they will, Shifting Sands.
What about Araby yo?
they will, Shifting Sands.
What about Araby being the opposite of, and obvious living inheritors of the Tomb Kings. Tomb Kings get to spread hell terrain, what do their living counterpart get?
We already have an Araby design.
http://forums.civfanatics.com/showthread.php?t=290972
We need to use that promotion, imho, in the same way FF use the Malakim racial promotion to give Arabian style graphics to the units. That's prolly already thought of. Just thought I'd reiterate it.All human units have the racial promotion "desert nomads" that gives double moves in desert, +20% desert strength, -20% tundra strength.
(At least I find it easier to copy-paste-edit.)
I wasn't talking design. I was just saying we could take the basic XML code and copy-paste-edit it into the Araby units in our XML. It just makes it easier. (At least I find it easier to copy-paste-edit.)
We need to use that promotion, imho, in the same way FF use the Malakim racial promotion to give Arabian style graphics to the units.
They already might get one for the base code.
Oh, man. The way you worded that.im gonna have to add a section to the credits where i grovel at Kael, Vehem and Xienewolf's feet in worship.
hehe i have my momentsOh, man. The way you worded that.
edit: this desert warriors racial promo, is it going to be that useful outside of the WB map? Are players going to be able to scorch terrain into desert for example?
Araby will be able to. Elemental magics will have limited terraforming capabilities. think scorch and spring. but no vitalize.