danaphanous
religious fanatic
- Joined
- Sep 6, 2013
- Messages
- 1,501
A few people on the forums have requested I record some of my experimental Deity challenge games, so I thought I'd give it a try! Let's experience this one together in real-time!
Game 1: Shoshone Empires (completed)
We are going to play the Shoshone and we are going to settle a huge empire! I do not care if it hurts our early game, we will be big at all costs! After that the plan is to stay competitive and win via science victory. Sound counterintuitive? Well that's kinda the point
To up the stakes I'll be playing this on Deity/Huge/Pangaea. Runaway AI will be a serious problem and the map is too big to stop them so I'll have to rely on smart management of my colossal empire! I'm expecting AI empires of upwards of 20 cities to compete with from past experience. Here's to hoping it'll be as scary and crazy as I think it will be!
If you are looking for tips on managing a big empire effectively this series is full of them!
Part 1: Bad Dirt
Part 2: Craaazy Ruins
Part 3: Merciless Barbarians
Part 4: Expand the Empire!
Part 5: War Drums
Part 6: Siege of Agaidika
Part 7: Spread the Truth!
Part 8: More Cities!!!
Part 9: Backstabbers!
Part 10: 2nd Siege of Agaidika
Part 11: Stealing Renaissance
Part 12: Rationalizing
Part 13: Joining the Trio
Part 14: Fair Fighting!
Part 15: Cultural Shenanigans
Part 16: Marketing!
Part 17: Policy Rush
Part 18: Ordered Empire
Part 19: Korean Conquests!
Part 20: Phantom Gold
Part 21: All-Out Growth
Part 22: Enemy Ideologies!
Part 23: Swimming in Happiness
Part 24: Plotting Neighbors
Part 25: Modernization
Part 26: Silly Venetians
Part 27: Order Ethiopia
Part 28: World Order
Part 29: Ottoman Coalition
Part 30: Surprise Revolution!
Part 31: Looting
Part 32: Specialist Empire
Part 33: Culture Games
Part 34: Starving for Progress
Part 35: Free info
Part 36: Keynesianism
Part 37: Troll Spain + Victory!
Game 2: Portugal YNAEMP: Iberian Rivalry (current)
This scenario was proposed by Romanian Communist. We'll be playing a 22-civ, 25-CS huge earth map with true spawn locations. We'll play Portugal with Spain also enabled which on this map size crowds Iberia a lot making it almost impossible to expand normally early-game. All other civs are random so we won't know who made it into the game and certain guys with few neighbors may end up snowballing as well! I think it will be very difficult.
We'll attempt to survive being locked off by the Spanish and head for the victory!
Part 1: Desperation
Part 2: Blitzkrieg!
Part 3: Stolen Horses
Part 4: Roman Invasion!
Part 5: Mandekalu Terror
Part 6: Naval Invasion!
Part 7: 2-Turn Triremes
Part 8: Rebuilding
Part 9: Desperate Defense
Part 10: Roman Denunciation
Part 11: All Alone
Part 12: Clever Fellows
Part 13: Industrialized Foes...
Part 14: Saharan Assault!
Part 15: Operation Desert Storm
Part 16: World Congress Race
Part 17: Offensive Switch
Part 18: The Porto Liberation
Part 19: Planning For Revenge
Part 20: Sacking Taghaza
Part 21: Ethiopian Invasion!
Part 22: Taking Tombouctu!
Part 23: Empire Building
Part 24: Siege of Gao
Game 1: Shoshone Empires (completed)
Spoiler :
We are going to play the Shoshone and we are going to settle a huge empire! I do not care if it hurts our early game, we will be big at all costs! After that the plan is to stay competitive and win via science victory. Sound counterintuitive? Well that's kinda the point
To up the stakes I'll be playing this on Deity/Huge/Pangaea. Runaway AI will be a serious problem and the map is too big to stop them so I'll have to rely on smart management of my colossal empire! I'm expecting AI empires of upwards of 20 cities to compete with from past experience. Here's to hoping it'll be as scary and crazy as I think it will be!
If you are looking for tips on managing a big empire effectively this series is full of them!
Part 1: Bad Dirt
Part 2: Craaazy Ruins
Part 3: Merciless Barbarians
Part 4: Expand the Empire!
Part 5: War Drums
Part 6: Siege of Agaidika
Part 7: Spread the Truth!
Part 8: More Cities!!!
Part 9: Backstabbers!
Part 10: 2nd Siege of Agaidika
Part 11: Stealing Renaissance
Part 12: Rationalizing
Part 13: Joining the Trio
Part 14: Fair Fighting!
Part 15: Cultural Shenanigans
Part 16: Marketing!
Part 17: Policy Rush
Part 18: Ordered Empire
Part 19: Korean Conquests!
Part 20: Phantom Gold
Part 21: All-Out Growth
Part 22: Enemy Ideologies!
Part 23: Swimming in Happiness
Part 24: Plotting Neighbors
Part 25: Modernization
Part 26: Silly Venetians
Part 27: Order Ethiopia
Part 28: World Order
Part 29: Ottoman Coalition
Part 30: Surprise Revolution!
Part 31: Looting
Part 32: Specialist Empire
Part 33: Culture Games
Part 34: Starving for Progress
Part 35: Free info
Part 36: Keynesianism
Part 37: Troll Spain + Victory!
Game 2: Portugal YNAEMP: Iberian Rivalry (current)
This scenario was proposed by Romanian Communist. We'll be playing a 22-civ, 25-CS huge earth map with true spawn locations. We'll play Portugal with Spain also enabled which on this map size crowds Iberia a lot making it almost impossible to expand normally early-game. All other civs are random so we won't know who made it into the game and certain guys with few neighbors may end up snowballing as well! I think it will be very difficult.
We'll attempt to survive being locked off by the Spanish and head for the victory!
Part 1: Desperation
Part 2: Blitzkrieg!
Part 3: Stolen Horses
Part 4: Roman Invasion!
Part 5: Mandekalu Terror
Part 6: Naval Invasion!
Part 7: 2-Turn Triremes
Part 8: Rebuilding
Part 9: Desperate Defense
Part 10: Roman Denunciation
Part 11: All Alone
Part 12: Clever Fellows
Part 13: Industrialized Foes...
Part 14: Saharan Assault!
Part 15: Operation Desert Storm
Part 16: World Congress Race
Part 17: Offensive Switch
Part 18: The Porto Liberation
Part 19: Planning For Revenge
Part 20: Sacking Taghaza
Part 21: Ethiopian Invasion!
Part 22: Taking Tombouctu!
Part 23: Empire Building
Part 24: Siege of Gao
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