Azurian To Do List

Azurian

The Azurian
Joined
Apr 10, 2012
Messages
2,092
Location
Florida, USA
A thread to keep track of the approved changes and my to do list.


Codebank

Here is a short overview of the tags used in the PEDIA, maybe they might come in handy - and I dont know if there are even more:

Text-Structuring:
[SPACE] - forces a space
[ TAB ] - forces a tab (without the spaces of course)
[NEWLINE] - is a linebreak, the same as...
[PARAGRAPH:1] - Paragraph, where the number indicates, how many lines the distance is.

Text[\H1] - makes it a big headline

Text[\H2] - a small headline, same size and appearance as...
[BOLD]Text[\BOLD] - marking a text in bold (in the textflow). Btw, no italics here.
[ICON_BULLET] - Bullet sign



-) Icons to embed:
[ICON_HAPPY]
[ICON_UNHAPPY]
[ICON_UNHEALTHY]
[ICON_HEALTHY]

[ICON_ESPIONAGE]
[ICON_RELIGION]
[ICON_CULTURE]
[ICON_RESEARCH]
[ICON_FOOD]
[ICON_PRODUCTION]
[ICON_COMMERCE] -the single gold-coin-like symbol
[ICON_GOLD] - the stack-of-coins-symbol
[ICON_TRADE]

[ICON_STRENGTH]
[ICON_MOVES]​

-) Colors to use:
[COLOR_HIGHLIGHT_TEXT]Text[COLOR_REVERT]
[COLOR_BUILDING_TEXT]Text[COLOR_REVERT]
[COLOR_UNIT_TEXT]Text[COLOR_REVERT]
[COLOR_WARNING_TEXT]Text[COLOR_REVERT]
[COLOR_TECH_TEXT]Text[COLOR_REVERT]
[COLOR_YIELD_COMMERCE]Text[COLOR_REVERT]
[COLOR_YIELD_FOOD]Text[COLOR_REVERT]

[COLOR_YELLOW]Text[COLOR_REVERT]
[COLOR_RED]Text[COLOR_REVERT]
[COLOR_BLUE]Text[COLOR_REVERT]
[COLOR_GREEN]Text[COLOR_REVERT]
[COLOR_BLACK]Text[COLOR_REVERT]
[COLOR_CYAN]Text[COLOR_REVERT]​

-) Examples of Links to other entries:
[LINK=CONCEPT_WORLD_VIEW]Text of the Link[\LINK] - seems to point to (TXT_KEY_)CONCEPT...
[LINK=BUILDING_HEALERHUT]Text of the Link[\LINK]​

[ICON_BULLET]
[ICON_HAPPY]
[ICON_UNHAPPY]
[ICON_HEALTHY]
[ICON_UNHEALTHY]
[ICON_STRENGTH]
[ICON_MOVES]
[ICON_RELIGION]
[ICON_STAR]
[ICON_SILVER_STAR]
[ICON_TRADE]
[ICON_DEFENSE]
[ICON_GREATPEOPLE]
[ICON_BAD_GOLD]
[ICON_BAD_FOOD]
[ICON_EATENFOOD]
[ICON_GOLDENAGE]
[ICON_ANGRYPOP]
[ICON_OPENBORDERS]
[ICON_DEFENSIVEPACT]
[ICON_MAP]
[ICON_OCCUPATION]
[ICON_POWER]

[ICON_GOLD]
[ICON_RESEARCH]
[ICON_CULTURE]
[ICON_ESPIONAGE]

[ICON_FOOD]
[ICON_PRODUCTION]
[ICON_COMMERCE]



Either Building Needed to Be Built
Code:
<PrereqOrBuildingClasses>             
				<PrereqOrBuildingClass>
					<BuildingClassType></BuildingClassType>
					<bPrereqBuildingClass>1</bPrereqBuildingClass>
				</PrereqOrBuildingClass>
				<PrereqOrBuildingClass>
					<BuildingClassType></BuildingClassType>
					<bPrereqBuildingClass>1</bPrereqBuildingClass>
				</PrereqOrBuildingClass>
			</PrereqOrBuildingClasses>
Tech Yield Changes(food, hammers, commerce)
Code:
<TechYieldChanges>
                   <TechYieldChange>
                      <PrereqTech>TECH_</PrereqTech>
                          <TechYield>
                                 <iYield>0</iYield>
                                 <iYield>0</iYield>
				 <iYield>0</iYield>
                           </TechYield>	
                    </TechYieldChange>
             </TechYieldChanges>

Tech Changes Health
Code:
<TechHealthChanges>
                                <TechHealthChange>
                                      <PrereqTech></PrereqTech>
                                        <iHealth>1</iHealth>
                                </TechHealthChange>
             </TechHealthChanges>




Either Feature Needed in City Vicinity

Code:
 <PrereqOrFeature>
				<PrereqFeature>
					<FeatureType>FEATURE_</FeatureType>
					<bPrereqFeature>1</bPrereqFeature>
				</PrereqFeature>
			</PrereqOrFeature>


Free Bonus
Code:
<FreeBonus>BONUS_BUG</FreeBonus>
			<iNumFreeBonuses>1</iNumFreeBonuses>

Change Building Commerce with Technology

Add 5 espionage with computers.

Code:
	<TechCommerceChanges>
				<TechCommerceChange>
					<PrereqTech>TECH_THE_FIRE</PrereqTech>
					<TechCommerce>
						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
						<iCommerce>1</iCommerce>
						<iCommerce>0</iCommerce>
					</TechCommerce>
				</TechCommerceChange>
			</TechCommerceChanges>

Change Building Yield with Technology

Code:
Add 1 food with refrigeration.

<TechYieldChanges>
				<TechYieldChange>
					<PrereqTech>TECH_COMPOSITE_TOOLS</PrereqTech>
					<TechYield>
						<iYield>0</iYield>
						<iYield>1</iYield>
						<iYield>0</iYield>
					</TechYield>
				</TechYieldChange>
			</TechYieldChanges>

Change Building Specialist with Technology
Code:
Can turn 2 citizens to artist with mass media.

<TechSpecialistChanges>
<TechSpecialistChange>
<PrereqTech>TECH_MASS_MEDIA</PrereqTech>	
<SpecialistCounts>
<SpecialistCount>
<SpecialistType>SPECIALIST_ARTIST</SpecialistType>
<iSpecialistCount>2</iSpecialistCount>
</SpecialistCount>
</SpecialistCounts>
</TechSpecialistChange>
</TechSpecialistChanges>


Add % Commerce to Building with Technology
Example:
Code:
Add 10% espionage with computers.

<TechCommerceModifiers>
<TechCommerceModifier>
<PrereqTech>TECH_COMPUTERS</PrereqTech>
<TechCommerce>
<iCommerce>0</iCommerce>
<iCommerce>0</iCommerce>
<iCommerce>0</iCommerce>
<iCommerce>10</iCommerce>
</TechCommerce>	
</TechCommerceModifier>
</TechCommerceModifiers>


Add % Yields to Building with Technology

Code:
Add 10% food with refrigeration.

<TechYieldModifiers>
<TechYieldModifier>
<PrereqTech>TECH_REFRIGERATION</PrereqTech>
<TechYield>
<iYield>10</iYield>
</TechYield>	
</TechYieldModifier>
</TechYieldModifiers>

 
Spoiler :
Propsed Changes

The following Technologies modify the following Buildings.

1.Building: Mining Camp
+1 :hammers with Pulley
+1 :hammers with Gears

2.Building: Child Care Hut
+1 :culture with Community

3.Building: Omega Child Crew
+2% hammers with Community

4. Building: Story Tellers Hut
+5% :culture with Community

5. Building: Slaughterhouse
+5% :food with Standardlization

6. Building: Fisherman Huts
+5% :food with Standarlization

7. Building: Rope Weaver Huts
+1 :gold with Pulley
+1 :hammers with Standarlization

8. Building:playing Fields
+1 :) with Community
+1 :) with Leisure

9. Building: Juggler's Booth
+1 :culture with Ornamentation

10. Building: Knowledge Inheritence
+ 1 :health: with Folk Medicine

11. Building: Healers Hut
+ 1 :health: with Folk Medicine

12. Building: Seamstress Hut
+1 :gold with Ornamentation
+1 :hammers with Textile Loom

13. Building:Quilt Maker Hut
+1 :gold with Ornamentation
+1 :hammers with Textile Loom

14. Building: Beadmaker's Hut
+1 :gold with Ornamentation

15. Building: Tannery
+1 :hammers with Standarlization

16. Building: Travious Maker
+1 :hammers with Standarlization

17.Building: Crafts Hut
+1 :culture with Ornamentation


18.Building: Crafts Hut
+1 :culture with Ornamentation


19.Building: Saddler
+1 :gold: with Exploration


20.Building: Riding School
+1 :culture: with Ceremony

21.Wheelwright
+5% :gold with Pulley
+5% :culture with Exploration
+5% :hammers: with Gears

22.Building: Maket Scales
+10% :gold: with Exploration


23.Building: Shrine
+5% :culture: at Ornamentation


24.Building: Dance Hall
+1 :) with Conciousness


25.Building: Serpent Mound
+ 5% :culture: with Conciousness

Mining Camp = Done
Child Care Hut= Done
 
So you're back? :)


Yeah, but I have to take a break for a few days.

My main laptop broke in July, and I've been using my ancient 2007 laptop I bought from Circuit City since then. It runs decent but it can barely play any games anymore , except for Playstation 1 games, and games made before 2004. It takes 5 minutes to boot.

So I received a new one as a surprise gift from a relative yesterday that arrives on Tuesday, and will have to install all the software .

New :MSI CX61 Laptop (2014)
Estimated Caveman 2 Cosmos Perfomance 9 :hammers: + /10
Code:
Intel 4th Haswell Core i5-4210M (2.6GHz &#8211; 3.2GHz) Processor (CPU Mark: 4347)
15.6&#8243; HD (1366 x 768) Anti Glare LED Display
 8GB DDR3 1600MHz Memory,
750GB 5400 RPM Hard Drive,
 NVIDIA GeForce GT 820M 2GB GDDR3 Discrete Graphics Card (2014)
Microsoft Windows 8.1 64 bit 
USB 3.0, HDMI 4.1
CPU upgradable up to i7 4910MQ
Estimated (Hasn't Arrived, Expect 1950-2000 Passmark with the Geforce 820m)


--

Older:Compaq Presario CQ61 (2010)
Caveman 2 Cosmos Perfomance: 6 :hammers: /10
Code:
AMD Sempron Processor 2.1GHz (CPU Mark: 682)
15.6&#8243; HD (1366 x 768) LED Display
4GB DDR2 800 MHz RAM
250GB 7200RPM Hard Drive
15.6-Inch Screen, 384 MB ATI Radeon HD 4200 Integrated IGP (2009)
Windows 7 Home Premium 64-bit


--

Oldest :Acer 5100 Laptop (2007)
Caveman 2 Cosmos Perfomance: 4 :hammers: /10 (64-bit) 2 :hammers: /10 (32 bit)
Code:
Amd Turion 64 x2 TL-56 1.8ghz ( CPU Mark : 1,139)
15.6" 1280 x800 
4GB DDR2 533 MHz memory 
160 GB 5400 RPM Hard Drive 
Radeon Xpress 1100 256 MB Integrated IGP (2005)
Windows 7 Pro 64 Bit 
Windows 7 Pro 32 Bit

Windows 7 Pro 64 Bit


Windows 7 Pro 64 Bit 32 Bit


 
Windows 8 :p.

jk, new computer looks pretty cool, can't wait to see what amazing stuff you add next :)

At first Windows 8 sucked, but after installing Classic Shell (Windows 7 start menu) and completely disabling the new Start Menu with the tile apps and booting to desktop its not bad.

I did encountered a problem with Civ 4 and Windows 8.1. The Steam version of Beyond the Sword kept crashing when I tried to change the Screen Resolution or graphics settings. Patch 3.19 would not install, (guessing registry error and it couldnt find the game). Tries for hours fixing things, was seriously thinking of installing Windows 7!

The fix was installing Civilization IV Complete (no DRM version) from a backup DVD I made years ago. Patch 3.19 installed beautifully and the game works as intended. 16x AA and High everything.

I have to install C2C still. Long day.
 
Glad to see you are back.
I have a new baby and career which of course equals busy.

I had hoped we could stay in contact and explore the future in some way.
I want nothing but the best for you and the C2C team!
I hope you can make it to the moon, and far Beyond Earth into an Epic Future!
Can't wait to see what you will do next!
Here to support you as I can, and as you wish.
 
Yeah i looked at that Civ: Beyond Earth, followed that PC Gamer video, i really dont like what i see, doesnt look like a Civ game to me IMPO.

I've played 3 hours of it, it looks good, played well, the Civ 5 features have been polished out, but it just isn't individual enough from Civ 5. It a good game, and I've had fun.
 
Yeah i looked at that Civ: Beyond Earth, followed that PC Gamer video, i really dont like what i see, doesnt look like a Civ game to me IMPO.

I wouldn't mind the longer turn settings if there was more content, and I generally tend to enjoy the slower pace. Feels rather empty.

I will give it this, it is remarkably polished but since its built upon Civilization 5, I can't really give it too much credit because its bug-free. Its okay, but rather lacking, so I'm left wholly unimpressed.
Might come back if there's a decent mod.
 
I'm saying that Caveman2Cosmos is our best chance at a Beyond Civ that we would want to play.
You all have a part in making it happen.

Take my word at this one thing if anything.
You can choose to stick together to see our dreams through.
You have the best chance of making a Better Civ than most people ever will.
Believe what you will, but believe it is possible if we stick together!

This is your spaceship, let's go for a space victory!!
 
Yeah i looked at that Civ: Beyond Earth, followed that PC Gamer video, i really dont like what i see, doesnt look like a Civ game to me IMPO.

Played Civ 5 this week for about 2 hours, I cannot get into it. It's too simplfied, feels like an Android tablet game.
 
Played Civ 5 this week for about 2 hours, I cannot get into it. It's too simplified, feels like an Android tablet game.

Dont know what an Android tablet game is but i guess i will agree lol:p
 
I´ve tried the new "community call to power" beta mod, that was realesed by Gilgamesh to Civ V BtS, for ca. twenty of hours. It has some bugs of course but is actually pretty okey. But I, like Azurian, get bored after a while. For alot of small reasons. Like there are to few types of units so that combat gets boring and there are no grafical differences between units and .. yeah alot more. But the mod is still good because the reintroduce health in a pretty good way, and the happiness system is alot better. Where the idea (might not work properly) is that a city only can generate negative or nill happiness for your empire.
Well i got a new computer to two months ago, a laptop just for schoolmy real one i lent to my dad, so i haven´t installed Civ IV c2c yet. But now i feel it´s time :)
Like the tread btw :)
BR Loffas
 
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