billindenver
King
I've got a question for you experts. After reading a post by Sullla in another thread, I started wondering whether it's better to build a granary first, or a settler first. I'm sure the answer depends on the strength of the tiles in your first city, but I have a difficult time evaluating that because I don't really understand the impact of the granary, shields, etc.
What I'd like to know is how you folks determine which is the better move, and also, how many food does it take to grow from pop 1-2, 2-3, 3-4, 4-5, 5-6, with and without a granary. Ideally, of course, food and shields would balance and come out producing enough pop and shields to produce a new settler every 5 turns or so.
The 2nd question I'd have is how large is the best size to grow your first city to to start popping settlers? 3, 4, 5, 6?
I think Cracker needs to do an article on this. How to evaluate the food/shield balance and maximize settler production.
What I'd like to know is how you folks determine which is the better move, and also, how many food does it take to grow from pop 1-2, 2-3, 3-4, 4-5, 5-6, with and without a granary. Ideally, of course, food and shields would balance and come out producing enough pop and shields to produce a new settler every 5 turns or so.
The 2nd question I'd have is how large is the best size to grow your first city to to start popping settlers? 3, 4, 5, 6?
I think Cracker needs to do an article on this. How to evaluate the food/shield balance and maximize settler production.