ZergMazter
Prince
This question had been asked before myself included. I just had an idea im gonna go test.
What if:
-We gave a unique military world wonder to each civ giving them a specific tech (no
era specific) to each in the free tech window?
-To activate the wonder you would need X amount of improvements built and those
improvements require a specific tech?
-We made that unique military world wonder place a 'military academy' like building
on every city which would allow the AI to upgrade their armies, and give more
chances to the AI to build armies for a small sacrifice?
Besides that there is the obvious auto-production which I'm not too fond off, but still have on wonders like Art of war, and the great wall.
The other thing im gonna go check out is if I could help the AI by making the initial upgrade of an army be an immobile non-army unit, then back to an army playing around with the 'king' flag. This would unload obsolete units, then they can load them with more advanced ones.
I'm 90% sure most of this will work as its a similar set up like implementing religion. The upgrading part might partly work. I dont know how far I can get with the whole unloading idea and the AI participating in it.
What if:
-We gave a unique military world wonder to each civ giving them a specific tech (no
era specific) to each in the free tech window?
-To activate the wonder you would need X amount of improvements built and those
improvements require a specific tech?
-We made that unique military world wonder place a 'military academy' like building
on every city which would allow the AI to upgrade their armies, and give more
chances to the AI to build armies for a small sacrifice?
Besides that there is the obvious auto-production which I'm not too fond off, but still have on wonders like Art of war, and the great wall.
The other thing im gonna go check out is if I could help the AI by making the initial upgrade of an army be an immobile non-army unit, then back to an army playing around with the 'king' flag. This would unload obsolete units, then they can load them with more advanced ones.
I'm 90% sure most of this will work as its a similar set up like implementing religion. The upgrading part might partly work. I dont know how far I can get with the whole unloading idea and the AI participating in it.