Nix's New Nations

40 year old with the acne of a 14 year old.

Dermatologists love him.
 

The Wends say hello

That guy on the left looks strikingly similar to someone? I don't remember from where but I'm sure seen him somewhere.
 

The Wends say hello
That is some nice looking icons. You, making the Wends, almost makes me want to do Denmark under Valdemar II the Victorious to allow for some historic conquering [emoji14].

If I should offer some small criticism (and yeah, 'small', since those icons are really, really great) it would be that maybe the icons are actually too detailed. At least comparing them with vanilla civ 5 stuff.
 
I'd say it's probably his biggest strength. Nix has some very, very good art as the main selling point of his mods.
 
Well okay then, seems like I stand corrected :) I didn't mean to imply the art wasn't good - it is, way better than most of my stuff. Really top quality art.

@Rob, I agree that icons should be detailed of course, but compare the ones above with, say, the brute, hand-axeman or the warrior, you can easily see that those, while detailed, are a bit less so. Or at least in a different style. But again, it depends on what you're going for, and IMO they could - if desired - be more vanilla civ5-looking. I think Nix's icons are great and could easily be used as-is in game still being considered as some of the best art in the recent history of released custom civs.
 
Progress on the Wends is being made, although I am experiencing a somewhat bizarre issue.
Spoiler :

I took code for importing custom unit graphics and adding unit flags directly from JFD, but must have messed up something, as they're all showing up as spearmen and all use the settler flag.

Here is my ArtDefines.sql:
Spoiler :
Code:
--==========================================================================================================================
-- ARTDEFINES
--==========================================================================================================================	
-- ArtDefine_StrategicView
------------------------------
INSERT INTO ArtDefine_StrategicView 
			(StrategicViewType, 					TileType,	Asset)
VALUES		('ART_DEF_UNIT_NIX_WENDS_PILLAGER', 			'Unit', 	'SV_Pillager.dds'),
			('ART_DEF_UNIT_NIX_WENDS_VANGUARD', 			'Unit', 	'SV_Vanguard.dds');
------------------------------
-- ArtDefine_UnitInfos
------------------------------		
INSERT INTO ArtDefine_UnitInfos 
			(Type, 									DamageStates,	Formation)
SELECT		('ART_DEF_UNIT_NIX_WENDS_PILLAGER'),			DamageStates, 	Formation
FROM ArtDefine_UnitInfos WHERE (Type = 'ART_DEF_UNIT_LONGSWORDSMAN');

INSERT INTO ArtDefine_UnitInfos 
			(Type, 									DamageStates,	Formation)
SELECT		('ART_DEF_UNIT_NIX_WENDS_VANGUARD'), 			DamageStates, 	Formation
FROM ArtDefine_UnitInfos WHERE (Type = 'ART_DEF_UNIT_PIKEMAN');
------------------------------
-- ArtDefine_UnitInfoMemberInfos
------------------------------
INSERT INTO ArtDefine_UnitInfoMemberInfos 	
			(UnitInfoType,							UnitMemberInfoType,						NumMembers)
SELECT		('ART_DEF_UNIT_NIX_WENDS_PILLAGER'),			('ART_DEF_UNIT_MEMBER_NIX_WENDS_PILLAGER'),		NumMembers
FROM ArtDefine_UnitInfoMemberInfos WHERE (UnitInfoType = 'ART_DEF_UNIT_LONGSWORDSMAN');

INSERT INTO ArtDefine_UnitInfoMemberInfos 	
			(UnitInfoType,							UnitMemberInfoType,						NumMembers)
SELECT		('ART_DEF_UNIT_NIX_WENDS_VANGUARD'), 			('ART_DEF_UNIT_MEMBER_NIX_WENDS_VANGUARD'),		NumMembers
FROM ArtDefine_UnitInfoMemberInfos WHERE (UnitInfoType = 'ART_DEF_UNIT_PIKEMAN');
------------------------------
-- ArtDefine_UnitMemberCombats
------------------------------
INSERT INTO ArtDefine_UnitMemberCombats 
			(UnitMemberType,						EnableActions, DisableActions, MoveRadius, ShortMoveRadius, ChargeRadius, AttackRadius, RangedAttackRadius, MoveRate, ShortMoveRate, TurnRateMin, TurnRateMax, TurnFacingRateMin, TurnFacingRateMax, RollRateMin, RollRateMax, PitchRateMin, PitchRateMax, LOSRadiusScale, TargetRadius, TargetHeight, HasShortRangedAttack, HasLongRangedAttack, HasLeftRightAttack, HasStationaryMelee, HasStationaryRangedAttack, HasRefaceAfterCombat, ReformBeforeCombat, HasIndependentWeaponFacing, HasOpponentTracking, HasCollisionAttack, AttackAltitude, AltitudeDecelerationDistance, OnlyTurnInMovementActions, RushAttackFormation)
SELECT		('ART_DEF_UNIT_MEMBER_NIX_WENDS_PILLAGER'),		EnableActions, DisableActions, MoveRadius, ShortMoveRadius, ChargeRadius, AttackRadius, RangedAttackRadius, MoveRate, ShortMoveRate, TurnRateMin, TurnRateMax, TurnFacingRateMin, TurnFacingRateMax, RollRateMin, RollRateMax, PitchRateMin, PitchRateMax, LOSRadiusScale, TargetRadius, TargetHeight, HasShortRangedAttack, HasLongRangedAttack, HasLeftRightAttack, HasStationaryMelee, HasStationaryRangedAttack, HasRefaceAfterCombat, ReformBeforeCombat, HasIndependentWeaponFacing, HasOpponentTracking, HasCollisionAttack, AttackAltitude, AltitudeDecelerationDistance, OnlyTurnInMovementActions, RushAttackFormation
FROM ArtDefine_UnitMemberCombats WHERE (UnitMemberType = 'ART_DEF_UNIT_MEMBER_LONGSWORDSMAN');

INSERT INTO ArtDefine_UnitMemberCombats 
			(UnitMemberType,						EnableActions, DisableActions, MoveRadius, ShortMoveRadius, ChargeRadius, AttackRadius, RangedAttackRadius, MoveRate, ShortMoveRate, TurnRateMin, TurnRateMax, TurnFacingRateMin, TurnFacingRateMax, RollRateMin, RollRateMax, PitchRateMin, PitchRateMax, LOSRadiusScale, TargetRadius, TargetHeight, HasShortRangedAttack, HasLongRangedAttack, HasLeftRightAttack, HasStationaryMelee, HasStationaryRangedAttack, HasRefaceAfterCombat, ReformBeforeCombat, HasIndependentWeaponFacing, HasOpponentTracking, HasCollisionAttack, AttackAltitude, AltitudeDecelerationDistance, OnlyTurnInMovementActions, RushAttackFormation)
SELECT		('ART_DEF_UNIT_MEMBER_NIX_WENDS_VANGUARD'),		EnableActions, DisableActions, MoveRadius, ShortMoveRadius, ChargeRadius, AttackRadius, RangedAttackRadius, MoveRate, ShortMoveRate, TurnRateMin, TurnRateMax, TurnFacingRateMin, TurnFacingRateMax, RollRateMin, RollRateMax, PitchRateMin, PitchRateMax, LOSRadiusScale, TargetRadius, TargetHeight, HasShortRangedAttack, HasLongRangedAttack, HasLeftRightAttack, HasStationaryMelee, HasStationaryRangedAttack, HasRefaceAfterCombat, ReformBeforeCombat, HasIndependentWeaponFacing, HasOpponentTracking, HasCollisionAttack, AttackAltitude, AltitudeDecelerationDistance, OnlyTurnInMovementActions, RushAttackFormation
FROM ArtDefine_UnitMemberCombats WHERE (UnitMemberType = 'ART_DEF_UNIT_MEMBER_PIKEMAN');
------------------------------
-- ArtDefine_UnitMemberCombatWeapons
------------------------------
INSERT INTO ArtDefine_UnitMemberCombatWeapons	
			(UnitMemberType,						"Index", SubIndex, ID, VisKillStrengthMin, VisKillStrengthMax, ProjectileSpeed, ProjectileTurnRateMin, ProjectileTurnRateMax, HitEffect, HitEffectScale, HitRadius, ProjectileChildEffectScale, AreaDamageDelay, ContinuousFire, WaitForEffectCompletion, TargetGround, IsDropped, WeaponTypeTag, WeaponTypeSoundOverrideTag)
SELECT		('ART_DEF_UNIT_MEMBER_NIX_WENDS_PILLAGER'),		"Index", SubIndex, ID, VisKillStrengthMin, VisKillStrengthMax, ProjectileSpeed, ProjectileTurnRateMin, ProjectileTurnRateMax, HitEffect, HitEffectScale, HitRadius, ProjectileChildEffectScale, AreaDamageDelay, ContinuousFire, WaitForEffectCompletion, TargetGround, IsDropped, WeaponTypeTag, WeaponTypeSoundOverrideTag
FROM ArtDefine_UnitMemberCombatWeapons WHERE (UnitMemberType = 'ART_DEF_UNIT_MEMBER_LONGSWORDSMAN');

INSERT INTO ArtDefine_UnitMemberCombatWeapons	
			(UnitMemberType,						"Index", SubIndex, ID, VisKillStrengthMin, VisKillStrengthMax, ProjectileSpeed, ProjectileTurnRateMin, ProjectileTurnRateMax, HitEffect, HitEffectScale, HitRadius, ProjectileChildEffectScale, AreaDamageDelay, ContinuousFire, WaitForEffectCompletion, TargetGround, IsDropped, WeaponTypeTag, WeaponTypeSoundOverrideTag)
SELECT		('ART_DEF_UNIT_MEMBER_NIX_WENDS_VANGUARD'),		"Index", SubIndex, ID, VisKillStrengthMin, VisKillStrengthMax, ProjectileSpeed, ProjectileTurnRateMin, ProjectileTurnRateMax, HitEffect, HitEffectScale, HitRadius, ProjectileChildEffectScale, AreaDamageDelay, ContinuousFire, WaitForEffectCompletion, TargetGround, IsDropped, WeaponTypeTag, WeaponTypeSoundOverrideTag
FROM ArtDefine_UnitMemberCombatWeapons WHERE (UnitMemberType = 'ART_DEF_UNIT_MEMBER_PIKEMAN');
------------------------------
-- ArtDefine_UnitMemberInfos
------------------------------
INSERT INTO ArtDefine_UnitMemberInfos 	
			(Type, 										Scale,  ZOffset, Domain, Model, 					MaterialTypeTag, MaterialTypeSoundOverrideTag)
SELECT		('ART_DEF_UNIT_MEMBER_NIX_WENDS_PILLAGER'),			Scale,	ZOffset, Domain, ('Longswordsman_Viking_v3.fxsxml'),	MaterialTypeTag, MaterialTypeSoundOverrideTag
FROM ArtDefine_UnitMemberInfos WHERE (Type = 'ART_DEF_UNIT_MEMBER_LONGSWORDSMAN');

INSERT INTO ArtDefine_UnitMemberInfos 	
		(Type, 											Scale, ZOffset, Domain, Model, 						MaterialTypeTag, MaterialTypeSoundOverrideTag)
SELECT	('ART_DEF_UNIT_MEMBER_NIX_WENDS_VANGUARD'),				Scale, ZOffset, Domain, ('Pikeman_Viking.fxsxml'),		MaterialTypeTag, MaterialTypeSoundOverrideTag
FROM ArtDefine_UnitMemberInfos WHERE (Type = 'ART_DEF_UNIT_MEMBER_PIKEMAN');
------------------------------
-- IconTextureAtlases
------------------------------
INSERT INTO IconTextureAtlases 
			(Atlas, 								IconSize, 	Filename, 							IconsPerRow, 	IconsPerColumn)
VALUES		('CIV_ATLAS_NIX_WENDS', 				256, 		'Nix_WendsAtlas_256.dds',			2, 				2),
			('CIV_ATLAS_NIX_WENDS', 				128, 		'Nix_WendsAtlas_128.dds',			2, 				2),
			('CIV_ATLAS_NIX_WENDS', 				80, 		'Nix_WendsAtlas_80.dds',			2, 				2),
			('CIV_ATLAS_NIX_WENDS', 				64, 		'Nix_WendsAtlas_64.dds',			2, 				2),
			('CIV_ATLAS_NIX_WENDS', 				45, 		'Nix_WendsAtlas_45.dds',			2, 				2),
			('CIV_ATLAS_NIX_WENDS', 				32, 		'Nix_WendsAtlas_32.dds',			2, 				2),
			('CIV_ATLAS_NIX_WENDS_ALPHA',			128, 		'Nix_WendsAlphaAtlas_128.dds',		2, 				2),
			('CIV_ATLAS_NIX_WENDS_ALPHA', 			80, 		'Nix_WendsAlphaAtlas_80.dds',		1, 				1),
			('CIV_ATLAS_NIX_WENDS_ALPHA', 			64, 		'Nix_WendsAlphaAtlas_64.dds',		1, 				1),
			('CIV_ATLAS_NIX_WENDS_ALPHA',			48, 		'Nix_WendsAlphaAtlas_48.dds',		1, 				1),
			('CIV_ATLAS_NIX_WENDS_ALPHA', 			45, 		'Nix_WendsAlphaAtlas_45.dds',		1, 				1),
			('CIV_ATLAS_NIX_WENDS_ALPHA', 			32, 		'Nix_WendsAlphaAtlas_32.dds',		1, 				1),
			('CIV_ATLAS_NIX_WENDS_ALPHA',			24, 		'Nix_WendsAlphaAtlas_24.dds',		1, 				1),
			('CIV_ATLAS_NIX_WENDS_ALPHA', 			16, 		'Nix_WendsAlphaAtlas_16.dds',		1, 				1),
			('NIX_UNIT_WENDS_PILLAGER_ATLAS', 		32, 		'Unit_Flag_Pillager.dds',			1, 				1),
			('NIX_UNIT_WENDS_VANGUARD_ATLAS', 		32, 		'Unit_Flag_Vanguard.dds',			1, 				1);
 
Welcome to the Omniverse !

Spoiler :
Offensive stuff inside, including slight racism. That's the Filthy Frank show for you.
Spoiler :
 
Welcome to the Omniverse!

Spoiler :
Offensive stuff inside, including slight racism. That's the Filthy Frank show for you.
Spoiler :

Spoiler :
 
Nice, I like those rays. Hopefully some constructive criticism: just maybe his head's a bit too large, or his hand too small. Otherwise great :)
 
This is a really good-looking Leaderscreen (well, the part that we've seen), if I say so. Feels very majestic.
 
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