Hello.
I have a few questions about SE, which i am trying to learn atm.
We are playing BTS with my friend on my pc regulary, with looking at each other's turns, giving advices etc. Its might seem stupid to some, but fun enough . We are playing on prince, and find it fairly simple to pwn ai. Though, i fail constantly in developing compared to my friend. The only thing i seem to be good at comparing to my friend is war - i can basicly steamroll the whole planet with axe, swords etc. Which is not a big achivement imho
But every time i fall behind in tech, city development, battling unhapiness and such.
The problem is that i am trying to learn SE which i find much more fun than CE. It doest seem effective enough, compared to CE. I am qutie sure its due to my incopetence. + my friend is a wonder whore and always plays as industrious. He just builds em all for fun basicly. I understand that if we go to monarch it will be harder for him, but i still would want to outcompete him at current difficulty.
If you would be so nice and answer my questions, i would appreciate it greately.
1) SE seems to rely a lot on Pyramids and GL. Whats the best/safest way to get them? I will never build em faster than industrious leader the straight way, if i dont have stone. So it leaves me 2 choices i know of: Oracle/metal casting/forge or chopping. This basicly cripples my early expansion as ill be busy prechopping, building workers etc. Ive also read a strategy from a russian civ "guru", and he suggests researching metal casting manualy and building two forges for 2 engineers to build pyramids and GL. When i tried to do it myself it seemed impossible due to huge research time :S. Am i doing something wrong?
Is there any more efficient way out of it ?
2) Ive read a lot of anlysis of ce vs se, written by ppl much more smart than me it seems. I cant get the following : how come se generates more great people if the ce has 1 great people farm and generates basicly same amount there? Seeing CE can have fin/phi and fin/ind leaders, can build pyramids, choose pacifism civis too i guess - i dont understand how se generates more people at all.
3) Phi trait. I have read on this forums that Phi trait gives aprox 20% more great people, which seems to me a very minor effect, comparing to other traits. I suppose it quickens first few great people a lot. The only reason for wanting them quick, that comes to my mind, is the oracle/forge gambit. Otherwise 12 or 6 turns difference (i dont remember exact numbers), when i put 2 scientists in lib, doesnt seem very important to me.
Wouldnt it be better to take Industrious instead of it? I would get some extra GPP from extra wonders and it would help getting pyramids/gl a lot. Pyramids being very important seem to make Industrious huge to me.
4) I also cant get the idea that SE should operate at 0% slider, and use cash to upgrade and rush, i am also supposed to cottage and build gold multiplying building at capital and avoid building sci generating ones. Is this true? If so, then why am i not transfering those gold into bulbs for faster research even ? o.0 Whouldnt it be better to build just enough cottages to fuel expansion, and farm everything else for more specialists/mines?
5) Its easy to get a tech lead compared to ai on prince, then sell all techs and with help of a flow of Golden ages, run at 100% slider for SE and CE both. Wonder whoring generates aprox same amount gpp aswell. This seems to eliminate most of the SE advantages, making it close to useless. Does it mean its innefficient at this difficulty and will get better on higher or i am just dumb idiot who failed to run in ?
6) It seems to me that that spending tiem to build pyramids slows down early expansion a lot, making those marginal advantages of SE (if any) get overwheighted. am i wrong here again?
I apologised for my wierd english and if i messed up lots of deffinitions, acronyms etc.
Thank you for you help in advance i might not be able to check back for a while :S
I have a few questions about SE, which i am trying to learn atm.
We are playing BTS with my friend on my pc regulary, with looking at each other's turns, giving advices etc. Its might seem stupid to some, but fun enough . We are playing on prince, and find it fairly simple to pwn ai. Though, i fail constantly in developing compared to my friend. The only thing i seem to be good at comparing to my friend is war - i can basicly steamroll the whole planet with axe, swords etc. Which is not a big achivement imho
But every time i fall behind in tech, city development, battling unhapiness and such.
The problem is that i am trying to learn SE which i find much more fun than CE. It doest seem effective enough, compared to CE. I am qutie sure its due to my incopetence. + my friend is a wonder whore and always plays as industrious. He just builds em all for fun basicly. I understand that if we go to monarch it will be harder for him, but i still would want to outcompete him at current difficulty.
If you would be so nice and answer my questions, i would appreciate it greately.
1) SE seems to rely a lot on Pyramids and GL. Whats the best/safest way to get them? I will never build em faster than industrious leader the straight way, if i dont have stone. So it leaves me 2 choices i know of: Oracle/metal casting/forge or chopping. This basicly cripples my early expansion as ill be busy prechopping, building workers etc. Ive also read a strategy from a russian civ "guru", and he suggests researching metal casting manualy and building two forges for 2 engineers to build pyramids and GL. When i tried to do it myself it seemed impossible due to huge research time :S. Am i doing something wrong?
Is there any more efficient way out of it ?
2) Ive read a lot of anlysis of ce vs se, written by ppl much more smart than me it seems. I cant get the following : how come se generates more great people if the ce has 1 great people farm and generates basicly same amount there? Seeing CE can have fin/phi and fin/ind leaders, can build pyramids, choose pacifism civis too i guess - i dont understand how se generates more people at all.
3) Phi trait. I have read on this forums that Phi trait gives aprox 20% more great people, which seems to me a very minor effect, comparing to other traits. I suppose it quickens first few great people a lot. The only reason for wanting them quick, that comes to my mind, is the oracle/forge gambit. Otherwise 12 or 6 turns difference (i dont remember exact numbers), when i put 2 scientists in lib, doesnt seem very important to me.
Wouldnt it be better to take Industrious instead of it? I would get some extra GPP from extra wonders and it would help getting pyramids/gl a lot. Pyramids being very important seem to make Industrious huge to me.
4) I also cant get the idea that SE should operate at 0% slider, and use cash to upgrade and rush, i am also supposed to cottage and build gold multiplying building at capital and avoid building sci generating ones. Is this true? If so, then why am i not transfering those gold into bulbs for faster research even ? o.0 Whouldnt it be better to build just enough cottages to fuel expansion, and farm everything else for more specialists/mines?
5) Its easy to get a tech lead compared to ai on prince, then sell all techs and with help of a flow of Golden ages, run at 100% slider for SE and CE both. Wonder whoring generates aprox same amount gpp aswell. This seems to eliminate most of the SE advantages, making it close to useless. Does it mean its innefficient at this difficulty and will get better on higher or i am just dumb idiot who failed to run in ?
6) It seems to me that that spending tiem to build pyramids slows down early expansion a lot, making those marginal advantages of SE (if any) get overwheighted. am i wrong here again?
I apologised for my wierd english and if i messed up lots of deffinitions, acronyms etc.
Thank you for you help in advance i might not be able to check back for a while :S