Gucumatz
JS, secretly Rod Serling
- Joined
- Dec 11, 2011
- Messages
- 6,181
I noticed this is in an earlier game of mine.
I built a few immortals but rather than healing 40 hp in my territory as it used to before GK, now it only heals 30 hp per turn (not garrisoned in a city, but within my territory).
I thought this was interesting and obviously means double healing for it is no longer true. I was curious if it was only the immortal or the promotion that is different. Anyone found the Fountain of Youth and tried healing with it since Gods and Kings?
On a side note* I went Faith Healers. Was fun watching Immortals... being well Immortal. Longswords couldn't kill them and city defenses/crossbows could pick off the longs as they tried to run into my immortals XD.
I built a few immortals but rather than healing 40 hp in my territory as it used to before GK, now it only heals 30 hp per turn (not garrisoned in a city, but within my territory).
I thought this was interesting and obviously means double healing for it is no longer true. I was curious if it was only the immortal or the promotion that is different. Anyone found the Fountain of Youth and tried healing with it since Gods and Kings?
On a side note* I went Faith Healers. Was fun watching Immortals... being well Immortal. Longswords couldn't kill them and city defenses/crossbows could pick off the longs as they tried to run into my immortals XD.