Caveman2Cosmos Chatroom

Azurian

The Azurian
Joined
Apr 10, 2012
Messages
2,092
Location
Florida, USA


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Remeber its "Cavemantwocosmos" and not "Caveman2Cosmos".
 
I will be chatting with Rightfuture and talk about C2C Marketing soon, we haven't set a date yet.
 
Yes, count me in soon. I'm off Thursday.
Glad to talk with anyone about promoting C2C.
I'd rather make a coordinated plan, than just wander around.
Just pm me, and I'll make time.
 
Yes, count me in soon. I'm off Thursday.
Glad to talk with anyone about promoting C2C.
I'd rather make a coordinated plan, than just wander around.
Just pm me, and I'll make time.

We can chat Thursday, agree lets make a marketing blueprint.
 
Great conversation MrAzure.
We will focus on Marketing immediately.
 
Convo with Right Future - August 21st
Spoiler :
[6:28 PM] guest-400291 changed nickname to mrazure
[6:29 PM] rightfuture entered the room.
[6:29 PM] guest-400306 changed nickname to rightfuture
[6:30 PM] rightfuture: Ah, much better
[6:30 PM] rightfuture: train of thought
[6:31 PM] rightfuture1 entered the room.
[6:31 PM] guest-400324 changed nickname to rightfuture1
[6:32 PM] rightfuture left the room.
[6:32 PM] rightfuture1: but my friend xxxxx(my video guy) got called up to work
[6:33 PM] rightfuture1: Is it working for you?
[6:34 PM] rightfuture entered the room.
[6:34 PM] mrazure: hello
[6:34 PM] mrazure: Hi Rightfutre
[6:35 PM] rightfuture1: Hi MrAzure
[6:35 PM] rightfuture1: Welcome back!
[6:35 PM] mrazure: The chati s working fine
[6:35 PM] mrazure: Thank you so much for your warm welcome!
[6:35 PM] rightfuture1: Problems linking to Facebook.
[6:35 PM] mrazure: Press Cancel on Facebook message
[6:35 PM] rightfuture1: You are most welcome
[6:36 PM] mrazure: I would open Tinychat in a private window.
[6:36 PM] guest-400339 changed nickname to rightfuture
[6:36 PM] rightfuture left the room.
[6:36 PM] rightfuture1: I am here
[6:36 PM] rightfuture1: https?
[6:36 PM] mrazure: I am highly interested in your ideas, since you are well read and have an expert gasp in s
[6:37 PM] mrazure: Https is not required, what prowser are you using?
[6:37 PM] rightfuture1: only so much space
[6:37 PM] rightfuture1: in chat
[6:37 PM] rightfuture1: I like firefox, multiline toolbar
[6:37 PM] rightfuture1: expert grasp in s?
[6:37 PM] mrazure: im in chrome, lets tlak about marketinf first
[6:37 PM] rightfuture1: no prob
[6:38 PM] mrazure: expert grasp in sci fi lol
[6:38 PM] mrazure: I like this much better thna psots to be honest
[6:38 PM] rightfuture1: yes sir,
[6:38 PM] rightfuture1: me, as well
[6:38 PM] rightfuture1: I feel like I am talking through stone
[6:38 PM] rightfuture1: chat flows better
[6:38 PM] mrazure: Agree, this is more natural.
[6:39 PM] mrazure: Lets start with Mod db
[6:39 PM] mrazure: We need to update it lol
[6:39 PM] rightfuture1: What can I do to help.
[6:39 PM] rightfuture1: I agree,
[6:40 PM] rightfuture1: I really would like to see the main caveman2cosmos thread, updated in the first few posts
[6:40 PM] rightfuture1: to reflect the scope of C2C
[6:40 PM] rightfuture1: and ModDb is okay, but basic
[6:40 PM] mrazure: I was thiinking we spice it up, do you know HTML?
[6:40 PM] rightfuture1: Why yes I do
[6:40 PM] mrazure: I was thinking first to conver thel inks to link buttons
[6:40 PM] rightfuture1: XML, HTML - moderately familar. just a basic markup language for the most part
[6:41 PM] mrazure: We can add a link button to the torrent file of c2c
[6:41 PM] rightfuture1: I taught myself assembly a bit. on an AppleII
[6:41 PM] mrazure: A link button is a button you click and it sends you to a website
[6:41 PM] rightfuture1: I love those buttons btw
[6:42 PM] rightfuture1: I get it, Almost started a web design company in 1999 - Media Syndrome in Lafayette, La.
[6:42 PM] rightfuture1: where I'm from btw
[6:42 PM] mrazure: Also we could do a weekley Article on Mod Db about updates we have made to the mod
[6:42 PM] rightfuture1: I have some design experience also
[6:42 PM] mrazure: we have 130k visitors total, about 400 a day
[6:42 PM] rightfuture1: Sounds great. I have a commitment to study 2-3 times a wk. but I can do that.
[6:43 PM] mrazure: They dont have to be long
[6:43 PM] rightfuture1: we can double that in 2 secs
[6:43 PM] mrazure: We have about 230 people watching the mod
[6:43 PM] rightfuture1: I'm thinking the right exposure to school programming forumns
[6:43 PM] mrazure: when an article hits, it notifies thme
[6:43 PM] mrazure: I also made a wikia today
[6:43 PM] mrazure: http://caveman2cosmos.wikia.com/wiki/Caveman2Cosmos_Wiki
[6:43 PM] rightfuture1: I can produce quick content, just a perfectionist
[6:44 PM] mrazure: Quick content is perfect
[6:44 PM] rightfuture1: was going to upgrade my sig to include the moddb link
[6:44 PM] mrazure: 2 paragraphs is okay ,even 2
[6:44 PM] mrazure: 3
[6:44 PM] mrazure: We need Documentation
[6:44 PM] rightfuture1: We need 2-3 good paragraphs. agreed
[6:44 PM] mrazure: Every strategy game has documentation
[6:44 PM] mrazure: We can start with tables
[6:44 PM] rightfuture1: if we don't communicate the scope, people will think it is just
[6:45 PM] rightfuture1: a basic mod
[6:45 PM] mrazure: We have about 100+ Features
[6:45 PM] mrazure: we have a godlmine
[6:45 PM] rightfuture1: and that is Features. - most people don't understand how that compares to civ
[6:45 PM] rightfuture1: we have a miracle goldmine
[6:46 PM] rightfuture1: I calculate several million posts for C2C alone
[6:46 PM] mrazure: Caveman2cosmos.com , the domain name is onoy 11 bucka
[6:46 PM] rightfuture1: domain name -no prob
[6:46 PM] rightfuture1: I am familiar with hosting.
[6:46 PM] mrazure: I was thinking we could add a "get the word out" subforum
[6:46 PM] mrazure: I can make bammers
[6:46 PM] mrazure: banners
[6:46 PM] rightfuture1: I think we need a viral hook for the average player
[6:47 PM] mrazure: viral hook?
[6:47 PM] rightfuture1: get the word out. is awkward. how about share the secret!
[6:47 PM] mrazure: The reason I returned is because I got sad that the Transhuman Era wasnt done
[6:47 PM] rightfuture1: yes, we need a simple phrase that the average player can post
[6:47 PM] mrazure: We can think of a catch phrase.
[6:48 PM] rightfuture1: to encourage everyone to past on. We all have personal sigs here.
[6:48 PM] rightfuture1: That is my specialty. Catch phrases, wording. press
[6:48 PM] mrazure: To start we can get that Civiolopedia Scanner koshign has and make excel tables of the sta
[6:48 PM] mrazure: ts
[6:48 PM] rightfuture1: I seem to get a little awkward in praising C2C
[6:48 PM] mrazure: stats
[6:48 PM] mrazure: I like it when you prasie
[6:49 PM] mrazure: bad keyboard lol
[6:49 PM] rightfuture1: We need to communicate the size, posts, members, and contibutors.
[6:49 PM] rightfuture1: np
[6:49 PM] rightfuture1: no prob
[6:49 PM] mrazure: We need a new Credit page
[6:49 PM] rightfuture1: I'd send you a keyboard if you were in Texas
[6:49 PM] mrazure: My keyboard is fine now
[6:49 PM] mrazure: I could use am onitor lol
[6:50 PM] mrazure: monitor
[6:50 PM] mrazure: I live in California
[6:50 PM] mrazure: I have family in Texas
[6:50 PM] rightfuture1: I agree. I think we need to acknowledge regular contibutors, so more people would be encou
[6:50 PM] rightfuture1: encouraged
[6:50 PM] rightfuture1: lol. I am in XXXXXXXXXXXXX.
[6:50 PM] mrazure: I could make XML video tutorials
[6:50 PM] mrazure: I can record my computer screen
[6:50 PM] rightfuture1: I could also make XML videos
[6:50 PM] rightfuture1: I can't afford Camtasia right now.
[6:51 PM] mrazure: People want to help mod, but they are scared of the unknown
[6:51 PM] mrazure: you could get them for free lol
[6:51 PM] mrazure: but its piracy
[6:51 PM] rightfuture1: My friend xxxxxxx is from Ca, and he makes videos
[6:51 PM] rightfuture1: I frown on piracy, unless it's the only way.
[6:51 PM] mrazure: I understand what you mean.
[6:52 PM] mrazure: It destroys businesses
[6:52 PM] rightfuture1: I plan on getting some video editing software so I can piece together an epic C2C intro
[6:52 PM] rightfuture1: video
[6:52 PM] rightfuture1: movie trailer size.
[6:52 PM] mrazure: That woudl be very good
[6:53 PM] rightfuture1: A quick 15 minute overview video would be great to link also.,
[6:53 PM] mrazure: It would, even a video tutorial
[6:53 PM] rightfuture1: some's lets play, interviews, features breakdown, future
[6:54 PM] mrazure: I could use your help shaping the Trashuman Era, at least the beginnig of the era
[6:54 PM] rightfuture1: I would like to introduce a new player tutorial at the beginning of the game to
[6:54 PM] rightfuture1: lock people in
[6:54 PM] mrazure: Its basically year 1995-2010
[6:54 PM] mrazure: There is little info about the great discoveries and techs of the era
[6:54 PM] rightfuture1: You got it. Chat is so much faster, I could power it out quickly
[6:54 PM] mrazure: I like Chat better
[6:54 PM] rightfuture1: much beytter
[6:55 PM] mrazure: I want to hear your ideas about Digitization tech
[6:55 PM] rightfuture1: I could say so much about transhuman, I don't know where to start
[6:55 PM] mrazure: Online Commnuity
[6:55 PM] mrazure: Start chronologically
[6:55 PM] rightfuture1: what do you want to know
[6:55 PM] mrazure: buiding ideas
[6:55 PM] rightfuture1: current year digitization technology
[6:55 PM] mrazure: yes, +- 10 years
[6:55 PM] rightfuture1: digital conversion?
[6:56 PM] mrazure: thats one element
[6:56 PM] rightfuture1: Do you know about the tech hype cycle?
[6:56 PM] mrazure: pretty much the internet between 1995-2010
[6:56 PM] mrazure: what were the big changes
[6:56 PM] rightfuture1: you mean from analog to digital
[6:56 PM] mrazure: YEs
[6:56 PM] mrazure: you said it
[6:56 PM] mrazure: that we can put as buidings
[6:56 PM] rightfuture1: Well digiital conversion affected everything. Technology becme bite sized
[6:57 PM] rightfuture1: Hard to know where to start with Digitial in a gameplay sense
[6:57 PM] mrazure: Yes, year 1995-2010 is hard because its the now, the rest we have sci fi
[6:57 PM] mrazure: The future is not linear
[6:58 PM] mrazure: We can eexplore many sci fi elements
[6:58 PM] mrazure: Like your post in Transhuman thread
[6:58 PM] rightfuture1: absolutely
[6:58 PM] mrazure: If possible, i would love to hear your buiding ideas
[6:58 PM] mrazure: it could be basic
[6:58 PM] rightfuture1: I like making the tech-tree more flexible in the near future
[6:58 PM] mrazure: and list them on the thread
[6:59 PM] mrazure: go crqazy
[6:59 PM] mrazure: spam it with your ideas
[6:59 PM] rightfuture1: in C2C buildings are difficult to pin down.
[6:59 PM] rightfuture1: what type of buildings.
[6:59 PM] mrazure: All categories
[6:59 PM] mrazure: What do you want the future to look like?
[6:59 PM] rightfuture1: DIgital Production Studios. Big Data Conversion Facilities, NSA Surveillance Center
[7:00 PM] mrazure: Yes, this is the stuff i want to hear
[7:00 PM] rightfuture1: I don't want the future to include NSA, but big brother scenarios
[7:00 PM] rightfuture1: you know
[7:00 PM] rightfuture1: I see this on so many levels
[7:00 PM] mrazure: I was thinking since you are a prodigy, when you have time, list the stuff you want to see
[7:00 PM] mrazure: in that thread
[7:01 PM] rightfuture1: Some of the Near Future stuff will be hard to pin down in buildings. mostly transitional
[7:01 PM] rightfuture1: though
[7:01 PM] rightfuture1: lol
[7:01 PM] rightfuture1: it will be too much
[7:01 PM] mrazure: Agree, but even if its later stuff its good
[7:01 PM] mrazure: It wouldnt bother me
[7:01 PM] rightfuture1: jeeze. I could pick a small area
[7:01 PM] mrazure: I love when people post giant list
[7:01 PM] rightfuture1: I know you could probably keep up.
[7:01 PM] mrazure: Well lets make it moduar
[7:01 PM] rightfuture1: If I can stump hydo, I must be quick
[7:02 PM] mrazure: Post a bit every X days
[7:02 PM] mrazure: Lets start with Category :Sciences
[7:02 PM] mrazure: post science buidings
[7:02 PM] rightfuture1: well I could pull up a current list of industry, communication, production, type tech
[7:02 PM] rightfuture1: adjusted buildings.
[7:02 PM] mrazure: That woud be awesome
[7:03 PM] mrazure: remember this is OUR game, not mraxures game
[7:03 PM] rightfuture1: We could have tagged building adjustments for techs, like equipment in the combat mod
[7:03 PM] rightfuture1: for buildings
[7:03 PM] mrazure: I don't want a monopoly lol
[7:03 PM] rightfuture1: I agree. collaboration helps us overcome our weaknesses
[7:03 PM] rightfuture1: I can't believe it's taken this long to chat
[7:04 PM] rightfuture1: I don't want my ideas to dominate either
[7:04 PM] mrazure: I dont have a big ego, it doesnt matter if they do lol
[7:04 PM] rightfuture1: That's why I sit back. could do it on my own
[7:04 PM] rightfuture1: I want to inspire other contribution
[7:04 PM] rightfuture1: me either
[7:04 PM] rightfuture1: I could care less about ego. just want enough recognition to get things done
[7:05 PM] mrazure: Leaving for a year open my eyes
[7:05 PM] rightfuture1: It is only useful to establish competence
[7:05 PM] mrazure: I see the TH Era with fresh eyes
[7:05 PM] rightfuture1: and to get things moving
[7:05 PM] mrazure: yes
[7:05 PM] rightfuture1: I see it with fresh eyes often
[7:05 PM] mrazure: Galactic Era will be way easier sicne there are many space games
[7:05 PM] mrazure: not many on Transhuman ERa
[7:06 PM] rightfuture1: when I get vague and abstract, I'm usually struggling with Sleep Apnea/ADD
[7:06 PM] rightfuture1: I can understand far more than I can convey
[7:06 PM] mrazure: i started lfiting weights so i dont have ADD anymore
[7:06 PM] rightfuture1: Absolutely, I would love to make a thread about other games, and break down the strengths
[7:06 PM] rightfuture1: and weaknesses of them, to get into C2C
[7:07 PM] rightfuture1: I hav e played many, just downloaded FTL last month.
[7:07 PM] mrazure: I love Distant Worlds shadows
[7:07 PM] mrazure: spacesector.com
[7:07 PM] mrazure: for space game news
[7:07 PM] rightfuture1: GALCiv, MOO1-3, They may have tanked Moo3 because of some of my half-head arguements
[7:08 PM] mrazure: i didnt like Moo3
[7:08 PM] rightfuture1: I have wanted to make a Civ type game since before Civ -
[7:08 PM] rightfuture1: me either
[7:08 PM] mrazure: I loved Armada 2526, its like Moo3
[7:08 PM] rightfuture1: they were too open to the community. while not listening to solving problems
[7:09 PM] mrazure: they are the balck sheep
[7:09 PM] mrazure: black
[7:09 PM] rightfuture1: never played Armade 2526. is it like ANNO?
[7:09 PM] mrazure: its like Master of Orion
[7:09 PM] rightfuture1: balck sheep no prob.
[7:09 PM] mrazure: turn based
[7:09 PM] rightfuture1: don't worry about typing. commiunication
[7:09 PM] rightfuture1: love turn based
[7:09 PM] mrazure: only one good mod
[7:09 PM] mrazure: for it
[7:10 PM] rightfuture1: I played age of empires, LOL, but I still think turn based stragtgey is best
[7:10 PM] rightfuture1: gdgy lol
[7:10 PM] mrazure: What wee need in C2C is going to be more building npeople
[7:10 PM] mrazure: I love Dota 2
[7:10 PM] mrazure: sins of a soalr empire
[7:11 PM] rightfuture1: I think if we gave assigned responsibility to new modders, that we would see more movement
[7:11 PM] rightfuture1: I just downloaded Dota2, big LOL guy for a while, but my love is here
[7:11 PM] rightfuture1: need to play suns
[7:11 PM] mrazure: notto sound like a fan boy
[7:11 PM] mrazure: but tis a better game
[7:12 PM] mrazure: day and night cycle
[7:12 PM] mrazure: but really similiar to LoL
[7:12 PM] rightfuture1: Hey I am all about building on an extensible foundation instead of the long haul from
[7:12 PM] rightfuture1: scratch
[7:13 PM] rightfuture1: Well if we extend strategic elements in C2C. and add some non-linear behavior to units
[7:13 PM] rightfuture1: we can capture the 1 player feel.
[7:13 PM] mrazure: With Cyberwarfare
[7:13 PM] mrazure: attacks are global
[7:13 PM] mrazure: we should be ablw to target distant cities
[7:13 PM] mrazure: we need new units
[7:13 PM] mrazure: Hackers
[7:14 PM] rightfuture1: I always felt we needed a touch of 3rd party, rogues, indpedent traders, missionaries, bus
[7:14 PM] mrazure: Corporate Saboage
[7:14 PM] rightfuture1: business men
[7:14 PM] rightfuture1: hackers
[7:14 PM] mrazure: we do
[7:14 PM] mrazure: right now im limited to adding buiding designs
[7:14 PM] rightfuture1: independant sub behavior
[7:14 PM] mrazure: later we can add the rest
[7:14 PM] rightfuture1: that is kewl
[7:14 PM] rightfuture1: A little touch of living world, immerses you and gives immense flavor
[7:15 PM] rightfuture1: Dota 2 for instance
[7:15 PM] rightfuture1: world behind the scenes
[7:15 PM] mrazure: I take breaks from C2c modding
[7:15 PM] mrazure: Before it was modding al lday
[7:15 PM] mrazure: now its like 2-3 hours
[7:15 PM] mrazure: you have to have balance lol
[7:15 PM] rightfuture1: that is kewl, i think pacing yourself keeps it fresh
[7:15 PM] mrazure: we have double the amount of stuff since last year
[7:15 PM] rightfuture1: I tend to have producive spurts
[7:15 PM] mrazure: It does
[7:16 PM] rightfuture1: like the focus
[7:16 PM] mrazure: Well i tend to revise ideas so quickly
[7:16 PM] rightfuture1: hey while we are that subject
[7:16 PM] rightfuture1: grouping buildings
[7:16 PM] mrazure: yes
[7:16 PM] rightfuture1: I think we would overcome the resistance of people to having so many building options,
[7:16 PM] mrazure: Abstractism
[7:17 PM] rightfuture1: if we use the science of chunking.
[7:17 PM] mrazure: I don't like many buidings
[7:17 PM] rightfuture1: Have suggested groups of buildings. and organize them visually
[7:17 PM] rightfuture1: I want options, not to be overwhelmed.
[7:17 PM] rightfuture1: I am a fan of more, and less.
[7:17 PM] mrazure: Well there are chains
[7:18 PM] mrazure: buidings upgrade to other buildigs
[7:18 PM] mrazure: Im using building chains
[7:18 PM] rightfuture1: I think if we organized the game play, color coordination, catagorization, grouping
[7:18 PM] rightfuture1: it could solve some problems.
[7:18 PM] rightfuture1: Tech could auto upgrade some buildings also.
[7:18 PM] mrazure: I would love if they do
[7:19 PM] rightfuture1: I like the idea of some strategy, some auto upgrading
[7:19 PM] mrazure: What we need is documentation
[7:19 PM] mrazure: what buiding upgrades to what
[7:19 PM] rightfuture1: For instance power
[7:19 PM] mrazure: yes utilitoes
[7:20 PM] mrazure: The thing with TH ERa is is going to have similar game play as other eras
[7:20 PM] mrazure: bUT
[7:20 PM] mrazure: we can mix a bunch of futures
[7:20 PM] mrazure: there is no one path
[7:21 PM] mrazure: right now its jsut addign foudnational buidings
[7:21 PM] rightfuture1: I like the idea of direction and momentum
[7:21 PM] mrazure: then later we can go out the box
[7:21 PM] rightfuture1: start simple and small
[7:21 PM] mrazure: my design is for the first part of TH, its similiar path, then it branches off
[7:22 PM] mrazure: right now its the boring buidngs
[7:22 PM] rightfuture1: I really need to look at existing techs, and suggestions.
[7:22 PM] mrazure: predictable
[7:22 PM] rightfuture1: LOL, no probem, I can help.
[7:22 PM] mrazure: I didnt finish the laat 25%
[7:22 PM] mrazure: of the techs
[7:22 PM] mrazure: in the ned
[7:22 PM] mrazure: end
[7:22 PM] mrazure: maybe 20%
[7:23 PM] rightfuture1: LOL, perfect time for me to learn
[7:23 PM] rightfuture1: I can free you up on some of the tedious stuff
[7:23 PM] mrazure: Lol they deleted about 40 techs, im glad they did
[7:23 PM] mrazure: better as buildings
[7:23 PM] mrazure: Right noe im oksy
[7:23 PM] rightfuture1: It is good to prune the weeds
[7:24 PM] mrazure: It's the building coding
[7:24 PM] mrazure: I could use your ideas more thna ocding
[7:24 PM] rightfuture1: We all have to open to changes
[7:24 PM] mrazure: Yes we do
[7:24 PM] rightfuture1: I'm sure, but I can step up to coding quickly
[7:24 PM] mrazure: Last year I was mad, but now I agree with them
[7:24 PM] rightfuture1: Wisdom seeps in.
[7:24 PM] rightfuture1: We all learn our way around
[7:24 PM] mrazure: whats slowing me down is I dont want to overwhelm Faustmouse
[7:25 PM] rightfuture1: It takes a lot to work with others
[7:25 PM] mrazure: Buidings XML coders would help alot
[7:25 PM] rightfuture1: to compromise
[7:25 PM] mrazure: yes
[7:25 PM] mrazure: I could have listed about 5 new buildings a day
[7:25 PM] rightfuture1: We should reach out to others in the CivFanatics Community
[7:25 PM] mrazure: I am glad you did the modding school
[7:25 PM] mrazure: I just don't want to overwhelm others
[7:25 PM] rightfuture1: Me too. I wish we had an official apprentice program
[7:26 PM] rightfuture1: 1 -2 at most
[7:26 PM] mrazure: I will learn Buiding XML myself, its kinda easy
[7:26 PM] mrazure: i list 1-2 most a day
[7:26 PM] mrazure: will list 1 new Tech change a week
[7:26 PM] mrazure: for now
[7:26 PM] rightfuture1: Everything but python is kinda easy
[7:26 PM] mrazure: I know XMl
[7:26 PM] mrazure: xml
[7:26 PM] rightfuture1: me too. mostly
[7:26 PM] mrazure: its the exrtra stuff
[7:27 PM] rightfuture1: I can pick up most programming languages.
[7:27 PM] mrazure: that is civ 4 specific
[7:27 PM] rightfuture1: I'm great at troubleshooting what I know
[7:27 PM] mrazure: like power, crime,
[7:27 PM] mrazure: disease
[7:27 PM] rightfuture1: mwhahaha... power
[7:27 PM] rightfuture1: lol
[7:27 PM] mrazure: In about 1-2 weeks ill code my own buidings
[7:27 PM] rightfuture1: I am looking forward at kicking this thing into high gear
[7:28 PM] mrazure: Personally, i think we have enough stuff for the other eras
[7:28 PM] rightfuture1: Once I can get things going, it is easy to add 1-2 things/days
[7:28 PM] mrazure: focus on Modern, Th for now
[7:28 PM] rightfuture1: day
[7:28 PM] rightfuture1: I can
[7:28 PM] rightfuture1: I could use help, bouncing ideas for marketing, revising moddb
[7:28 PM] mrazure: I love when Hydromancerx takes my buiding idea and makes it better
[7:29 PM] rightfuture1: He does that well
[7:29 PM] mrazure: Well Mod db is easy
[7:29 PM] mrazure: oh!
[7:29 PM] rightfuture1: DH and Koshling are awesome also
[7:29 PM] mrazure: we should open the forum there
[7:29 PM] rightfuture1: yes, we should
[7:29 PM] mrazure: General discussion, bugs, ideas
[7:29 PM] mrazure: Ask Strategyonly if i can give u the mod db password
[7:30 PM] mrazure: we have lot o people that only know about Mod db
[7:30 PM] rightfuture1: I think I have one. I know I have a folder
[7:30 PM] mrazure: and have no idea civfanatics exist
[7:30 PM] mrazure: also we sohuld get an email
[7:30 PM] rightfuture1: was going to start with Stone Age Techs tommorrow with DH
[7:30 PM] mrazure: Caveman2cosmos@gmail.com
[7:30 PM] rightfuture1: Events sorry
[7:30 PM] mrazure: lurkers can send you email
[7:31 PM] rightfuture1: I can get an official C2C email - good idea
[7:31 PM] rightfuture1: We have a lot to talk about
[7:31 PM] mrazure: i owuld get the domain name
[7:31 PM] mrazure: if u want
[7:31 PM] rightfuture1: Let's discuss host 1st.
[7:31 PM] mrazure: oh yea
[7:31 PM] rightfuture1: We could do this together
[7:31 PM] mrazure: but to be honest we dont need a domain name
[7:31 PM] rightfuture1: true
[7:32 PM] rightfuture1: I can serve.
[7:32 PM] mrazure: we sohuld get aan offcial email
[7:32 PM] mrazure: a gmail
[7:32 PM] rightfuture1: My friend has a simulated cluster
[7:32 PM] mrazure: its up to you
[7:32 PM] rightfuture1: 32 gb - cutting edge microsoft software
[7:32 PM] mrazure: we only need about 3gb of space at max
[7:32 PM] mrazure: maybe even 1gb
[7:33 PM] rightfuture1: Speaking of my Friend, the last thing I want to do is cut this short
[7:33 PM] mrazure: if you have to go, go
[7:33 PM] rightfuture1: My friend Bryan has studying time, and It is rare.
[7:33 PM] rightfuture1: When can we talk next
[7:33 PM] rightfuture1: I may be on later, and certainly in the am
[7:33 PM] mrazure: Anyday after 8pm
[7:33 PM] mrazure: Pacifc time
[7:33 PM] mrazure: so for you 10pm
[7:33 PM] rightfuture1: Sounds great. I may be on at 11p CST
[7:34 PM] rightfuture1: It 9:34 here
[7:34 PM] rightfuture1: yep
[7:34 PM] mrazure: 7:34
[7:34 PM] mrazure: tonight or tomorrow is good
[7:34 PM] rightfuture1: Kewl, I'm sure we can now get alot down
[7:34 PM] mrazure: yes we can
[7:34 PM] mrazure: I would psot in Chatroom thread that we had a good talk
[7:34 PM] rightfuture1: Let's pin down email, server, software, and basic plan next meeting
[7:34 PM] mrazure: since you are the PR dude
[7:35 PM] mrazure: for email, a free gmail works.
[7:35 PM] mrazure: we can talk of actual site later,
[7:35 PM] rightfuture1: I will when I get on. I have 3 emails. xxxxxxxxxx.net is my main legacy acct
[7:35 PM] mrazure: right noe Mod db and into page for focus.
[7:35 PM] rightfuture1: I have gmail and outlook also
[7:35 PM] mrazure: I pmd you mine
[7:35 PM] rightfuture1: sounds good.
[7:36 PM] mrazure: sounds good
[7:36 PM] rightfuture1: It was great finally talking to you.
[7:36 PM] mrazure: gonig to go workout
[7:36 PM] mrazure: Nice talkinng to you.
[7:36 PM] rightfuture1: I feel much more plugged in.
[7:36 PM] mrazure: So do I
[7:36 PM] mrazure: this is modern
[7:36 PM] rightfuture1: Need to start p90x at some point
[7:36 PM] mrazure: Forums are ancient
[7:36 PM] rightfuture1: yes, glacial posting arghhH!
[7:37 PM] mrazure: its good for the introverts lol
[7:37 PM] rightfuture1: We need chat with save logs we can autopost to forum
[7:37 PM] rightfuture1: through up the post count majorly
[7:37 PM] mrazure: let me see if we can auto save
[7:37 PM] rightfuture1: couple million to a billion
[7:37 PM] rightfuture1: we can edit out the chit chat
[7:38 PM] rightfuture1: excellent MrAzure, I'll keep your personal name out.
[7:38 PM] rightfuture1: looking forward to our next convo
[7:38 PM] mrazure: goodbye, ill edit your personal details out
[7:38 PM] rightfuture1: Catch ya later tonight or tommorrow
[7:38 PM] rightfuture1: sounds great
[7:40 PM] mrazure: sounds great
[7:40 PM] mrazure: yes i can paste it inn word
[7:40 PM] mrazure: wordpad
[7:40 PM] rightfuture1: sweet catch ya later
[7:40 PM] rightfuture1 left the room.
 
[7:24 PM] mrazure: whats slowing me down is I dont want to overwhelm Faustmouse

Hihi, no worries about that! Even if you and hydro make up more buildings than I could do, they are at least here in the forum and whenever I have free time I'll make some. Once you learnd again how to make buildings (Hydro has a tutorial that helped me a lot. And if you have problems, just ask!), you can help me. And I guess even Hydro will make some buildings if there are really to many buildings to make.

Yesterday I talked with my brother about a basic programm that could code new buildings automatically. The idea is to insert a building suggestion like those hydro posts in the new buildings thread, then run the program, and recive a XML coded version of the building. The big problem would be the name tags of prereq and obsolete etc Buildings, techs and bonuses. I was either thinking of just naming them "BONUS_BONUS1", "BULDINGCLASS_BUILDING1" etc so you can edit them afterwards. The second option was to name the building/bonus etc just "logical". So the building "bla blubb" would be "BUILDINGCLASS_BLA_BLUBB". This is not correct for some buildings/techs/bonus..... but for most of them. You can edit them afterwards. It will still save you some time because it would automatically fill in yields, the replace code, prereq building code etc.
 
See
Hihi, no worries about that! Even if you and hydro make up more buildings than I could do, they are at least here in the forum and whenever I have free time I'll make some. Once you learnd again how to make buildings (Hydro has a tutorial that helped me a lot. And if you have problems, just ask!), you can help me. And I guess even Hydro will make some buildings if there are really to many buildings to make.

Yesterday I talked with my brother about a basic programm that could code new buildings automatically. The idea is to insert a building suggestion like those hydro posts in the new buildings thread, then run the program, and recive a XML coded version of the building. The big problem would be the name tags of prereq and obsolete etc Buildings, techs and bonuses. I was either thinking of just naming them "BONUS_BONUS1", "BULDINGCLASS_BUILDING1" etc so you can edit them afterwards. The second option was to name the building/bonus etc just "logical". So the building "bla blubb" would be "BUILDINGCLASS_BLA_BLUBB". This is not correct for some buildings/techs/bonus..... but for most of them. You can edit them afterwards. It will still save you some time because it would automatically fill in yields, the replace code, prereq building code etc.

That would help a lot, even if we had to edit it after. Make we can make the problem areas a text box? I would really love this. I would be willing to try a beta version.
 
Thunderbrd when would you like to chat?
I am not trying to leave anyone out.
anyone?
 
Hihi, no worries about that! Even if you and hydro make up more buildings than I could do, they are at least here in the forum and whenever I have free time I'll make some. Once you learnd again how to make buildings (Hydro has a tutorial that helped me a lot. And if you have problems, just ask!), you can help me. And I guess even Hydro will make some buildings if there are really to many buildings to make.

Yesterday I talked with my brother about a basic programm that could code new buildings automatically. The idea is to insert a building suggestion like those hydro posts in the new buildings thread, then run the program, and recive a XML coded version of the building. The big problem would be the name tags of prereq and obsolete etc Buildings, techs and bonuses. I was either thinking of just naming them "BONUS_BONUS1", "BULDINGCLASS_BUILDING1" etc so you can edit them afterwards. The second option was to name the building/bonus etc just "logical". So the building "bla blubb" would be "BUILDINGCLASS_BLA_BLUBB". This is not correct for some buildings/techs/bonus..... but for most of them. You can edit them afterwards. It will still save you some time because it would automatically fill in yields, the replace code, prereq building code etc.

Are talking about a procedural generator, or just a database entry program that you could just enter and tweak values for buildings, techs, etc?
Is it a submission tool, or a personal editor. We could theoretically use a common database or something like google docs.
 
I am loth to even try chat after what I saw of Joseph_II's experience. It seems that what is considered polite by our age group is the height of rudeness in chat and what we consider rude is not!
 
Thunderbrd when would you like to chat?
I am not trying to leave anyone out.
anyone?

It'd have to be impulsive. I don't usually feel I have the time for such an engagement - particularly right now as I have SO much on the modding plate I want to get done pronto.
 
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