Middle East
Something stirred in the Antalese Empire. A generation of brilliant leaders emerged in science, military and politics.
After being neglected for many years, the Antalese tradition of science and philosophy was revived. High Academies were established in many cities, at great expense, with the ambitious aim of creating a whole new class of educated citizens. Many new roads and public buildings were constructed. New towns sprung up.
Confidence was high. A sense of unity returned to the empire.
The military received no less attention. Recruiting and rearming continued.
Academies of Alchemistry had been set up during the Orion war. Antalese chemists continued to make progress in many areas, rivalling the achievements of the Tuscans.
Steam engines were already widespread and used for pumping water. But attempts to produce steam carts ended in failure. How the Pangari managed to build their Pangan Engines remained a mystery. Some wondered if the stories from the Pangari-Taej war were actually true.
The last remaining sections of the ancient Great Wall (dating back to Aahnad times) were abandoned and fell into ruins. Gunpowder was an issue, but in any case the wall no longer matched the borders of the Empire.
To finally honour the promises of Basilevs Karlyk, work began on the Grand Canals. This was a huge project to link up the great lakes at the centre of the empire and connect them to the Ak-Dynghez sea. But progress was slow. This was a sideshow for now; the Empires attention was focused in other directions. And a vast amount of manpower and organisation was needed for this task. Foreign engineers from Tusca and as far away as Pangari found their way onto the project.
Nonetheless, news of the project grabbed the imagination of the people. It all added up to make this a good time for Antalese culture and influence.
(Antalese Empire: +1 Culture)
Border skirmishes were fought with the Acrians along the Herakleia peninsular. Tensions remained. The Acrians rebuilt Hamadan, while a little to the west the Antalese prepared to dig another grand canal to link the Mediterranean the Ak-Dynghez seas.
A messy campaign in the Ak-Ibir desert subdued the local tribes for a while. These were elite desert raiders who had switched sides many times in the Antalese-Orion war. Some were bribed to join the Antalese army.
(Antalese Empire: +1 Light Cavalry)
Others didnt take kindly to Antalese veterans being granted control of oases and the only arable scraps of land. Hostile tribes refused to stay down. By 435 AD they had rebelled again and retaken Urluk Sarai, probably with support from Orion.
(Antalese Empire: -1 Heavy Cavalry)
Meanwhile, Antal remained a separate vassal state. An idea of an incestuous marriage between Bazilevs Alexandyrs son and Prince Aleksevs daughter was rejected. Though such things were not unheard of in the past
Tensions rose after Antal conducted separate negotiations with Tian, still seen as the traditional enemy of the Empire. Antal gained parts of old Karthian territory in return for defeating the local rebels. It was also rumoured that large sums of money changed hands.
(Antal: -1 Light Cavalry)
But Antal couldnt strengthen itself enough to hold off the influence of Altyn Sarai. The old guard of the Kristynd faction passed away. Antals aristocrats were more and more in favour of reunification. They undermined Antals leadership from within.
Then in 434 AD, Bazilevs Alexandyr died of a mysterious fever. Prince Aleksevs of Antal would have become Bazilevs, if he himself hadnt died a few weeks earlier. Bazilevs Stepan I ascended to the throne, while his cousin Princess Irina led a regency in Antal. One way or another, it seemed reunification wasnt far away.
The Orion Empire was outshined by the Antalese at this time. But stability and prosperity began to return here also. The defeat of the Torai (see South Asia) was a welcome event.
The newly-conquered coastal province of Sarbaralyk saw much investment by the Orions. Its Ak-Dynghez ports were built into major trade centres, trading with the Antalese, Taej, Acrians and Pangari.
The Great Foundries of Oro finally saw some more investment, and things came closer to reaching the original vision. Orions level of metallurgy was still unsurpassed in many areas.
Africa
Umidia was still gripped by instability and civil unrest, but the ruling dynasty held on to power. Out of necessity, there was a reconciliation between the King and the trading guilds, but not before a purge of many collaborators. There was also an Acrian-sponsored truce with the hated Segu.
(Umidia: -1 Heavy Infantry, -1 Light Infantry)
Whether Ismail intended it or not, Umidia came further under Acrian influence. In many ways it was the Acrians who were holding Umidia together.
The Kaliate of Acre was still only a few years old. This was a time of consolidation. Ismail was still in charge and relatively young.
As a more liberal follower of the Ibya dal Eos (the written collection of the teachings of Murabi.), Ismail not only encouraged greater distribution of wealth but also stressed equality for all Theosists. This, together with the defence of Theosim, was taken as the justification of Acres involvement in the great northern war. Not that justification was really needed. At this point, regardless of good or bad news from Europe, the vast majority of people seemed enthusiastic for Ismails continued rule.
A special point was made of promoting the rebuilt Hamadan as a sacred city of Theosim, due to the number of Theosist lives expended on capturing it and recapturing it. But the city had far less practical value, especially as the Antalese prepared to build their great canal a little to the west (see Middle East).
Provinces and governors were nothing new. But ideas of elections and representation of the people began to filter into the Kaliate.
Acres attempt to secure north-west africa was not so successful. Due to a mixture of cultures and faiths, a single vassal state could not be created. The Theosist chiefdom of Najif was annexed easy enough, but Beer Sheva stubbornly resisted all Acrian influence. As did the Thaoist stronghold of Tergamon, which recruited Tuscan and Antalese mercenaries and tied down a chunk of the Acrian army.
(Kaliate of Acre: -1 Light Infantry, -1 Light Cavalry)
All this was in spite of Acres good treatment of non-Theosists, as ordered by Ismail.
Road building and settlement slowly spread across the vast African wilderness. Acrian explorers moved into the harsh desert north of Tamlki, converted the native tribesmen, discovered gold and founded a mining outpost there.
Tamlki was now almost completely surrounded by Acrian territory. Tamlkis attitude to Acre remained a mix of goodwill and paranoia. Rumours of conspiracies on both sides did not go away.
Tarrist pirates attacked the south coasts of Acre from their bases in the straights of Zantlwan, using simple but effective boats (something similar to longboats of northern europe). Combined with the Yutanese pirates and occasional Thulean raids, it was a tough time for Acrians merchants. This added to the war expenses to put a dent in the Acrian treasury.
(Kaliate of Acre: -1 Khima, -1 economy)
With rumours of support from the Thuleans, the state of Tanyis defeated Zantlwans army and captured more of the old lands of Kenbu. In the process, the faith of Tarrism was revived. Old Kenbuan temples were found and restored by the Tanyisians.
(Zantlwan: -1 Heavy Infantry, -3 Light Infantry)
(Tanyis: -1 Light Infantry)
On the south-western island, the chieftain of Tongusu converted to Theosim. Acrian/Sarukian culture began to take hold.
Europe
Tusca enacted its Bill of Rights and Duties, basically the first official, written constitution. Slavery was officially outlawed, freedom of speech and religion were guaranteed, and all citizens were considered equal. In return, all shared a duty to defend the country. Some would say this was one of the greatest achievements of humanity thus far. The Tuscans were proud of having the only form of democracy in the world. Though, as the population grew, the system struggled to cope.
Any slaves or Almothian rebels fleeing into Tusca were granted full citizenship. This caused some tension with the Knights of Mycenae and Germanica.
Building on earlier Antalese works, the concept of electricity and charge became better understood. Tuscans experimented with electricity and chemistry to create simple batteries.
Another interesting idea from Tusca was the concept of concrete reinforced with iron and steel bars, treated to reduce corrosion. The use of concrete was already widespread, but buildings could now be built even taller. Eight or ten-story apartment buildings were not uncommon in Tuscan cities (some even had running hot and cold water pumped to the top floors, with waste flowing into the well-maintained sewer system)
Tuscan metallurgy reached new levels, rivalling Orion and Pangari. Tusca poured huge resources into building the great Tuscan Steel Works outside Viroconium. The project was too big to be finished by 435 AD, but it promised iron and steel production on a scale never seen before in europe.
Tusca was in fact a hive of invention and experimentation. Agriculture and industry benefited. Tuscan culture and influence continued to be exported abroad.
(Tusca: +1 Culture)
The Kaliate of Acre declared an embargo of all european goods. Umidia followed suit. This only really changed things for Tusca.
Umidias increasing practise of raiding the coasts of the HRE, Germanica and Thulean League to capture slaves also upset the Tuscans. Though, Umidia claimed this was justified in response to the Thuleans previous actions.
The Tuscan fleet got itself into skirmishes with the Umidians. Tuscas new ship, the Canade (a very large, strong, cannon-armed galley), fared well against Umidias galleons in terms of firepower. The Tuscans suffered from their inexperience more than anything, but they learnt quickly.
(Tusca: -1 Canade)
Tuscas Peoples Assembly stopped short of calling for war, but demanded harsh measures against the Umidians and Acrians.
The Acrians attempted to spread propaganda of how the Aeonist leaders had refused the treaty of Kam Ekar, and were thus foolish warmongers. The peasants of Germanica and Rovien paid no attention.
It had been thought that Emperor Maximilian II recovered well from his wounds, but in 426 AD he suddenly died. The brave emperors death was deeply mourned by his people. His last remaining son, Gabriel, ascended to the throne.
Emperor Gabriel I made no effort to improve the infrastructure situation. Military leaders and wealthy landholders took it upon themselves to improve roads and build storehouses across the south, to assist the completion of the Maximilian fortifications and ease the supply problems. But this came at the expense of progress in other areas.
(HRE: +1 Infrastructure)
Inspired by tales of bravery at the battle of Chaleons, thousands more peasants flocked to join the fight against the Theosists.
(HRE: +3 Light Infantry, +1 Heavy Infantry)
(Germanica: +2 Light Infantry)
Neither side paused for breath after that gruelling battle. Isian Muruf, the Acrian commander in Catalia, rushed his Aj-Savar cavalry to the nearby city of Nieme, hoping to take it without a fight. They hit a brick wall. The city was an old Aeonist enclave, and was now well fortified and well armed with cannon, even if the defenders were a disorganised mix. Isians own horse was shot out from under him by a cannon shot.
At the same time, Sir Timothée Éon de Beaumont, a Gallic Knight and lesser member of the Rovien imperial family, led the surviving Aeonist cavalry in daring raids against Theosist camps and supply trains. The exhausted Theosists were forced to turn back.
Sir Timothée led a long campaign to retake the lands around Oriant, with some success. Aeonist reinforcements outnumbered those of the Theosists. By 435 AD, after many small battles, Oriant was left in a state of semi-siege.
(Germanica: -1 Heavy Infantry)
(Juhtland: -1 Heavy Infantry)
(HRE: -1 Heavy Infantry, -3 Light Infantry, -1 Heavy Cavalry, -1 Light Cavalry)
(Umidia: -2 Heavy Infantry, -1 Light Cavalry, -1 Support)
(Kaliate of Acre: -1 Light Infantry, -2 Light Cavalry)
Well-armed Umidian ships continued to own the eastern mediterranean and harass the HRE coasts. But by this stage, none of the HREs coastal cities were easy targets. The Umidians did however capture the rest of the island of Aragan, at which point only a narrow strip of water separated them from Lenierde and Sharlerde, the holy cities at the heart of the Aeonist religion.
The city of Lisht changed hands several times and became little more than a ruin. Neither side could hold it long enough to repair and rearm the fortifications. The straights of Oriant were no longer so safe for the Umidian ships.
(HRE: -1 Heavy Infantry, -1 Light Infantry, -1 Support)
(Umidia: -1 Heavy Infantry, -1 Support)
After hauling some of their Khimas across the Herakleia isthmus into the mediterranean, Acrian forces under Arsec al'Tyan (a Savarain-born general) landed in southern Germanica. Umidian galleons offered support. A large force of Macribi heavy cavalry and war elephants joined up with the Almothian highlanders.
(Kaliate of Acre: +2 Heavy Infantry)
Panic ensued. But Germanicas leaders had long been preparing for such a move. The invaders were met with scorched earth. The Acrians had stockpiled supplies in north africa, but these were never enough. The local Almothians were soon deprived of all their food stocks, but saw little option but to support the Acrians.
The Almothian warriors of Umidias army naturally joined this campaign, and fought against the Germanicans yet again. But after a generation living with a foreign culture and religion, they did not always get along with the true Almothians.
Another bloody battle was fought outside of Talbar - smaller than the battle of Chaleons, but just as horrific. After rampaging through endless lines of peasant conscripts, the fearsome Acrian war elephants were finally stopped by tough formations of axemen and pikemen. Germanicas bravest Chevaliers where put in check by Acres Marcibi cavalry. The various groups of Almothians fought fanatically, realising this would probably be their last chance to rescue their homeland. The weaker parts of the Germanican army melted away, but the Holy Crusaders and the hard core of experienced infantry refused to budge.
As Aeonist reinforcements arrived, the Theosists were forced back to the highlands, where another stalemate was reached. The Acrians had another toe-hold in europe, but it was dependent on Almothian support, and the Almothians were far more concerned about the fate of their homeland than the advancement of the Theosist cause. Arsec al'Tyan survived the battle and did his best to hold things together.
(Umidia: -1 Heavy Infantry)
(Kaliate of Acre: -1 Heavy Infantry, -3 Heavy Cavalry)
(Seculia: -1 Light Cavalry)
(Germanica: -2 Heavy Infantry, -4 Light Infantry, -1 Support)
The remnants of Germanicas mediterranean fleet were captured in a raid on Talbars port:
(Germanica: -1 Galley, Kaliate of Acre: +1 Galley)
Although he didnt take part in the battle himself, Germanicas Emperor was awarded the title Royal Knight of Aeonism by Roviens Emperor Gabriel (who also gave himself a somewhat grander title).
Germanicas blacksmiths benefited from a law exempting them from tax, so long as they kept up production of weapons and armour. This coincided with a general boom in metalworking.
(Germanica: +1 Production)
Another two threats to Aeonism emerged. Germanica became surrounded by enemies, and outcast Talibria suddenly had a choice of powerful Phosist friends.
Videssos arrived with a large army to restore the Phosist kingdom of Norgar. Videssian soldiers had arrived on the fringes of europe. The Videssians and their Nor allies ended up fighting against the Aeonist Juhtlanders and their Germanican allies, while, Tavuri tribes continued to attack into Nor heartland, and a few stubborn Nor chieftains refused to give way for anyone.
In contrast to other wars with their new weapons and tactics, this was true medieval affair. A reduced Norgar emerged from the chaos, under Videssian protection. The Juhts still pressed their claim to rule Norgar.
(Videssos: -2 Light Infantry)
(Juhtland: -1 Heavy Infantry)
(Germanica: -1 Heavy Infantry)
On Videssoss urging, Talibria attacked the Tavuri, and had surprising success probably more than anyone wanted. The exhausted Tavuri submitted to overall rule by the Talibrians.
(Talibria: +1 Heavy Infantry, +2 Light Infantry, +1 Light Cavalry)
In 425 AD, as a vassal of Germanica, Karinthia was beginning to thrive. Lihpos, the capitol, was growing into a major trade centre with an interesting mix of cultures.
Perhaps envious of this, or just eager for more territory, the Knights of Mycenae invaded the country a few years later. Bazilevs Alexandyr leant his full support, and also forged an alliance with Talibria to aid the attack. Germanica could send little aid at this point. But Karinthia had a strong and experienced army, both infantry and cavalry, armed with the best of Germanican and Tuscan weapons.
The Talibrians and the Knights were hardly willing allies. With the Tavuri to deal with in the north, the Talibrians were content to leave the hard fighting to the Knights, while they did opportunistic pillaging.
(Karinthia: -1 economy, Talibria: +1 economy)
The Knights where neither strictly Phosist nor Aeonist. Thaoism was still practised, but the Knights were also rumoured to follow all kinds of strange cults. The Aeonist Karinthians were horrified. But many non-Aeonists in Karinthia welcomed the Knights as a chance to break from Germanican/Aeonist hegemony.
(Knights of Mycenae: +1 Heavy Infantry)
The Knights were stopped outside of Liphos after taking far heavier casualties than they would have liked. The Knights could not easily replace such losses, and began pleading for Antalese assistance. Meanwhile, Antalese and Mycenean merchants mourned the loss of lucrative trade to Germanica
(Talibira: -1 Light Cavalry)
(Karinthia: -2 Heavy Infantry, -2 Heavy Cavalry)
(Knights of Mycenae: -2 Heavy Infantry, -2 Light Infantry, -1 Heavy Cavalry, -1 Light Cavalry)
Northeast europe remained calm by comparison. The wild Picts were now well established in the herbidean islands, and they stepped up their raids against Thulean coastal areas. Some groups were using Nor-style longboats. They had no real agenda, other than being opposed to corrupt centralised rule of the League and the abandonment of old Pictish customs by their more civilised and wealthy cousins. Either that or they just liked fighting
(Thulean League: -1 Light Infantry)
Several Umidian galleons made it through Thulean-patrolled waters to supply these Picts with gunpowder weapons. It was the furthest the Umidians had ever ventured into the League. More than one galleon ended up stranded on the shores of the Lyonnese cape, to the amusement of the local people.
(Umidia: -1 Galleon)
The Thuleans paid for the city of Ys to be rebuilt (after having been damaged by fire during a Umidian attack decades earlier) with proud new public buildings. Confidence returned to the streets. The Yssians had a desire to reassert their culture and influence within the League. The citys patricians stumped up cash to begin the reconstruction of the ancient Great Lighthouse, which had been in ruins for centuries.
Thulean diplomats were often seen in the city of Vorenstad. Many Freilanders welcomed the chance to settle in the new world perhaps naively, as the romantic image didnt quite fit the gritty reality of the colonies. In any case, Freiland drew a little closer to the League. Freilands culture was still much closer to that of Rovien and Germanica, but the religious divide soured relations.