The main changes at Monarch is to learn to focus
1. on an explosive early growth stage (to about 5-10 towns) using pottery towns,
2.use your workers efficiently (micro-management balancing benefit vs. time taken)---e.g. develop tiles in the most efficient and growth-curve useful manner---not develop every single tile around the capital before moving on,
3. Minimize unhappiness disruption, and 'entertainer's. Focus on a collection of luxuries,
4. Picking thru the tech tree in the most efficient manner, based on your civ's traits and economic possibilities (dependant upon map position).
Assuming a free worker and warrior, a good start queue is research pottery, worker, granary (cutting down trees if possible), warrior, settler. Perhaps throw in some kind of scout, but repeat warrior-settler cycles until you got a good foothold. Then develop a game strategy.
And mainly only develop tiles your city actually uses.
A couple of free units is meaningless unless they start right next to you. Just play a strong defense using the terrain to your advantage at worst.
AnsarKing101 said:
I heard I should jump from Regent to Monarch, given I've done every victory except Diplo.
But...
That scares me.
And I saw deity, it scares me how you experts do it.
So do the AI start with 2 Spearman and 1 Warrior?