kristopherb
Protective/Charismatic
I'm surprised they didn't put the 3 radius city in BTS.
I never understood the advantage of having a "fat x" instead of a full square. It just makes city placement more annoying to me. I don't see that it adds one iota to strategy.
Idea to modders, making it changeable whenever you start a game in Custom Games!
To me, square tiles make it even more apparent that there has to be a fat cross and not a fat square.
Consider this:
- A city's radius is two (2) tiles.
- The distance from corner to corner of each tile is 1.41 [units] (Sid has always rounded this to 1.5).
- From the city tile in the center to the corner tile of a 5x5 tile grid is 2.82 (Sid's math says, "3" tiles).
- Since 3 > 2, the corner is inaccessible.
-- my 2
Is there any other way to do it?
I know the original isn't selectable, but in ViSa it is already.....
I have no idea what you mean. What are you trying to say with your point (d) ?
The corner tile that is not included in the fat cross is 3 squares away which is outside the 2 square radius.
Rince
Hmm. I thought he meant something else. My point is, I don't see how square tiles makes anything more apparent about the fat cross being necessary. There would be nothing wrong with a square cross, so to speak, except that the fat cross just looks more round and I think that's it.
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is closer to a circle than
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