KmDubya
King
As the title says I fall between the two difficulty levels.
My normal set up is:
-large map, epic speed - I enjoy the pace of epic
-small continents with low sea level - random in nature, sometimes like a pangea but water is important and contact might occur with only triremes or you might need astronomy
-random age- might be mountains with clumps of resources or flat with wide spread resources.
-random precipitation - might be heavily forested and jungle or lots of desert
-raging barbs- makes exploration more challenging
-random civ- with the above settings any civ might have terrain that greatly enhances their abilities but all will have something. There won't be a Polynesia stuck in a dry land.
With Emperor I can play any start with the above settings and come out on top. Good start, bad start doesn't matter. The difference is when global dominance is achieved. Victory will be based on civ and how the game progresses, any type might be pursued. I try not to use any exploits, rarely worker steal unless I intend to conquer.
Moved up to Immortal, whole different ballgame. Won first game with Huns. Was alone on a continent with Denmark, took him with horse archers. Economy and tech crashed, saved with GE from liberty getting Machu Pichu. Isolation saved me from getting rolled by the rest of the world. Came back with tech lead due to autocracy double speed spies and three promo subs fought back the world which was all Order. Eventually got domination with heavy use of highly promoted nuke subs and battleships with a lot of nukes.
Next immortal game was Korea, coastal tundra, few luxuries, no strategics. On emperor this would be a challenge but would be overcome. On immortal I got left in the dust by a booming Shoshone with ten cities to my four, fourteen techs ahead, with his smallest city larger than my capitol.
Current is America, pangea like due to low sea level with five other civs close. Land grab was fast by the AI, I have two cities they have five plus. All the civs have a strong dislike of warmongers and are all friendly with each other. War is the only way to expand but small production with a tech deficit and soon to be ganged up on for warmongering makes this appear to be untenable.
Are the days of me playing out whatever start I get over? Do I need to start re-rolling the map until I get a good start to be able to hang with the AI bonuses on Immortal level?
My normal set up is:
-large map, epic speed - I enjoy the pace of epic
-small continents with low sea level - random in nature, sometimes like a pangea but water is important and contact might occur with only triremes or you might need astronomy
-random age- might be mountains with clumps of resources or flat with wide spread resources.
-random precipitation - might be heavily forested and jungle or lots of desert
-raging barbs- makes exploration more challenging
-random civ- with the above settings any civ might have terrain that greatly enhances their abilities but all will have something. There won't be a Polynesia stuck in a dry land.
With Emperor I can play any start with the above settings and come out on top. Good start, bad start doesn't matter. The difference is when global dominance is achieved. Victory will be based on civ and how the game progresses, any type might be pursued. I try not to use any exploits, rarely worker steal unless I intend to conquer.
Moved up to Immortal, whole different ballgame. Won first game with Huns. Was alone on a continent with Denmark, took him with horse archers. Economy and tech crashed, saved with GE from liberty getting Machu Pichu. Isolation saved me from getting rolled by the rest of the world. Came back with tech lead due to autocracy double speed spies and three promo subs fought back the world which was all Order. Eventually got domination with heavy use of highly promoted nuke subs and battleships with a lot of nukes.
Next immortal game was Korea, coastal tundra, few luxuries, no strategics. On emperor this would be a challenge but would be overcome. On immortal I got left in the dust by a booming Shoshone with ten cities to my four, fourteen techs ahead, with his smallest city larger than my capitol.
Current is America, pangea like due to low sea level with five other civs close. Land grab was fast by the AI, I have two cities they have five plus. All the civs have a strong dislike of warmongers and are all friendly with each other. War is the only way to expand but small production with a tech deficit and soon to be ganged up on for warmongering makes this appear to be untenable.
Are the days of me playing out whatever start I get over? Do I need to start re-rolling the map until I get a good start to be able to hang with the AI bonuses on Immortal level?