Hamsterdam
Chieftain
Playing a agme at the moment where I am trying everything to avoid mass expansion and wars, so I have a modestly sized civ with shared borders with the Dutch and Russians. The Dutch go and place a citadel on the edge of their border taking horses, iron and cattle and causing one of the few cities to go into starvation (the city is pretty much there to give a decent southern border defence as surrounded by deserts and mountains, so those tiles really mattered). Of course I can do nothing, no discuss topics to warn them not to do it again, I could only denounce them or DOW.
So I denounce them as it was a crucial blow to me and gave them nothing as the three tiles they stole where way outside the control of any of their cities. I then send my own GG over and place a citadel to take two of the tiles back. Straight away I'm warned that I'll regret it and they DOW me the next turn along with the rest of the civs in the game.
Why is it such simple fairness with the diplomacy cannot be done in this game. It was annoying enough I can't challenge armies on my border but this was criminal and has changed a nice strategic battle into my trying to survive 5 modern era civ's crushing me because I'm the bad guy apparently.
So I denounce them as it was a crucial blow to me and gave them nothing as the three tiles they stole where way outside the control of any of their cities. I then send my own GG over and place a citadel to take two of the tiles back. Straight away I'm warned that I'll regret it and they DOW me the next turn along with the rest of the civs in the game.
Why is it such simple fairness with the diplomacy cannot be done in this game. It was annoying enough I can't challenge armies on my border but this was criminal and has changed a nice strategic battle into my trying to survive 5 modern era civ's crushing me because I'm the bad guy apparently.