Duke Blackstone
John Marchman
With the current lack of great land what is the build order? I think after our boat we finish the warrior while getting AH and then go worker or scout depending on recources. Thoughts?
I hope so. Joshua and I played through two separate test games and reached the same idea, so with luck we haven't messed anything up.I will side with option 2, as long as the math is correct here.
By the way, the trick for squeezing out a bit more commerce is that once we reach size 2, we alternate between flood plains and (unimproved) sheep, instead of grassland-forest. The latter option yields 4 food and 2 hammers per 2 turns; the former gives us 4 food, 2 hammers and 1 commerce per 2 turns. A slight edge, but enough to shave a turn off Bronze Working.
We'll probably build a few more Warriors while we wait for the city to grow a bit. We at least want to be able to work the Clams and Sheep, plus the 2 nice flood-plain-cottages.vote for option 2
when are we going to build our setter? after the worker?
After the worker is ready (~turn 27) we're still pop 2 and we don't have BW to chop settler (at the earliest BW will be ready ~turn 33, if we change plans and take BW before Pottery). I think the plan is to raise population to 4 as fast as possible and meanwhile build Warriors/Scouts. After the population is 4 (~turn 36), we'll start our first settler working 2*cottages, sheep and crab. BW comes ~turn 42 so it probably won't help to get our first settler any sooner.
Well as it is, we'll get Bronze Working on exactly the same turn as the worker finishes his second floodplain cottage. At this point the city will be at size four so we should probably be able to chop the settler out relatively quickly.