generally intercepted and fought off, though it is rumoured that the former royal treasury and members of the former aristocracy were taken to safety by Ormash’s ships.

Videssian and Hojo forces defeated the last serious resistance from the Chamka rebels, though guerrilla-style attacks were increasing, especially in the more remote areas.

Meanwhile, Ormash gathered a larger fleet and sent it straight up the Chamka/Ryakhi sea, heading for Videssos’s important trading city of Ranpor. This took the ‘Holy Alliance’ by surprise. The combined fleet of Videssos and Ryakhi chased after the Ormash.

Ormash’s fleet unloaded a strong army at Ranpor and immediately assaulted the city, using cannons fired from both land and sea to breach the city walls. The gods of war seemed to favour the Ormash for their boldness. The Videssian garrison went into panic, and Ranpor was quickly sacked.

The Videssian/Ryakhi fleet then arrived, and defeated the Ormash navy in a close-fought battle. Ormash’s ships were outmanoeuvred and unable to use their firepower advantage to full effect. Trapped at the end of the Chamka/Ryakhi sea, few of Ormash’s ships were able to escape to safety.

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But Ormash’s troops in Ranpor had already planned for a long march into Videssian territory without supply, living off the land as they went. They boldly marched east, sacked the city of Khilaz, and then laid siege to Nalan.

Videssos had a strong army defending its homelands, but was distracted by another threat – a would-be usurper had suddenly marched on the capitol, backed by some of Ryzovy’s aristocracy and people from various religious/cultural minorities. The rebellion was eventually defeated with help from Ryzovyan loyalists, who were eager to show their continued support for the Autokrator.

Taking advantage of the chaos, the Nakuri tribes launched their own rebellion in the far north, which was still going strong by 415 AD.

But the luck of Ormash’s expedition ran out. Their force had taken a steady rate of attrition from several sieges and city assaults. They were defeated by superior Videssian/Ryzovy forces in a close-fought battle outside the walls of Nalan. The survivors fled south in a desperate attempt to incite a rebellion among the Tarkan peoples.

The Tarkan leadership still had some grievances against Tian, but part of their steppe culture was having respect for the stronger tribes. As it turned out, above all else, the Tarkans had great respect for Tianese as masters of the steppe. The Ormash couldn’t incite a rebellion from religious differences or any other angle.

So it was that Ormash’s heroic expedition fought to the death against combined Videssian, Ryzovyan, Tarkan and Tianese forces. Or at least, that’s how it was portrayed back in Ormash. In reality, they fought with the bravery of desperate men far from home. Many were actually taken prisoner. Ormash turned the sacrifice of the expedition into a myth, used to inspire similar acts of ‘bravery’.

The expedition had also plundered one of Videssos’s main grain-producing areas, causing frequent ‘grain riots’ in Videssos for a few years afterwards. The confidence of the Videssian people took a blow.

All this was a sideshow compared to the real fighting in and around Jara…

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Tian closed the gap on Ormash’s troops in Jara. Spearheaded by the ‘Ranger’ infantry, and backed up by improved rocket artillery (similar to the Taej, but more mobile), the Tianese pushed right up to the Garudan border. There were many fierce battles along the way. Kymash’s forces suffered particularly badly, and didn’t play much of a role from then on. But the best of the old Ranger infantry had also been killed off by this stage, and the reputation of the Rangers began to slide.

As Tian captured more of Jara’s territory, the Tianese made a point of distributing food to the lands they occupied. Since most of their own food had gone to support the Ormash and Jaran soldiers, this gift was warmly appreciated. But Jaran loyalties remained divided.

The Tianese began to dig in. All the Tianese generals were expecting the Ormash to throw everything at breaking out.

Then Garuda suddenly entered the war on Ormash’s side. This surprised and angered the Tianese greatly. It is rumoured that the Garudans were promised large amounts of territory. Ormash was able to send a steady trickle of supplies and reinforcements through Gardua’s territory. Combined with supplies from Jara itself, it was just enough to avert disaster…

The Garudan fleet and the survivng Ormash ships focused on defending the west coast. They also brought small bands of Orhadist fanatics across from south america – volunteers from as far away as Chimuko territory. They were small in number, but their enthusiasm affected the whole Ormash army.

Meanwhile, the Tianese tried a quick assault on the city of Khanapor. A huge explosion rocked the city’s harbour, destroying ships and killing many bystanders. Whatever actually happened, the Tianese were able to take advantage of the confusion to finally overwhelm the city’s defences.

The Garudan army arrived too late to help out. The inexperienced Garduans were stuck south of Khanapor for the next few years; every attempt to cross the river was defeated, but they were at least a constant thorn in Tian’s side.

It became a war of manoeuvre and counter-manoeuvre…

Tianese and Ryakhi forces moved inland, battling their way through the mountains towards Naman. But because of the Garudans on their flank, they lacked enough force to take the city itself.

Ormash’s forces sallied out from Kaiep and made a surprise attack to retake Jaipav, the former Jaran capitol. This greatly raised morale among Ormash’s supporters in Jara. But the gain was short lived. Tianese general Aman arrived with the best of Tian’s cavalry, and routed the Ormash in the open plains around the city. Jaipav was all but destroyed in the process. Aman then tried his luck by attacking Kaiep, but had no better luck, and took heavy losses in the mountain passes east of the city.

The death toll was climbing higher than ever before. Tian seemed to be making progress, but there was a supply problem for them too, due to the long distances, rough terrain, and scattered guerrilla attacks. Tian’s forces, although huge in number overall, were spread a little too thin to deal a knock-out blow…

The Tianese also launched raids into northern Ormash, causing some damage and panic. As well as the raids, a huge cavalry force was gathered to attack the gem-mining area south of Mantu. But the jungle and mountain terrain wasn’t suited to a fast cavalry attack. Many men and horses were lost to disease and accidents.

Ormash didn’t take the bait. The garrison forces held out from within their strong fortifications (many of which were set back away from the border, and came as something of a surprise to the Tianese).

On the technology front, Ormash’s ‘Vodasha’ cannons couldn’t be matched by any siege weapon of the ‘Holy Alliance’, though Tian’s mobile rocket-firing weapons were just as deadly on the open battlefield, and probably more terrifying.

Rebellion losses:
>Videssian Empire: -2 Heavy Infantry, -1 Light Infantry, -1 Heavy Cavalry, -1 Light Cavalry
>Ryzovy: -1 Heavy Infantry, -1 Light Infantry, -1 Light Cavalry
War losses:
>Shimazu: -1 Heavy Infantry, -1 Light Infantry
>Hojo: -1 Heavy Infantry, -1 Light Infantry
>Ryzovy: -1 Light Cavalry
>Videssian Empire: -1 Heavy Infantry, -2 Light Infantry, -1 Heavy Cavalry, -2 Light Cavalry, -1 Galley, -2 Caravel
>Ryakhi: -1 Heavy Infantry, -2 Light Cavalry, -1 Galley
>Tian: -4 Heavy Infantry, -3 Light Infantry, -2 Heavy Cavalry, -4 Light Cavalry
>Ormash: -4 Heavy Infantry, -2 Heavy Cavalry, -2 Light Cavalry, -1 Support, -2 Galley, -2 Caravel
>Jara: -2 Heavy Infantry, -1 Light Cavalry
>Garuda: -2 Heavy Infantry, -1 Heavy Cavalry, -1 Light Cavalry
>Kymash: -2 Heavy Infantry, -2 Light Infantry, -1 Heavy Cavalry, -1 Light Cavalry
 
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The eastern war

As the Holy Rovien Empire declared war on Umidia and Catalia, the east could now boast the most far-flung war in history. The fighting stretched across half the world.

Whether the Holy Emperor was acting out of opportunism or Aeonist zeal is a matter for debate. What is for sure is that it came at a bad time for Umidia, which was throwing its resources into the ocean war against the Thuleans…

By 400 AD, Umidia had constructed the biggest warships yet seen – the ‘War Galleons’ carried a comparatively huge number of guns, and had room for hundreds of soldiers. At the same time, the Thulean ships were actually getting smaller, as they leaned towards speed and mobility.

The battle for Ember dragged on, as neither side could control the surrounding seas.

The Umidians decided to abandon the Kemperof islands; Thulean forces eventually reclaimed them. The Mahutan islanders now felt a lot more secure.

A powerful Thulean fleet moved at random through Umidia’s southern sea lanes, occasionally attacking any vulnerable Umidian colonies it came across. The exploits of the sailors and ‘Sea Dragon’ infantry were exaggerated into inspiring stories, which were printed and spread across the Thulean League.

Although trade suffered badly, the defences of Umidia’s southern colonies were strengthened by a series of gifted leaders. The Umidians finally brought Ohukal under control as a vassal state, and began attacking the troublesome Yihamco islands.

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Meanwhile, Umidia focused its efforts on gathering a huge new fleet at the straights of Oriant – with most of its mediterranean galleys, caravels and the new War Galleons – and sailed north for the city of Ys, stopping to invade the island of Lesser Yars along the way. The Thuleans soon knew the Umidians were coming, but couldn’t gather enough sea power to match them. They sent what ships they had available.

In the battle of the Canyels sea, the heavy Umidian ships shrugged off a determined attack by the Thuleans. Thousands of Umidian troops then began an amphibious assault on the walls of Ys, with support from the heavy cannon fire of the fleet.

Of course, the Thuleans had gathered their own soldiers to defend the coast. The ‘Blue Coats’ stirred up the people into an anti-Umidian frenzy. Many civilian volunteers joined the city garrison.

The ancient city of Ys went up in flames, but it held out under the onslaught. There was fierce fighting along the shores and the city walls. But it soon became clear that this was more of a raid than a serious invasion attempt. The Umidians were probably trying to stir things up among the Yssian dissidents, but the Thuleans had created a wave of patriotism that was too strong. Any attempt at betrayal came to nothing.

Fierce storms then battered the coast, wrecking many of Umidia’s galleys. All the while, a growing number of Thuelan ships were attacking from all sides. This dashed any plans the Umidians may have had for sailing further into Thulean waters. The Umidians retreated south, and concentrated on invading the Yars islands.

The HRE armies entered the fray at this point. It wasn’t a complete surprise, though the Umidians had thought that tensions with the Thuleans would keep the HRE within its own borders.

Unlike the half-hearted probe into Catalia that took place during Laurent II’s reign, this was serious. Almost all of the HRE’s soldiers were involved. They were backed up by masses of peasant conscripts, who were enthusiastic if nothing else.

Within weeks, the Umidians were struggling to hold the city of Lisht. Masses of HRE infantry eventually overran the city, while other large armies were ploughing deep into Catalia.

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The Umidian/Catalian forces fought a steady withdrawal, inflicting some painful losses on the HRE – especially among the peasant conscripts - until the battle of Valade took place. Here the HRE was able to make the most of its numbers, and also benefited from a great deal of luck. Valade was a crushing victory for the HRE. Most of Catalia was soon being divided up by the Gallic Knights and other HRE-aligned factions.

Oriant was now Umidia’s last remaining stronghold on mainland europe. Umidia fought hard to keep it. A steady stream of reinforcements was sent across the straights from the Umidian homeland. The HRE’s forces were pushed back from Oriant several times.

The HRE’s supply situation deteriorated rapidly. Despite their best efforts, they lacked the infrastructure to keep their armies supplied and in good shape.

Meanwhile, the defeat of Almoth (see below) sent many Almothian refugees feeling into the arms of the Umidians. An elite core of battle-hardened Almothian warriors was added to the Umidian army.

The HRE was counting on reinforcements from Germanica, but the Germanican Emperor had other ideas. Germanica sent its official blessing for the war, but its army was already worn down from constant fighting. Instead, help arrived from Seculia, Germanica’s vassal. This was a small but determined army, which made a good name for itself in Catalia.

The HRE’s fleet on the ocean coast didn’t amount to much, but the empire also had a large collection of galleys stationed in the mediterranean (technically, the HRE still owed Germanica a large number of these ships). To begin with, the HRE’s navy had a clear run to attack the island of Tano, though the stubborn Umidian garrison held out long enough for Umidian reinforcements to arrive.

In a sea battle off the coast of Tano, the inexperienced HRE navy fared badly against a smaller Umidian fleet. A few heavy galleons proved a match for many of the opposing galleys. The HRE had a few basic cannons by this time, but nothing to match the Umidian artillery.

Tano remained in Umidian hands. The HRE lost a lot of ships. The Umidians even began to raid the coast off Sharlerde and the island of Aragan.

Half a world away, there was chaotic fighting in the Yihamco islands. This part of the world was flooded with pirates and privateers. Some were independent, but most were loosely aligned with the Thulean League, HRE, Umidia, and even Kopeng/Pangari and Saruk. Some were aligned with several sides. There were also many native tribes on each side. Things were enflamed by the amount of wealth passing through the area – Thulean, HRE, Umidian and Sarukian trade with east asia and south america.

A diplomatic/bribery effort by Umidia divided the loyalty of the Yihamco islands. The Thulean vassal state of Yihamcoross was already unstable, and it now collapsed into anarchy. The islands were divided up into Umidian, HRE, Thulean and independent areas of control.

News of the HRE’s attack eventually reached the eastern Umidian forces. The HRE’s colony at Saint Avrile was now in the firing line. The HRE held on to Saint Avrile, but only just.

The Chimuko Empire also became involved. Chimuko lost control of some of its island territories under the strain of pirate attacks (possibly funded by some other country).

*Almothian reinforcements – Umidia: +2 Heavy Infantry
*Yihamcoross is no more – Thulean League: +1 Ys Sloop
*Catalia is no more – Umidia: +1 Heavy Infantry, +2 Galley, +1 Caravel,
War losses:
>Umidia: -2 Heavy Infantry, -3 Light Infantry, -1 Heavy Cavalry, -2 Light Cavalry, -4 Galley, -2 Caravel, -2 Galleon, -1 War Galleon
>Thulean League: -3 Heavy Infantry, -2 Light Infantry, -1 Light Cavalry, -3 Galley, -1 Ys Sloop, -2 Ship of the Line
>Holy Rovien Empire: -4 Heavy Infantry, -4 Light Infantry, -2 Heavy Cavalry, -2 Light Cavalry, -5 Galley
>Seculia: -1 Heavy Infantry, -1 Heavy Cavalry
>Chimuko: -1 Heavy Infantry, -1 Galley


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Other wars

Germanica finally re-conquered Somerfyld. It had taken more than half a century of fighting. Many Almothians fled to Umidia. Some Almothians were still holding out in highlands east of Somerfyld, others at Almos on the Tuscan/Germanican border. But Almoth was no longer a country, and these resistors posed little threat to the outside.

Many thousands of Almothians were executed for refusing to convert back to orthodox Aeonism. Many were not particularly religious, but they still refused to play out this act of submission to Germanica. Their devotion to the Almothian cause had virtually taken the place of religion, and they were willing to die for it.
Empire of Germanica: -1 Heavy Infantry, -1 Light Cavalry, +1 Galley

Karinthia (Germanica’s vassal) made a deal with the Knights of Mycenae to divide up the lands around Tacimos. The local warlords were defeated without too much trouble. The last remnants of old Cyrasian power were destroyed.
Karinthia: -1 Light Infantry

Karinthia also fought against Talibria together with the KoM. The Talibrians had internal problems and didn’t put too much effort into fighting back. Karinthia ensured the return of Germanica’s land east of Konig.
Karinthia: -1 Light Cavalry
Talibria: -1 Light Infantry, -1 Light Cavalry


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The Tavuri tribes began moving into Norgar territory. The coastal city of Hundar was sacked, though Norgar’s control of the northern sea-lane wasn’t threatened
Norgar: -1 Heavy Infantry

Pictish fanatics continued to cause problems for the Thuleans.

The Thuleans made modest gains of land against the Scota and Kinlanders (who were still fighting each other too).

Alganwi and Hanawauk made a peace treaty. Both sides had begun suffering from dissent and rebellion.

Tongu fought its way deeper into the old lands of Kenbu, only for the conquering army to rebel and declare the independent kingdom of Zantlwan.
Tongu: -1 Light Infantry
*Zantlwan emerges – Tongu: -1 Heavy Infantry, -2 Light Infantry


In central africa, several tribes came together to form a powerful alliance. The ‘Segu’ began skirmishing with Umidia’s border guards.
Umidia: -1 Light Cavalry

Tamlki kept expanding its borders, slowly.

The Sulchan League used bribery to capture more of the southern coast from the Kenbuan warlords.

In south america, both the Zocon alliance and Chimuko made modest gains of territory from nomadic tribes.

It was rumoured that Umidia has explored and settled many new lands south of Ohukal.

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Trade

Tian benefited as a middle-man between Orion and the Antalese. Ormash did the same with Taej and Pangari to some extent.

The Thuleans strengthened their trade routes to Germanica, Videssos (via Norgar), north america and the Pangari homeland (via Mahutan and the Kopeng straights).

The Pangari have not accepted the Kopeng rebellion, but neither side has stopped the flow of trade.

The HRE didn’t do so well. The HRE’s ocean navy couldn’t properly defend the new trade routes against the Umidians. The Thuleans took up the job, which naturally ate into HRE’s profits.

Trade across the mediterranean sea dropped sharply, thanks to all the wars that surrounded it.

Religion

After the great age of religious expansion starting in 300 BC, things had been pretty quiet over the past century. The main areas of religious influence seemed more or less settled. European Thaoism and Oruism had lost out, but neither looked like going extinct any time soon. Ultimism, Aeonism, Phosism and Lavinquism reached a kind of balance in europe.

The Aeonists didn’t exactly persecute the Theosists in Catalia, at least not yet.

The american continents were still seeing the biggest changes. Ultimism continued to spread from the north west, Orhadism from the south east.

The Plague:
Variations of the plague still claimed lives in asia and europe, though there was nothing like the great outbreaks of the past.


- Civilisation Events -

20senator.gif

Garuda
The Garudan people were not exactly strong supporters of Ormash, but their leaders portrayed Tian into the greater villain, and won support for the war.

The Garudans were beginning to see themselves as the true inheritors of Rayam. Confidence was high, despite the lack of any real success against Tian and its allies.

It was rumoured that Garudan ships travelled far to the north of Hocatelco and found many new lands there.

Tusca
The government put a vast amount of funds into building proper sewer systems for every city. Apart from Pangari, there was nothing quite like it anywhere else in the world.

While the level of disease declined, a side effect was to put funds into the hands of engineers, surveyors and scientists. And so another revival of Mycenean/Argosian culture began. The Tuscans travelled to Argos and Mycenae to sell their ideas, gaining wealth and influence for their own country.

Tusca leapt ahead of the rest of europe in terms of science and philosophy. It was a time of peace and confidence, even though trade profits were running low.

Germanica
By 400 AD, Germanica already had a long tradition of literature and printing. As the Almothian war drew to a close, a book was written by Gotheim von Buelow (a former captain in the army) detailing some of the tactics developed by the Germanicans. In contrast to asian and middle-eastern books on war, von Buelow’s book focused much more on psychology. As von Buelow puts it, ‘half the battle is in the mind of the soldier’.

The book gained popularity for its more abstract ideas and began to circulate abroad, spreading Germanica’s influence with it.

Kopeng
A small trading post known as Kabu was founded by the Pangari on an island at the western mouth of the Hocatelco straights. In just over a decade, it grew into a major city, and continued to flourish under Kopeng’s rule.

The city was home to an unusual mix of cultures. Europeans, africans, asians and native american peoples all lived or traded here. The whole area around the straights was becoming a melting-pot of different cultures. There was nothing quite like it anywhere else in the world.

The diversity had its benefits and its drawbacks. There was enthusiasm and innovation, but things could also explode into violence at any time. Perhaps for this reason, the leaders of Kopeng made their capitol at Bahanku, an old and peaceful Hocatelcan city.

Pangari
The development of Steam power reached new levels. In addition to the ‘Pangan Engines’ and ‘Sea Castles’, experiments were carried out with wheeled engines running on fixed tracks.

Due to the demands of war, there was little encouragement for any philosophy or science that wouldn’t help the Pangari military. Some Pangari scholars became so frustrated that they left for New Panga. But progress was still being made at home.

Some of the republic’s leaders began suggesting peace negotiations with the Taej. Otherwise, the people were still behind the war, although not as confident and fanatical as they once were.

Saruk
Saruk’s cartographers continued their voyages to map the world beyond africa. Mainly they headed to the east-ocean islands and to the Yutanese islands.

Old books and texts from all over Saruk were brought into the capitol’s libraries, where all the knowledge was copied and reorganised. The Sarukians now claimed that their scholars were the first to use geometry, algebra and ‘Kufah's Absolute’ (Pythagorean theorem), though many in asia and the middle-east would argue with this.

Nonetheless, there was a rebirth of Sarukian literature. Most of the old texts were either focused on religion or war, but the new (printed) books covered many different topics, from mathematics to cartography and history. Saruk’s level of knowledge and learning reached new heights.

At the same time, there was a risk of civil war. The Sarukians called it the ‘Khzare al-Turqi’, or ‘The Torrent of Changes’. The revered Kalhipan Jarek died at the age of 70, followed quickly by his only son, Prince Fasru, who died in suspicious circumstances. The last possible heir to the throne was too unpopular for the people to accept his rule.

But civil war was not to be, as the Cyavarian dynasty won support for the throne. They were a family with ties to both the Savarian royal line and the old al'Jiazian dynasty of Saruk. The crowning of Kalhipan Zypher took place in 400 AD.

The new Kalhipan promised peace, and invested in improving the country’s farmland, while trying to encourage population growth. This had an impact, but the desired peace and prosperity was not exactly achieved. There seemed no sign of negotiation with the Antalese or the Knights of Mycenae, who had by now attacked and destroyed the city of Hamadan. Saruk was forced to keep soldiers and ships in the north, fighting alongside the Savarians.

Tian
Support for the war in the west remained high. New volunteers were recruited from the Tarkan and Ryakhi people, and even the Jarans themselves.

It was rumoured that the richer tier of Tian’s society contributed some of their wealth to support the war, in exchange for ownership of new lands in the west, once the war is won. The Jaran people would not be happy if this proved to be true.

The Great Hall of the Khans continued to inspire the Tianese people, and also helped keep the Tarkans and the other steppe peoples on the same side.

Antalese Empire
At this time, there was no other empire that had such a rich and varied culture as the Antalese, yet the Kristinyd dynasty never had much chance to build on it. Over the past century and a half, the Antalese Empire had been at war almost continually, with enemies reaching into the heart of the empire on several occasions.

Among many of the upper classes, there was a feeling of frustration - a sense that great things could be achieved, if only there was an end to the fighting. But at the same time, very few people wished to see Orions win the war and claim large areas of land.

- NPC Diplo –​

To Pangari
From Kopeng

We propose a formal peace treaty, guaranteeing our mutual borders.

To Thulean League
From Kopeng

We propose a formal peace treaty and trade guarantees.

To Pangari
From Tolmecahu

We propose a defensive alliance
 
- Notes –
@jalapeno_dude, Ormash's spending point was banked, im not sure if you wanted to do anything with it.

@Kentharu, I didn’t start your project, because im only using ‘wonders’ in the style of Civ, IE it has to be something ‘buildable’, or at least based around some kind of physical thing. Instead, I took it that your people were focusing on naval tech.

Map+stats are subject to random changes!

- Stats -
here

- Map –
attached...

That is all. Thankyou.
 

Attachments

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Awesome! Well worth the wait.

To Pangari
From Kopeng
We propose a formal peace treaty, guaranteeing our mutual borders.

To Pangari
From Tolmecahu
We propose a defensive alliance
To: Kopeng
Though we are not pleased with your rebellion, we do not wish to fight our bretheren. We will agree to these borders.

To: Tolmecahu
We will give this some thought...
 
amazing update as always. It was a very plesent surprise to see that it was here at long last!

Ormash made a deal with the emerging Shimazu kingdom, and pulled its troops out of former-Koyonese territory.

Does this mean Shimazu is out of the war now? Or was this deal something else?
 
Great update!

A few gripes: Ranpor, Khilaz, and maybe Angor and Soli should no longer exist on the map. They were sacked with extreme prejudice. :p

@Warman: they're out of the war--and if you want them to stay out, I'd suggest withdrawing troops from the lands they've claimed.

@KrimzonStriker: I'm open to peace offers of one sort or another. PM me.
 
Great update!

A few gripes: Ranpor, Khilaz, and maybe Angor and Soli should no longer exist on the map. They were sacked with extreme prejudice. :p.


Ranpor and Khilaz went down in size if you noticed.
 
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