Is it intentional that CSs wont react to air units or is it bug?
My city with 30 bombers was exactly 5 tiles away it still doesn't count near? Also CS wont react to carriers full of bombers right at their door.I don't understand the OP. Air units count towards your military strength and make bullying easier, but it's not really possible to station them near or inside CS border.
Gunboat works if you could demand tribute but do not so lets see how tribute works.
Info taken from sdk (I found it on another forum).
First off, the negatives:
- First off is the base reluctance of -110
- If your non-war influence is less than -30, take a -300 penalty
- If you're trying to bully for a unit (aka worker) and the city state is less than size 4, -300
- Otherwise if you're trying to bully for a worker take off -30
- If you've bullied the city state within the last 10 turns, -300
- For bullying within the last 20 turns, -40
- If the city has an ally, -10
- If the city has a pledge of protection, -20
- If the city is militaristic, -10
- If the city is hostile, -10
And the positives:
- Overall military power of all remaining major civs is ranked, with the first place getting 100 and the remaining getting decreasing amounts of 100 / [number of civs]. For example, for 5 civs this is 100/80/60/40/20
- Local military power in a radius of 5 (increases with larger map sizes) around the city state is compared. Depending on the ratio of the power of your units and the city state units, you get 100 / 80 / 60 / 40 / 20 for 3x / 2x / 1.5x / 1x / 0.5x the power
Edit: If I read this correctly and you are trying to use demand tribute on a for example hostile (non-militaristic) CS then it has a value of -120. If you (with five civs) are ranked 3rd most powerful civ you got a +60 points. So if you want to bully this CS you need to get 61 more. If your military power compared to the CS are for example x2 you will get another 80 points for a total of 140. Congratulation you can demand tribute (or use gunboat diplomacy). If this was to demand tribute, the CS will get another value of -300, for a total of -420, which makes it impossible to demand tribute for those 10 turns that the -300 lasts.
While that is all nice and good, what i asked is why 30+ bombers count as +0 for military forces near City State.
So effectively the tenet is useless?
So effectively the tenet is useless?
My city with 30 bombers was exactly 5 tiles away it still doesn't count near? Also CS wont react to carriers full of bombers right at their door.
So effectively the tenet is useless?
Local military power in a radius of 5 (increases with larger map sizes) around the city state is compared. Depending on the ratio of the power of your units and the city state units, you get 100 / 80 / 60 / 40 / 20 for 3x / 2x / 1.5x / 1x / 0.5x the power
[/LIST]
I'm trying to use gunboat diploamcy and just cant get the local military to allocate any points. Do you or anyone have any idea how the ratio of your units to the CS units goes? I've read were some people can put one powerful unit by a CS and will get a point value for it but it doesn't seem to work with a bunch of units. Does it seem strange that 12 Lancers don't have any local influence over a few CS GWI?
Doesn't seem strange to me, since a few GWI could probably hold off 12 Lancers. At the very least, there's no way the Lancers could take the city.
Perhaps not, but your army as a total is counted for the military power position and half of the pressure against a CS comes from that (pre-fallpatch).So the city combat strength is a component of the ratio.
Not if you have a lot of CSs close to you, and a decent army/navy to stay close to them with.So effectively the tenet is useless?