Seraiel
If you want anything from I please ask in German
- Joined
- Sep 6, 2011
- Messages
- 8,165
Has anyone of you noticed how seriously difficult (as a personal challenge) it is to play time-games with a maximised score?
I've found it to be basically the biggest challenge I ever had (in CIV) . One's decisions don't matter too much, because 2050 AD is really far away, but they also must not be too bad, otherwise the game itself will only get more difficult and then one has to catch up with the work one didn't invest earlier.
Also the maps, horrible. GLH is absolutely needed to even have a chance to compare with the AIs, but the maps have almost no Fresh Water (making a problem) , no production and the navy one has to build to even have a chance at warfare is ridiculous.
Last time I attacked Frederick, guess what, he had over 25 Frigates! I maybe had 5, so he pillaged most of my seafood and forced me to build nothing else than stupid ships ^^ .
Coordinating the conquest is also horrible, with most cities spread on multiple continents.
Then, to make it not too easy, AIs are still challenging on Deity. Some will sit so far away, that immediate conquest is impossible, giving them a lot time to somehow get crazy tech-rates. In my current game I've just reach Electricity, and I'm not the tech-leader, even with having Oxford and everything!
Lastly, one needs to hinder the AIs from winning the game for about 1/2 to 1/3 of the game. If one could simply kill those AIs, but I again forgot to turn on "requires complete kills" so I can't ^^ .
Don't know, there are several more things that really annoy me, and that will lead me to never ever playing a time game again, although it's the easiest choice if one wants 100 QM / EQM points.
I needed to post this because I think, that many people look down on the winners of time-games, thinking that those games are easy, they're not!
I've found it to be basically the biggest challenge I ever had (in CIV) . One's decisions don't matter too much, because 2050 AD is really far away, but they also must not be too bad, otherwise the game itself will only get more difficult and then one has to catch up with the work one didn't invest earlier.
Also the maps, horrible. GLH is absolutely needed to even have a chance to compare with the AIs, but the maps have almost no Fresh Water (making a problem) , no production and the navy one has to build to even have a chance at warfare is ridiculous.
Last time I attacked Frederick, guess what, he had over 25 Frigates! I maybe had 5, so he pillaged most of my seafood and forced me to build nothing else than stupid ships ^^ .
Coordinating the conquest is also horrible, with most cities spread on multiple continents.
Then, to make it not too easy, AIs are still challenging on Deity. Some will sit so far away, that immediate conquest is impossible, giving them a lot time to somehow get crazy tech-rates. In my current game I've just reach Electricity, and I'm not the tech-leader, even with having Oxford and everything!
Lastly, one needs to hinder the AIs from winning the game for about 1/2 to 1/3 of the game. If one could simply kill those AIs, but I again forgot to turn on "requires complete kills" so I can't ^^ .
Don't know, there are several more things that really annoy me, and that will lead me to never ever playing a time game again, although it's the easiest choice if one wants 100 QM / EQM points.
I needed to post this because I think, that many people look down on the winners of time-games, thinking that those games are easy, they're not!