Worst things barbs did to you

neoaspilet11

Chieftain
Joined
Sep 23, 2013
Messages
82
Location
Hong Kong
I remember mine was my scout went to a ruin, promoted into an archer and only got killed the next turn by barbs.
 
Once in multiplayer I have once sent all my army on the frontline (very difficult war), and in the meantime one damn barbarian horseman appeared under my capital out of nowhere.

Oh my God.

This bastard managed to burn academy, manufacture, road creating most of my City Connections, destroy caravan, capture worker, destroy two luxury sources and few more improvements.

I lost that game.
 
Once in multiplayer I have once sent all my army on the frontline (very difficult war), and in the meantime one damn barbarian horseman appeared under my capital out of nowhere.

Oh my God.

This bastard managed to burn academy, manufacture, road creating most of my City Connections, destroy caravan, capture worker, destroy two luxury sources and few more improvements.

I lost that game.

pretty much this but in single player. I was America, conquered the Swedes, decided to take out the Songhai, who only had one city left, on the way home and apparently that DOW crossed the line. Rome, Germany and Carthage DOW'd me...managed to hold the line thanks to an immensely well timed GG and Citadel but a bunch if barbarians got into Washington and NYC...
 
Stole my worker and my settler and ran off through forest and marsh. Safe to say I never saw them ever again, even after trying to track them down.
 
They captured a settler and a worker and they returned to their camp.
After some turns an enemy army destroy the barbarian camp and took the settler and the worker.
 
They snagged a Great Prophet! It had an escort, but the two had gotten out of step with each other and in came a horse barb out of the fog. I chased for all I could. Found lots of barbs, but no Prophet.

I know the barbs keep the captured GP alive, because I rescued a foreign Great Prophet once. Killed him immediately.

Still never found mine, though. I was very upset.
 
They threw a car at my head!

But actually. It was the Mongol scenario and I was dominating, so I just let them take some cities. I really didn't care. :p
 
Get into my path garden, I HATE when Barbarians start pillaging your lands, it's not that bad if they just surround you but once on Warlord they are allowed to start getting inside your borders it's so annoying, AND they pillage trade routes and you can't correctly defend them :|
 
I've lost several scout archers because I stepped into a trap of 20+ barbarians :(
The worst they ever did to my lands was pillage a random iron mine.
 
Get into my path garden, I HATE when Barbarians start pillaging your lands, it's not that bad if they just surround you but once on Warlord they are allowed to start getting inside your borders it's so annoying, AND they pillage trade routes and you can't correctly defend them :|

Ouch, that were hard times for little Shaka... :eek::eek::eek:

Spoiler :
Of course I know you are being Shakastic :c5moves::sarcasm:
 
Trying to keep early trade routes...both land and sea.... alive, can be a problem.... I typically don't rush to caravans anymore unless it's to a really close city....

And I've also lost scout-archers....particularly painful is walking onto a ruin, getting the scout-archer, and then having him killed by Barbarians before he can even take his first shot at them.

In recent games, I've started taking the Honour opener, as my second policy [Tradition opener is the first]. The Honour opener strengthens all your units against Barbarians and also gives you a nice incentive to go after them.

I don't know if this is really very sound logic but it seems to help and doesn't seem to slow down my policy acquistion process that much. The old thinking used to be that opening Honour, if you weren't going to go through the tree, was a bit of a waste without giving a sufficient payback.... Don't know if that is still a valid view in BNW...??? I also try to find a Barbarian camp I can "farm" for a while....and that often seems to be quite possible....
 
I've had luxuries pillaged which pushed me under the -10 Happiness line, which then started more Barbarians appearing... took me a while to get that cleaned up, and I had to back my army up from my conquests to regroup for a bit.

I really, really learned to hate Barbarian Horsemen after that.

In recent games, I've started taking the Honour opener, as my second policy [Tradition opener is the first]. The Honour opener strengthens all your units against Barbarians and also gives you a nice incentive to go after them.

I don't know if this is really very sound logic but it seems to help and doesn't seem to slow down my policy acquistion process that much. The old thinking used to be that opening Honour, if you weren't going to go through the tree, was a bit of a waste without giving a sufficient payback.... Don't know if that is still a valid view in BNW...??? I also try to find a Barbarian camp I can "farm" for a while....and that often seems to be quite possible....

I usually take it: I always play with Raging Barbarians and usually with a slightly oversized map, so it's a nice bonus being able to clear them out easier. The notice that the camps have spawned can be a godsend too, especially when you're moving a settler out.

Whether or not it pays for itself in terms of raw Culture is arguable. I'll have to keep a running count of total Culture gained this way and see how it compares to the costs of social policies over time. If the total's more than the price of my last social policy, it's absolutely a win in my books.
 
Merely existing.
(And yes, I know there's a button to turn 'em off, but they do make things interesting. Aggravating, but interesting.)
 
Ouch. How big damages they made? :sad:

I managed to get my workers inside the Cities but they basically pillaged everything. I lost all my luxes, and when combined with the conquering thing, I was at -15 and so got rebel bands as well....
 
Today, in my Mongolian campaign, I conquered too much cities and my happiness turned negative (around -30s) and dozens of barbarian units appeared in my capital. They plunged almost entire tiles and my army is far from my capital. I killed 6-7 musketmen and pikemen but, still, there are a few barbarians.
 
My first game of Civ V I didn't know about pillage heals yet. It was early in the game and my only units were away from the capital taking out encampments. One single barb danced through my capital ripping up every tile upgrade I had made, healing all the way. Then he got away, despite taking numerous bombardments from my capital.

My dumbest move with barbs though, was letting a MoV get captured early in a Venice game. I thought it would just get taken back to the camp like a Prophet. Nope, they go poof.. Live and learn.
 
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