Seabastian Civ
King
- Joined
- Sep 10, 2012
- Messages
- 608
I don't think any single civ is badly designed, but there are many civs that are far too similar. They should be designed so that each is as unique as possible to allow for as wide a range of play styles as possible.
For a start, this means that a couple of Civs should have 2UBs or a UB+UI rather than any UUs. Secondly, there are far far too many UUs in the early eras. There are only 4 which come later in the tech tree than rifleman. The chariot to itself has that many UUs. This is one of the reasons why the later eras are dull, all the civs being bland and almost identical by then. The UBs tell a similar story. And there are a lot of UAs that become weaker with time, almost none that become stronger.
Changes that could be made to remedy this.
USA: Get rid of minuteman (far to many musket UUs as it is), and give them a modern UB (Mall for example).
Russia: Get rid of the Krepost, give them a beefed up police station or a tank UU.
India: Replace Mughal Fort with a modern UB that somehow models how they became independent. Can't think of a name, something like Assembly Hall (but better). Replaces public school, gives an additional +0.5 culture per citizen.
Korea: Get rid of one UUs replace one with a "computer lab" which is a much much stronger research lab but comes later in the game (computers rather than plastics).
Polynesia: Get rid of Maori Warrior. Have a UB that replaces the sea port and have it give +1 food to all sea tiles (like a second lighthouse). Historically accurate? Not particularly, but more interesting game play.
Siam: Don't know much about them, but a possible candidate for a 2UB civ.
England: Replace longbowman with redcoat (rifleman UU).
Austria: Have the coffee house as a hospital UB rather than the windmill, beef it up a little.
Sweden: Replace Hakkaplaitaitae with a modern UU/UB. Can't think of anything, but this could be one civ that is made to really shine in the last 1/3 of the game.
Great suggestions (some of them seem a little... familiar ).
I too would love to see more modern variety. Korea is a great candidate, as you said, for a fantastic late-era UB. PC Rooms litter that country- could be a great +Happy, +Science building (Maybe -population growth for realism ).
Maybe the Hakka gets replaced by an Ikea-esque UB? Maybe something that boosts late game trade routes (once BNW drops, of course) or boosts hammers.