jkp1187
Unindicted Co-Conspirator
Has anyone noticed the emphasis on the idea that "small is better" from the previews of civ IV? That plus the importance of specialists makes it sound like this game has take a step toward the mechanics of Sid Meier's Colonization (for those of you old enough to remember!)
Anyone care to offer thoughts on how this will impact gameplay (particularly military strategy)? I recall that Colonization could be played and won with just a single city.
Anyone care to offer thoughts on how this will impact gameplay (particularly military strategy)? I recall that Colonization could be played and won with just a single city.