When civ5 came out.. (was it october of 2010?) I couldn't
stomach playing more than a hour of it.. I'm not sure what
irked me..
but I haven't looked at it since then..
Then when I heard the expansion was coming.. I was wondering if they fixed what was wrong.. so far.. I
think so..
I've logged about 2 games/20 hours so far.. my biggest problem is the battles have been to easy so moving up from "emperor" to deity/immortal
I also have to say that the music is much
better in this version.. it stands out like the music did in civ4.. I honestly, liked the CDDA music in civ2 too..
And sometimes I liked the
videotronic elvis
lol
You guys talk about civ4 bts with a lot of
reverence but honestly I didn't notice it coming out or it's "passage" into the world.. I remember playing civ4 vanilla and
the challenge and the game was good.. until I found out.. you could use a
simple exploit to steal all the enemy civ's technologies..
well, that pissed me off at firaxis!
They totally failed the challenge of gamer vs. them!
(I guess, the fact is almost all programmers these days do.. they all have a patch it/f$^@ it philosophy these days.. which
is okay)
But eventually I
chilled about it and played future patched versions.. and still found the game fun, entertaining, exciting etc. anyway hoping gods and kings still has some challenge into it.. I have found the strategy of building catapults/archers and destroying foes with them good so far
Edit: I don't post here much as my post count shows.. but apparently it was october of 2010
I found one of my
rant posts about civ 5.. here
http://forums.civfanatics.com/showpost.php?p=9782193&postcount=23