Sorry if this has been asked before but some of my cities are having INSANE swings in crime. As one example, there is a city that one turn produces -6837 crime, then just ONE turn later is producing +8000 crime, causing crime to skyrocket then plummet to below zero. This only appears to happen in my games that drag on to higher tech levels.
I first noticed some of my cities were having crime problems, which I thought was weird since they had no previous crime problems. So I moved a large number of crime fighter units to combat the crime but crime just started to swing more wildly. So I moved MORE crime fighters but that just made the swings more wild. Any idea what on earth is happening?
I first noticed some of my cities were having crime problems, which I thought was weird since they had no previous crime problems. So I moved a large number of crime fighter units to combat the crime but crime just started to swing more wildly. So I moved MORE crime fighters but that just made the swings more wild. Any idea what on earth is happening?