Ugh, I've got the map working, but I can't remember for the life of me how to get things working with ModEnemy. If I put the lua file in the maps directory, it works. If I build it in ModEnemy, my lua log shows an error in loading the file. I think I had this issue before, but I can't remember now how to solve it.
Edit: Yeah, I'm completely stumped. I have no idea how to get the new map to show up in the list of maps unless I cheat and bypass the mod system. I'm able to 'enable' the mod, but nothing shows up. I know I had this issue before but I can't find the thread where I solved it. I have this vague memory that I had to build the project, start Civ5, enable the mod, shutdown Civ5 and re-start it, and then it would appear in the list. That order of operations isn't working this time. I know my map works, its a mod buddy problem.
Edit2: It took me 15 minutes to update the map, and after 6 hours+ I can't make any sense of modbuddy. The files are right where they're supposed to be, but they won't load into the game. I also tried to upload the civ5mod file as an attachment here, and that is also failing. Can we not do file attachments any more?
All I can do is post the modinfo file and see if anyone can notice a problem. I've had enough of this for today!
Code:
<?xml version="1.0" encoding="utf-8"?>
<Mod id="8c9fa125-e8d7-4eae-a0e9-15714cd9d46d" version="3">
<Properties>
<Name>PerfectWorld 3</Name>
<Teaser>Simulates climate based on geostrophic and monsoon wind patterns</Teaser>
<Description>Simulates climate based on a simplified model of geostrophic and monsoon wind patterns. Rivers are generated along accurate drainage paths governed by the elevation map used to create the landforms.
To use this map script, download and enable it as a mod, and then select 'mods' -> 'single player' -> 'setup game'. It's like starting a normal game, but from inside the 'mods' menu.</Description>
<Authors>Rich Marinaccio **cephalo**</Authors>
<HideSetupGame>0</HideSetupGame>
<AffectsSavedGames>0</AffectsSavedGames>
<SupportsSinglePlayer>1</SupportsSinglePlayer>
<SupportsMultiplayer>0</SupportsMultiplayer>
<SupportsMac>1</SupportsMac>
<ReloadLandmarkSystem>0</ReloadLandmarkSystem>
<ReloadStrategicViewSystem>0</ReloadStrategicViewSystem>
<ReloadUnitSystem>0</ReloadUnitSystem>
</Properties>
<Dependencies />
<References />
<Blocks />
<Files>
<File md5="17B034CA845F4443B1FCD8438184229C" import="0">PerfectWorld3.lua</File>
</Files>
<EntryPoints>
<EntryPoint type="MapScript" file="PerfectWorld3.lua">
<Name>PerfectWorld3</Name>
<Description>Map Script</Description>
</EntryPoint>
</EntryPoints>
</Mod>