webciv
Chieftain
- Joined
- Jun 10, 2016
- Messages
- 17
I started a hobby project called webciv - it's a civ-like game that is completely written in JS and uses canvas to do the rendering (no server required). Initially it was just an experiment to estimate how much time it would require to render the original CIV1 assets in the browser, but then I extended the renderer with terrain textures, added scrolling, added random map generator and initial support for units / cities, etc (no game logic yet).
Basically it started growing and I would like to see if anybody here is interested in helping with such project, especially architecture and graphics wise.
Attached a screenshot of a rendered map (only basic terrain types atm).
The prototype can be accessed here:
https://github.com/kobalicek/webciv (git)
https://kobalicek.com/webciv/ (preview)
Basically it started growing and I would like to see if anybody here is interested in helping with such project, especially architecture and graphics wise.
Attached a screenshot of a rendered map (only basic terrain types atm).
The prototype can be accessed here:
https://github.com/kobalicek/webciv (git)
https://kobalicek.com/webciv/ (preview)
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