Nintz
King of the Britons
Didn't see any thread on this. If there is one, just link please.
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Dragon Age III is the sequel to 2009 Dragon Age: Origins and 2011 Dragon Age II. It is a fantasy RPG by Bioware.
So, Dragon Age III: Inquisition is supposedly supposed to release sometime this fall, and after playing DA:O again I got really excited. Obviously, DA2 made me hesitant however. So, I strolled over to the forums and began taking a look at general stuff for the past couple weeks or so. A few things jumped out at me in reading stuff. I'll summarize some of it here.
Setting
- Orlais heavily implied, though not outright confirmed. Also been stated somewhere that traveling to other nations (such as the Tevinter Imperium) is a possibility for certain game segments.
- Pseudo-Open World feel. It's been said that Bioware was really impressed by the world building of Skyrim in particular, and is going to be taking some cues from it. One post said that the world is at least 2X as large as Kirkwall from DA2, and 1.5X times the size of Fereldan from DA:O. Quite possibly more. One developer even stated that one DA:III level is as big as all of the DA:2 levels put together.
Gameplay
- Combat being re-worked again. Goal is to require the tactics of Origins while keeping the flow and speed of 2.
- Playing a third new character, presumably the Inquisitor, though I haven't been able to determine if that is the case. Confirmed as being human-only.
- There will be some multiplayer component. The way this is being implemented is unknown as of now.
-Abandoning the old Eclipse engine of DA:O and 2 in favor of Frostbite 3. This is the evolution of the Battlefield engine.
-No re-used environments.
- Follower customization returning to some degree. While all followers will have certain outfits (that change over time), equipping them with, for example, a steel breastplate, will alter their look accordingly.
- Save files importable.
Plot
- Focusing on Mage-Templar conflict. Settings in Orlais and Tevinter are expected to contribute to this.
- Protagonist will have a number of non-playable backgrounds, or origins.
- Warden's Story is done.
- Hawke's is mostly done at the very least. Neither former protagonist will play a large role in DA:III.
So...thoughts? I'm most worried about the story and gameplay. The story needs to stay interesting and fulfilling (good ending if apllicable), and the gameplay needs to walk a thin tightrope successfully. We'll see if Bioware does good.
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Dragon Age III is the sequel to 2009 Dragon Age: Origins and 2011 Dragon Age II. It is a fantasy RPG by Bioware.
So, Dragon Age III: Inquisition is supposedly supposed to release sometime this fall, and after playing DA:O again I got really excited. Obviously, DA2 made me hesitant however. So, I strolled over to the forums and began taking a look at general stuff for the past couple weeks or so. A few things jumped out at me in reading stuff. I'll summarize some of it here.
Setting
- Orlais heavily implied, though not outright confirmed. Also been stated somewhere that traveling to other nations (such as the Tevinter Imperium) is a possibility for certain game segments.
- Pseudo-Open World feel. It's been said that Bioware was really impressed by the world building of Skyrim in particular, and is going to be taking some cues from it. One post said that the world is at least 2X as large as Kirkwall from DA2, and 1.5X times the size of Fereldan from DA:O. Quite possibly more. One developer even stated that one DA:III level is as big as all of the DA:2 levels put together.
Gameplay
- Combat being re-worked again. Goal is to require the tactics of Origins while keeping the flow and speed of 2.
- Playing a third new character, presumably the Inquisitor, though I haven't been able to determine if that is the case. Confirmed as being human-only.
- There will be some multiplayer component. The way this is being implemented is unknown as of now.
-Abandoning the old Eclipse engine of DA:O and 2 in favor of Frostbite 3. This is the evolution of the Battlefield engine.
-No re-used environments.
- Follower customization returning to some degree. While all followers will have certain outfits (that change over time), equipping them with, for example, a steel breastplate, will alter their look accordingly.
- Save files importable.
Plot
- Focusing on Mage-Templar conflict. Settings in Orlais and Tevinter are expected to contribute to this.
- Protagonist will have a number of non-playable backgrounds, or origins.
- Warden's Story is done.
- Hawke's is mostly done at the very least. Neither former protagonist will play a large role in DA:III.
So...thoughts? I'm most worried about the story and gameplay. The story needs to stay interesting and fulfilling (good ending if apllicable), and the gameplay needs to walk a thin tightrope successfully. We'll see if Bioware does good.