Mattygerst
Prince
I'm not sure exactly where this falls...but I will provide an explanation, screenshots, and a save.
First...I am playing as Vikings. I am at war (both declared on me) with both civs to my West - Korea & Arabia. Saladin had sent a fairly strong stack at me already that was mostly destroyed...and I believe he still has a fairly adequate stack that is not visible in the screenshots. Now...he has 2 units left in my land...both in a spot to do very little harm except annoy me. His units at this time have basically 4 movements they can make:
#1 - Attack my stack on the hill...which would result in suicide.
#2 - Move 1 tile SE, move in close to my city, and have the protection of the forest. This would maybe cause me to attack and lose a unit or 2, or even 3 with unlucky rolls, or maybe I do nothing, and he simply can keep the units and await the rest of his stack. Or do the same thing by moving 1 tile North...even though that really doesnt do him much good.
#3 - Retreat either going South, or SW...and join up with this stack & recalibrate their attack.
#4 - Move 1 tile to the NE, between TWO stacks and in an unprotected area. There is no river crossing penalty for either stack of mine. There is no forest to hide in...there is nothing. Basically, a suicide move.
And what decision does Saladin make? Well...#4. He move toward my capital/iron tile. But in a complete suicide mission with no protection. I destroy both units with zero casualties. Seems that Saladin shouldn't make that decision...I'd NEVER make that decision & I dont think anyone else would, either. There is no point to it. Is this something worth looking into JDog?....
*Both Screen shots, before & after, along with savegame.
First...I am playing as Vikings. I am at war (both declared on me) with both civs to my West - Korea & Arabia. Saladin had sent a fairly strong stack at me already that was mostly destroyed...and I believe he still has a fairly adequate stack that is not visible in the screenshots. Now...he has 2 units left in my land...both in a spot to do very little harm except annoy me. His units at this time have basically 4 movements they can make:
#1 - Attack my stack on the hill...which would result in suicide.
#2 - Move 1 tile SE, move in close to my city, and have the protection of the forest. This would maybe cause me to attack and lose a unit or 2, or even 3 with unlucky rolls, or maybe I do nothing, and he simply can keep the units and await the rest of his stack. Or do the same thing by moving 1 tile North...even though that really doesnt do him much good.
#3 - Retreat either going South, or SW...and join up with this stack & recalibrate their attack.
#4 - Move 1 tile to the NE, between TWO stacks and in an unprotected area. There is no river crossing penalty for either stack of mine. There is no forest to hide in...there is nothing. Basically, a suicide move.
And what decision does Saladin make? Well...#4. He move toward my capital/iron tile. But in a complete suicide mission with no protection. I destroy both units with zero casualties. Seems that Saladin shouldn't make that decision...I'd NEVER make that decision & I dont think anyone else would, either. There is no point to it. Is this something worth looking into JDog?....
*Both Screen shots, before & after, along with savegame.