Hi,
Specs
970 gtx card
16gb ram
64 bit windows
Decent processor as well( dont remember spec from work)
(Not sure if it makes a difference)
I played C2C on and off in 2014 and enjoyed the mod a lot. I had problems with CTD and memory issues and was never able to finish my games. I read similiar issues, so I took a break.
I enjoy the mod, so I thought I would have a go again. I have updated to latest SVN as off yesterday.
I would probably spend a long time with my save(months), so I would love to reach the end parts of the game and various threads suggest map size and certain add ons cause the problems.
My question is as follows. When you start a game what game size and speed would be the highest option to use?( I want it big and slow ). How many AI civs would be advicable and which add ons should I maybe turn off? (I love the add ons, so would like to use as many as possible)
Do I need to expect memory failure or CTD at certain intervals regardless of setup? I noticed previously it took gradually less and less turns between the errors as you progressed in game.
Thank you for any help and comment!
Specs
970 gtx card
16gb ram
64 bit windows
Decent processor as well( dont remember spec from work)
(Not sure if it makes a difference)
I played C2C on and off in 2014 and enjoyed the mod a lot. I had problems with CTD and memory issues and was never able to finish my games. I read similiar issues, so I took a break.
I enjoy the mod, so I thought I would have a go again. I have updated to latest SVN as off yesterday.
I would probably spend a long time with my save(months), so I would love to reach the end parts of the game and various threads suggest map size and certain add ons cause the problems.
My question is as follows. When you start a game what game size and speed would be the highest option to use?( I want it big and slow ). How many AI civs would be advicable and which add ons should I maybe turn off? (I love the add ons, so would like to use as many as possible)
Do I need to expect memory failure or CTD at certain intervals regardless of setup? I noticed previously it took gradually less and less turns between the errors as you progressed in game.
Thank you for any help and comment!