Units would-be

Well, embryo, I made it, just like you guys do !

I thought you might be interested since your mod begins to be well-"unit"ed.
If you like it then that will be my priority before I finsih the cop death.

BTW any hint for me on the death pose ?
 
I was and am. I was blocked by palette issues but The Slayer has proposed to help me on that so now I can reume my work. I just need to make a good death anim. But some might have priorities for mods/scenarios that I am willing to take into account. :)
 
Originally posted by LouLong
Well, embryo, I made it, just like you guys do !

You made the model? I asked because I work in the err.. usual way - grabbing what models are available on the net and animating them, no modelling whatsover.


I thought you might be interested since your mod begins to be well-"unit"ed.
If you like it then that will be my priority before I finsih the cop death.

BTW any hint for me on the death pose ?

I don't really have any use for Lovecraft's units in Warhammer mod ;) but Unicorn would be welcomed not only by me but all fantasy modders. Do you have run animation presets for a horse already?
 
Sorry, embryo I was pulling your leg to see your reaction. :D Albeit I am trying to work on my own models (humans or horse+humans only though).

Go for Unicorn for Drift and you. I guess I will use one of the few horsefeathers poses I gathered. These are great, aren' they ?

And would you have any hint to give me on creating the cop death pose ? And would you have an ancient, striaght, simple and not too long (it is for horseman) cape in your props ?
 
Originally posted by Steph


Valere? The Horn of Valere is unique, so it fits the hint.

Steph, it is time to change the glasses, you obviously failed to see the larger attached picture :D
 
Originally posted by LouLong


Steph, it is time to change the glasses, you obviously failed to see the larger attached picture :D
No, it's the Horn of Valere alright: you blow the pointy end, and a mist filled with old dead "heroes" come out the other end. :D
 
Originally posted by LouLong
Sorry, embryo I was pulling your leg to see your reaction. :D Albeit I am trying to work on my own models (humans or horse+humans only though).


:confused: Do you mean what I mean - making the actual models, from meshes, in 3D modelling programs like 3D Studio?

Go for Unicorn for Drift and you. I guess I will use one of the few horsefeathers poses I gathered. These are great, aren' they ?

Yeah but I meant run animations, not poses. There was a preset for it too somewhere, essential stuff for horses.

And would you have any hint to give me on creating the cop death pose ? And would you have an ancient, striaght, simple and not too long (it is for horseman) cape in your props ?

From the free items, only the cape that Kinboat used in his elves, but it's not the usual cape if you know what I mean.

As for the cop, I don't make "poses", I rather start from few key frames, ie. the first would be bended hip, and hands touching his stomach. Then, with IK turned off, slow falling back, faster when he starts reaching the ground. Then his poor back would bounce up for 1-2 frames (with the legs and upper body on the ground) and fall again :)
 
I was actually more thinking of doing props (I am trying to do a Fez at the moment for Turkish troops at the moment).

Anyway : I think (but I will try to post previews, especially for the run since I don't really know how it will look) all anims are ready (including default, fidget...) for the Unicorn except for the death (this one will take some time).

For the anims I did not use any of the action sets but tried to get a combination of poses at irregular places to avoid giving the impression of constant equal movement (which is the most annoying thing in some otherwise great units, you know when everything moves always at the same speed). But we will wait for the results.

BTW I did a direct attack (mostly with the head/horn). Did you have something else in mind ?


:confused: What is IK ?
 
I could use the Unicorn for my mod as well. That Cthulhu thing looks interesting and I'm sure I could use it as well.
 
IK = Inverse Kinematics

I don't get what's wrong with that horse animation sets. They are very good and natural. What's wrong with "constant, regular movement?" That's how a horse runs isn't it?

Unicorns usually have some kind of magical attack, but I don't really know how should it look. Some kind of ray coming from his horn maybe. BTW I hope the actual unit is smaller than on the preview? and the horn could be bigger because it will disappear otherwise.
 
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