I wanted to add that with most Civs, I would not open Honor unless facing unique circumstances, e.g., Large/Huge map, low sea levels, default or lower than default # of Civs/CS, Raging Barbarians, perhaps a few more I can't think of. But I would still be tempted to build three scouts unless I had uniquely good starting terrain that demanded I try for a certain pantheon. In that case, I'd probably build two scouts first.
Germany's Unique Ability and Unique Building (Hanse) synergize so well with what Civ5: BNW has become with regard to warmongering early, that I just can't see passing up opening Honor (but going no further than that, and only after opening Tradition first). Those who haven't tried this probably have no idea how powerful Germany's UA is. It effectively grants you the world's largest military, and a malignant, cancerous self-growing military at that, certainly by the dawn of the Classical Era (often earlier) if you've been diligent. Knowing where the barb camps are is critical to this. Such a small investment, for such huge payoff. Forget Construction, you don't need it. Your practically self-growing army of Barbarian Brutes, Axemen, the occasional Archer, Horsemen, etc., can tear your neighbors asunder without deviating from an optimal Philosophy/Education tech path. You can demand tribute from city states with your massive army, even without moving it around much to pass the tribute threshold. After Philosophy/Education, you should assign some priority to Banking. The last thing you want is a World Congress that votes to embargo City States, so with the Forbidden Palace in your back pocket you make this less likely. The German Renaissance Era unique building, the Hanse, depends on trade routes with City States to give it a level of city production which likely eclipses everybody else. With a compliant WC and peaceful relations with civilizations who are hopefully unaware of your early militarism or have come close to forgiving you, you're free to pursue a peaceful VC with that awesome level of Hanse-enhanced production that makes almost everything happen faster.
At least that's how I do it. And it all starts with plenty of scouts.