I think the *expansion* favors peace over war, but the game as a whole favored war over peace before, so now it is more balanced.
There is finally a potential immediate economic impact for going to war (via trade routes), even if someone hates you. This means one tactic to placate a perceived threat is to trade extensively with them (via trade routes, not just diplo trade), and let them see how much gold per turn they will lose if they do start that war with you!
There is finally a potential immediate economic impact for going to war (via trade routes), even if someone hates you. This means one tactic to placate a perceived threat is to trade extensively with them (via trade routes, not just diplo trade), and let them see how much gold per turn they will lose if they do start that war with you!