warpus
In pork I trust
Those explosions are sexy
■ Added display and choice of standard shell rack;
■ Added display of increased bomb spread due to improper bombing angles;
■ Improved display of tracers;
■ Summer has come to the hangar.
■ Fixed error with displaying arcade bomb-sight for dive bombers, attack aircraft, and fighters;
■ Fixed bomb-sight for bombers;
■ Fixed repair on capturable airfields;
■ Fixed a bug in the selection of the fuel before the start;
■ Fixed respawn after repairs at the airport (the plane is no longer teleported far away from the airport);
■ Slightly improved maneuverability in arcade combat;
■ Fixed excessive impact of damage to the wing on aircraft maneuverability;
■ Improvements and fixes in the interface;
■ Small optimization in rendering shadows (less potential "micro freezes") ;
■ Improved instructor handling of damaged aircraft.
- Added voice chat for squads.
- Changes in assist and scoring systems (in particular cases).
- Improved performance of rendering.
- Color indication of aircraft types(?).
- Added tracers in Japanese belt 7.7 mm turret guns Type 92.
- The British 7.7mm machine guns got armor-piercing/incendiary bullet.
- Fixed belts for MG131 (correction in type of ammunition).
- Japanese aircraft guns 20mm Type 99, Type 99 Mk2 and 30mm Type 5 are more efficient now.
- Removed tracer of 30mm high-explosive shells for the gun Type 5.
- Belt selection is added for weapons of Ju-87B2/R2/D3, OS2U.
- Increased damage of the fire per time unit (4x times).
- М4, М10, НС-37 heavy guns is overheating after firing long bursts.
Fixed engine design in the following aircrafts:
F4u-1a
F4u-1c
F4u-1d
F6f-3
FW-190a-5
FW-190a-5
FW-190d-12
FW-190d-13
FW-190f-8
P-51d-5
Yak-1B
Yak-3
Yak-7B
Yak-9Т
N1K2-j
N1K2-jko
- Bf-109 F4 ammo for MG15120 increased from 150 to 200.
- Bf-109 G2 ammo for MG15120 increased from 150 to 200.
- Bf-109 G6 ammo for motor gun MK108 increased from 60 to 65, wing guns MK108 ammo decreased from 50 to 35 per barrel.
- Bf-109 K4 ammo for motor gun MK108 decreased from 150 to 65, wing guns MG15120 ammo decreased from 150 to 135 per barrel.
- FW-190A-5 ammo for MG17 decreased from 1000 to 900.
- P-51d ammo of machine gun M2 changed for two internal(?) machine guns from 400 to 350 and for external(?) guns from 270 to 280.
- P-40e ammo for machine guns M2 is reduced from 425 to 235 per barrel.
- F4U-1c ammo for guns AN/M2 increased from 220 to 231 per barrel.
- Spitfire Mk. IX ammo for guns Hispano MkII increased from 60 to 120.
- A6M3 ammo for guns Type99 MkII increased from 60 to 100.
- A6M2 and A6M2n ammo for guns Type99 MkI reduced from 100 to 60..
Yeah thats similar to how I found them to be too. The Russian starters have 4 MGs instead of 2 as well and especially the rank 1 Chaika pumps out an insane amount of bullets, but reserve/low rank matches are a lot of fun and sometimes its nice to take a break from higher ranks. The UK reserve planes aren't too bad, except the Swordfish, you just have to play smart with them. Though that goes for most planes in general heh.I don't much like some of the starter planes for the UK and Japan. Japan's planes, compared to others, feel slower and they chew through ammo faster than other starters. British planes just feel slower, but neither countrys' planes feel so weak that they're not for MP, just that I haven't gotten use to them yet.
I also like how getting new plane slots doesn't cost money like World of Tanks, as far as I know, the cost for a new plane slot for a particular country just goes up after you get a new one, but you can actually use in-game currency to buy the slots/crews. The fact that the game doesn't force you to pick which country you want to have planes for helps.
Yeah, you can cheaply get (with in-game money) 5 slots for 5 nations and have whatever planes you want in them (from that nation).In WoT, you have like, five tanks altogether without delving into your wallet (and tank slots cost $5 each). This game, for the most part, allows you to get what you want without too much a hassle.
Proudest moment so far is landing a plane without wings, which was more luck than anything else given I had lost them not too far above the ground and there was good open terrain below me. Still mastering how to land a plane without breaking the prop, which happens one in five times for me.
You want to play HB battles with at least rank 4 planes really, I've tried them a bit and had mixed results. Its a good mode, but it isn't for everyone.I tried to get into Historical Battle, but that didn't exactly work out. I figure I'll give it a try when I'm not too worried about money and XP.
Yeah thats similar to how I found them to be too. The Russian starters have 4 MGs instead of 2 as well and especially the rank 1 Chaika pumps out an insane amount of bullets, but reserve/low rank matches are a lot of fun and sometimes its nice to take a break from higher ranks.