entwood
Warlord
- Joined
- Sep 14, 2007
- Messages
- 187
I am also highly in favor of BAT Mod mods or modpacks. I have no problem with altering gameplay--I do it myself. I just want to ensure that BUG and BAT in their normal forms continue to be unaltered. I love to see BUG used in the base of so many popular mods that alter gameplay, and I think it'd be great to see it with BAT too.
Should the main BAT installer have an option to include the MEE? I don't have any immediate objections as long as it's optional. What about you, Ruff? Players? It seems it would merely make it easier for LM and players.
1. Should the main BAT installer have an option to include the MEE?
Yes, but I suggest only if Avain confirms MEE will be or is still supported. I just don't think that is the case from asking about in the VD forum; Besides the graphics update; I think the gameplay part is a 'rough draft', even though it is very good as is, compared to actually maintaining it only in Quot Capita.
2. There seems to be potential choices about the road graphics (asphalt/modern roads) when merging or deciding to overlay some files. I think Road graphics should be an installer option.
3. There needs to be a nice way to include JDOG's or FUYU's BETTER AI.
Right now if you use JDOG's version; BULL is lost because of the DLL. Fuyu's work is really great right now because we get a pretty recent version of BUG and BULL plus JDOG's Better AI and a few extra changes from Fuyu, which, in turn, I wish were also optional, Global Warming options and other changes.
4. Having Blue Marble (High or Low Res) is already great.
These seem to be these four XML files that overlap from Fuyu's Better BUG AI and BAT 2.2a, the problem being, Fuyu's mod is better BUG AI and not exactly better BAT AI.
ART : CIV4ArtDefines-Unit, CIV4RouteModeslInfos
GAMEINFO : CIV4EraInfos
I don't know why BAT 2.2a needs this file. It seems to me it is change from VD's MEE.
UNITS : CIV4UnitInfos
may be a bad thing because This file contains the variables that define a Unit's abilities. It also contains a few variables defining the Unit graphics. More of these can be found in CIV4ArtDefines_Unit.xml So VD may update a graphics entry and a better ai some unit abilities
Another thing I would LOVE to see is music Mod options, swapping out the ERA vanilla music with some different era themed music. I do this myself
but finding the right songs is harder than it seems, and a music mod would need not to infringe on copyrights.