Hey, Gunner, I am glad to see your testing
Me, I am in 1822 and learned Rifling, Steam and Biology.
This means that tech-timing is kind of OK
You will find a save file of the world in 1822.
Europe is a land of Germany, France and Greece. And Russia.
Greece is the biggest and most developed, yet they don't have techs like
Paper or Constitution.
Louis and Bismarck are also somewhere at late medieval,
no Astronomy or Education yet...
Same goes for Tokugawa, the big guy in the East
- no matter ho big a land he has in the once was China and south-Asia and Australia
Strange to see how Germany colonized that once was Egypt...
Me, I colonized the Eastern shore of North-America, had some figths with barbarians
but I wouldn't I had troubel against archers... not even against longbows later...
Same goes on the east-northern shore of South-America, where I have 2 cities.
The Indian civs are way-way behind, but that is historically OK...
Conclusions, ideas:
1.
As gunner already said, cities are too far away from each other,
3-4 tiles btw each, as in "normal" civ4.
2.
The civs should be better at techs, I still propose for giving them all available at the time
they make their appearance...
3.
I support Gunner, give the new civs good defense...
4.
I also welcome the new barbarian cities in the game - go on Rhye!
5.
The game is superb as of use of memory, now I use ca. 700 kb of RAM.
I believe the game could bear the presence of all the 18 civs,
so I think - yes, GUnner - civs should not be gone for ever,
but perhaps get a slightly new name and new "life"...
EDIT
I cannot post the file, it is too big just over 500 kb
Me, I am in 1822 and learned Rifling, Steam and Biology.
This means that tech-timing is kind of OK
You will find a save file of the world in 1822.
Europe is a land of Germany, France and Greece. And Russia.
Greece is the biggest and most developed, yet they don't have techs like
Paper or Constitution.
Louis and Bismarck are also somewhere at late medieval,
no Astronomy or Education yet...
Same goes for Tokugawa, the big guy in the East
- no matter ho big a land he has in the once was China and south-Asia and Australia
Strange to see how Germany colonized that once was Egypt...
Me, I colonized the Eastern shore of North-America, had some figths with barbarians
but I wouldn't I had troubel against archers... not even against longbows later...
Same goes on the east-northern shore of South-America, where I have 2 cities.
The Indian civs are way-way behind, but that is historically OK...
Conclusions, ideas:
1.
As gunner already said, cities are too far away from each other,
3-4 tiles btw each, as in "normal" civ4.
2.
The civs should be better at techs, I still propose for giving them all available at the time
they make their appearance...
3.
I support Gunner, give the new civs good defense...
4.
I also welcome the new barbarian cities in the game - go on Rhye!
5.
The game is superb as of use of memory, now I use ca. 700 kb of RAM.
I believe the game could bear the presence of all the 18 civs,
so I think - yes, GUnner - civs should not be gone for ever,
but perhaps get a slightly new name and new "life"...
EDIT
I cannot post the file, it is too big just over 500 kb