I am blindly stumbling through XML, but I know enough to be dangerous... One thing I've been trying to figure out is how to make use of the XML schemas in my XML editors. I was using the trial version of Oxygen, which just ran out on me (have I really been working on my mod for a month???) and am now using Dreamweaver 8. In either case, I haven't successfully associated a schema with the XML file in question -- any thoughts on whether it's possible and, if so, how to do so?
I'd like to be able to validate the XML, etc., without having to boot up the game each time. Plus, the game doesn't do a great job pinning down errors -- I literally spent 2 hours today tracking down a typo when the error message would leave out critical information like, what, exactly, is wrong (ever get that messge in which the broken tag seems to be named the space character?)
I'd like to be able to validate the XML, etc., without having to boot up the game each time. Plus, the game doesn't do a great job pinning down errors -- I literally spent 2 hours today tracking down a typo when the error message would leave out critical information like, what, exactly, is wrong (ever get that messge in which the broken tag seems to be named the space character?)