Capitals and Corruption

greenie

Warlord
Joined
Jun 10, 2001
Messages
180
Location
Auckland, New Zealand
Im curious - if you destroy ur palace or rushbuild a settler to disband ur capital, does it provide you with a safeguard against corruption and rioting like it protects you in the space race?

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- Greenie

" Let us take by
cunning what we would
take by force"
 

Im curious - if you destroy ur palace or rushbuild a settler to disband ur capital, does it provide you with a safeguard against corruption and rioting like it protects you in the space race?

Absolutely not. One of the main purposes of a capital is to establish the reference distance for corruption/waste in the lower forms of government.

Specifically, there are 4 governments that rely on the capital to compute corruption: Anarchy, Despotism, Monarch, and Republic.

In late game, however, you should be in Commuinsm, Fundamentalism, or Democracy. None of those governments will lose production or trade by having no capital, since corruption/waste is not a factor.

To my knowledge, having a capital or not does not affect the riot factor; but if you lose a capital in republic, your corresponding loss of trade due to corruption may cause a city to become unhappy. But the city does not "riot" merely because you have no captial.

Just to keep the perspective here, in the vast majority of circumstances, a player will not have a need to destroy their own capital. It would pretty much need to be a very close space race, with an AI (or human) that was ready, willing, and able to come after your capital after your SS was launched.
 
But what hapens if your cap. is destroyed while on monarchy f.i.? I know there is still a lot of corruption but how is it calculated then?

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But what hapens if your cap. is destroyed while on monarchy f.i.? I know there is still a lot of corruption but how is it calculated then?

When you have no capital, a distance value of 16 is used in all relevant calcluations.

If you have a courthouse in a city, a value of (0.5)*(16)= 8 will be used. This is because courthouses cut the distance in half in the computations.

This is true not only for Monarchy, but Republic, Anarchy, and Despotism as well.
 
When you lose your cap you're screwed, especially if you don't have masonry to build palace somewhere else.
Your science plummets, unrest intensifies; it's one of the greatest obstacles you can hurdle in Civ.

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It's In The Way That You Use It
Tuatha De Danann Tribe
ICQ 51553293
 

posted July 09, 2001 01:06 AM
When you lose your cap you're screwed, especially if you don't have masonry to build palace somewhere else. Your science plummets, unrest intensifies; it's one of the greatest obstacles you can hurdle in Civ.

It is worth noting for less experienced players that as long as you are in Communism, Fundamentalism, or Democracy that corruption and waste will not be affected by a loss of your capital.

Subversion/Revolts: In democracy, cities are immune to a revolt/subvert. In Communism, distance is always max 10 (courthouse cuts in half. to 5) for subvert/revolt costs. In Fundamentalism, no palace means distance would be 16 (8 with courthouse).

Bottom line: In Dem/Com/Fun, having no capital does not adversely affect your production.
 

posted July 10, 2001 12:56 AM
it is always fun to 1st take out AI capital then i buy there other cities cheap.

A very wise and cost-effective idea, esp. in mid game! I suspect many are doing this in GOTM 6...
 

posted July 10, 2001 11:10 AM
I make sure i destroy their citywalls 1st since the capital itself already has a bounus.

It is hard to get those walls with diplomats, but Vet Cavalry will usually get the job done even with walls. Plus, by leaving walls up, the city will be larger when you take it.

If you go for the walls in mid-game, you'll destroy a lot of improvements, some of which you would have. And remember, two dips are the same cost as a vet Cavalry.

Later, spies can target walls, but you'll only get those walls on about 1 of 3 tries; the spy will be lost. 90 shields is 1.5 Cavalry, but the wall removal is worth it (obviously) if there is no other way to take the capital.
 
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