KingArthur
Searching for the Holy Grail
This story is part of friendly challenge started by Semulin http://forums.civfanatics.com/showthread.php?t=99779. This is my first game using the Warhammer mod and the first I have begun on Emperor level. I don't know if I'll last very long but as I'm playing as the Orcs, one of life's biggest losers, an early brutal death may be somewhat appropriate.
THE BEGINNING. a story of the Ironclaw Orcs by Jizmag Buttcleaver the Half-Orc.
Karag Oran is founded on the orderz of our Big Boss, Gorbad Ironclaw. Karag Oran is founded on a big plain beside a river. We call the plain the "Great Plain" on accounts of it being great and we call the river the "Yella river" on accounts of it being yella in color. Gorbad sayz we are gonna be the biggest and bestest orc tribe of all time.
Gorbad being a brainy boss orders us to make some sharp sticks. The Great Plain ain't no good for Trees so the sharp sticks we make are only big enough for Snotlings.
We send a Snot with a sharp stick up-river and are not happy to discover why our river is yella. A great many “Moos” (cattle) are go doings in our river! We make a big slaughter of the moos and haz a grand feast for many weeks.
Gocook ten-bellies our chief chef creates the "moo-burger". Alas, the moo burger is still waiting on the invention of sliced bread.
A snotling scout finds some good buddies who recognise we are da best. They agree to join and the settlement of Bogradd is formed.
Our Snotling scouts meet the first race of non goblinoids, the “pointy-earz” (Wood Elves). They runz away from uz holding their noses.
Our snots reach spooky woods at the edges of the pointy-earz territory. Our Snots get really windy when confronted by their ugly queen. We make a bargain when we teach the pointy-earz how to master beasts in exchange they teach us aboutz tree-hugging which leads us to form our own mysticism.
Our Gobbo work gangs finish Karak Ungor's first road. It draws many goblinoids from all over the slums of Karak Ungor to gaze with awe at the road. No one seems to notice that the road doesn't actually go anywhere.
The Gobbo work gang completes a road to the plains of the “Trumpety Stompers” (elephants). This makes all the boyz mighty glad and whoopy. We send out some hunting parties to bring home the Trumpety Stompers long fangs for our ladies.
Some fancy Orcsy boyz develop a new custom. They getz dressed in bestest gear and new ivory necklaces and spend all day swaggering up and down them new roads. They callz it “Promenading”.
Gorbad wisest of bosses decides to block in the pointy-earz between the mountains and the sea. He orders lots of Snots up in that area. They formz wot is known az "The Thin Green Line of Snot".
We reinforce the thin green line and sendz a Snot into pointy-earz country. He is mighty windy and tearful but is persuaded by the pointy sticks.
-900 IC
Googbag BigHead our Shaman decides that we should start recording time like the pointy-earz. It is now 900 IC. All boyz are glad coz now they gets birthdays.
We develop a warrior code. Gorbad decides that Snots although good scouts are lousy fighters. He forms a new order called the "Gobbo Guard". The Gobbo Guard are armed by lashing two snotling pointy sticks together using the tongues of their former owners. Once the Snots have been removed of their pointy sticks our boys get back to fumpin em big style.
-875 IC
Karag Oran builds a brewery. It's speciality is "Brainmasher Beer" produced from fermented elephant's milk.
Our scouts in elf territory run into some “skinny dead stiffs” (skeletons). There is a short scuffle which our snots amazingly win. They bring back some bones to Karag Oran as proof of their victory. This leads Googbag BigHead to develop a musical instrument called the “Xylobone”. Karag Oran haz a big party with Brainmasher and the xylobone accompyaning the “Boozy Burpers”.
-825 IC
Karag Oran is getting too big and there is lots of fights. Gorbad decides to split the town in two.
-600 IC
The settlement of Fegg is founded in the “wooly bugger” (sheep) country. The inhabitants of Fegg are mockingly known as “Sheep Feggers” by the inhabitants of Karag Ungor. Thus begins a long enmity between Fegg and Karag Ungor.
Googbag BigHead develops the idea for a sport called “Snotling Ball” which involves tying up a snotling and kicking him around.
-500 IC
Our Snot scouts go many miles through thick leafy green stuff. They meet two new non orcs, the Chaos and the Westerlanders. The Chaos seem like nice folk and only eat one of the Snotling scouts. The Westerlanders are a race who call themselves "humming beings". Once the Snot reports reach Karag Oran we all laugh coz we know that they live in the North and not the West yet call themselves Westerlanders. Even Snots ain't that stupid, snort, snort.
Googbag BigHead revolutionizes the sport of Snotling Ball by introducing the “offside rule”.
-400 IC
A group of boys decides to split from the Karag Oran settlement and set out to form another village.
-300 IC
Borzag is founded south of Karag Oran. The citizens of Karag Oran fail to think up a witty name to give to the inhabitants of that settlement.
-275 IC
Googbag Bighead’s team of under-shamans think up Mining so far our boyz fail to find any shiny things in Ironclaw territory, boo-hoo.
-225 IC
Gobbo work gangs make roads right into the heart of wooly bugger country. This makes the orc boyz of Fegg very happy but their missuzes ain’t happy when the orc boyz disappear from their beds every second night.
-150 IC
The boys of Karag Oran laugh when they hear that the Bogradd Boys are covered in boils and dying in their thousands.
That's all for now. I'll post pictures of the thin green line, the trumpety stompers and other things later today.
THE BEGINNING. a story of the Ironclaw Orcs by Jizmag Buttcleaver the Half-Orc.
Karag Oran is founded on the orderz of our Big Boss, Gorbad Ironclaw. Karag Oran is founded on a big plain beside a river. We call the plain the "Great Plain" on accounts of it being great and we call the river the "Yella river" on accounts of it being yella in color. Gorbad sayz we are gonna be the biggest and bestest orc tribe of all time.
Gorbad being a brainy boss orders us to make some sharp sticks. The Great Plain ain't no good for Trees so the sharp sticks we make are only big enough for Snotlings.
We send a Snot with a sharp stick up-river and are not happy to discover why our river is yella. A great many “Moos” (cattle) are go doings in our river! We make a big slaughter of the moos and haz a grand feast for many weeks.
Gocook ten-bellies our chief chef creates the "moo-burger". Alas, the moo burger is still waiting on the invention of sliced bread.
A snotling scout finds some good buddies who recognise we are da best. They agree to join and the settlement of Bogradd is formed.
Our Snotling scouts meet the first race of non goblinoids, the “pointy-earz” (Wood Elves). They runz away from uz holding their noses.
Our snots reach spooky woods at the edges of the pointy-earz territory. Our Snots get really windy when confronted by their ugly queen. We make a bargain when we teach the pointy-earz how to master beasts in exchange they teach us aboutz tree-hugging which leads us to form our own mysticism.
Our Gobbo work gangs finish Karak Ungor's first road. It draws many goblinoids from all over the slums of Karak Ungor to gaze with awe at the road. No one seems to notice that the road doesn't actually go anywhere.
The Gobbo work gang completes a road to the plains of the “Trumpety Stompers” (elephants). This makes all the boyz mighty glad and whoopy. We send out some hunting parties to bring home the Trumpety Stompers long fangs for our ladies.
Some fancy Orcsy boyz develop a new custom. They getz dressed in bestest gear and new ivory necklaces and spend all day swaggering up and down them new roads. They callz it “Promenading”.
Gorbad wisest of bosses decides to block in the pointy-earz between the mountains and the sea. He orders lots of Snots up in that area. They formz wot is known az "The Thin Green Line of Snot".
We reinforce the thin green line and sendz a Snot into pointy-earz country. He is mighty windy and tearful but is persuaded by the pointy sticks.
-900 IC
Googbag BigHead our Shaman decides that we should start recording time like the pointy-earz. It is now 900 IC. All boyz are glad coz now they gets birthdays.
We develop a warrior code. Gorbad decides that Snots although good scouts are lousy fighters. He forms a new order called the "Gobbo Guard". The Gobbo Guard are armed by lashing two snotling pointy sticks together using the tongues of their former owners. Once the Snots have been removed of their pointy sticks our boys get back to fumpin em big style.
-875 IC
Karag Oran builds a brewery. It's speciality is "Brainmasher Beer" produced from fermented elephant's milk.
Our scouts in elf territory run into some “skinny dead stiffs” (skeletons). There is a short scuffle which our snots amazingly win. They bring back some bones to Karag Oran as proof of their victory. This leads Googbag BigHead to develop a musical instrument called the “Xylobone”. Karag Oran haz a big party with Brainmasher and the xylobone accompyaning the “Boozy Burpers”.
-825 IC
Karag Oran is getting too big and there is lots of fights. Gorbad decides to split the town in two.
-600 IC
The settlement of Fegg is founded in the “wooly bugger” (sheep) country. The inhabitants of Fegg are mockingly known as “Sheep Feggers” by the inhabitants of Karag Ungor. Thus begins a long enmity between Fegg and Karag Ungor.
Googbag BigHead develops the idea for a sport called “Snotling Ball” which involves tying up a snotling and kicking him around.
-500 IC
Our Snot scouts go many miles through thick leafy green stuff. They meet two new non orcs, the Chaos and the Westerlanders. The Chaos seem like nice folk and only eat one of the Snotling scouts. The Westerlanders are a race who call themselves "humming beings". Once the Snot reports reach Karag Oran we all laugh coz we know that they live in the North and not the West yet call themselves Westerlanders. Even Snots ain't that stupid, snort, snort.
Googbag BigHead revolutionizes the sport of Snotling Ball by introducing the “offside rule”.
-400 IC
A group of boys decides to split from the Karag Oran settlement and set out to form another village.
-300 IC
Borzag is founded south of Karag Oran. The citizens of Karag Oran fail to think up a witty name to give to the inhabitants of that settlement.
-275 IC
Googbag Bighead’s team of under-shamans think up Mining so far our boyz fail to find any shiny things in Ironclaw territory, boo-hoo.
-225 IC
Gobbo work gangs make roads right into the heart of wooly bugger country. This makes the orc boyz of Fegg very happy but their missuzes ain’t happy when the orc boyz disappear from their beds every second night.
-150 IC
The boys of Karag Oran laugh when they hear that the Bogradd Boys are covered in boils and dying in their thousands.
That's all for now. I'll post pictures of the thin green line, the trumpety stompers and other things later today.